Player Matchup

Sol
Sol
Gornax
Sol
Level 28
God Stats
5W - 5L
1,735 SR
Queue Stats
130W - 128L
1,535 Elo+
Solo
Bellona
Bellona
danybenegas22
Bellona
Level 10
God Stats
2W - 7L
1,346 SR
Queue Stats
287W - 310L
1,645 Elo+
Solo
Sun Wukong
Sun Wukong
djcoon1
Sun Wukong
Level 7
God Stats
0W - 1L
1,348 SR
Queue Stats
8W - 19L
1,238 Elo+
Party 2
Tiamat
Tiamat
kira1221
Tiamat
Level 3
God Stats
1W - 4L
1,510 SR
Queue Stats
1W - 7L
1,422 Elo+
Party 2
Sylvanus
Sylvanus
scuttlemutt
Sylvanus
Level 24
God Stats
12W - 6L
1,693 SR
Queue Stats
57W - 60L
1,453 Elo+
Solo
Team Averages
Level 14
1,526 SR
1,459 Elo+

VS

Team Averages
Level 36
1,469 SR
1,508 Elo+
Anubis
Anubis
Clinton2255
Anubis
Level 106
God Stats
3W - 2L
1,266 SR
Queue Stats
30W - 39L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
DirtySeaSLug
Guan Yu
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
162W - 135L
1,643 Elo+
Solo
Ymir
Ymir
TGAgaming420
Ymir
Level 29
God Stats
35W - 33L
1,711 SR
Queue Stats
241W - 315L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Torrential123
Hun Batz
Level 6
God Stats
4W - 4L
1,440 SR
Queue Stats
10W - 15L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
ferralghoul
Heimdallr
Level 18
God Stats
4W - 3L
1,427 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gornax
Sol
19
7 / 7 / 1
13,592
566
18,274
17,480
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
19
7 / 6 / 7
12,709
530
18,098
24,133
18,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
djcoon1
Sun Wukong
13
1 / 14 / 3
9,270
386
2,102
19,980
7,506
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
kira1221
Tiamat
14
2 / 10 / 10
9,868
411
9,489
16,499
8,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
scuttlemutt
Sylvanus
14
4 / 7 / 8
10,371
432
11,013
17,580
14,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
12 / 4 / 5
13,351
556
23,980
16,913
10,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DirtySeaSLug
Guan Yu
20
12 / 2 / 8
13,483
562
18,730
20,553
26,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
8 / 7 / 11
12,421
518
8,474
22,537
23,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
Torrential123
Hun Batz
18
5 / 7 / 6
12,477
520
7,016
17,055
6,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ferralghoul
Heimdallr
19
7 / 3 / 14
13,548
565
13,304
18,101
7,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
88
21
Kills
44
44
Deaths
23
29
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
4
5
3.63
W
Guan Yu
DirtySeaSLug
Guan Yu
12
2
8
8
L
Sol
Gornax
Sol
7
7
1
1.07
W
8
7
11
1.93
W
Hun Batz
Torrential123
Hun Batz
5
7
6
1.14
L
Bellona
7
6
7
1.75
L
Sun Wukong
djcoon1
Sun Wukong
1
14
3
0.18
W
Heimdallr
ferralghoul
Heimdallr
7
3
14
4.67
L
Tiamat
kira1221
Tiamat
2
10
10
0.7
L
Sylvanus
scuttlemutt
Sylvanus
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,976
Damage
71,504
95,672
Taken
95,159
53,992
Mitigated
73,918
21,509
Healing
32,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
23,980
483
0
9,160
16,913
10,019
1,613
9,822
7,091
110,141
0
W
Guan Yu
DirtySeaSLug
Guan Yu
18,730
3,533
1,383
6,658
20,553
26,458
1,671
6,415
14,138
0
97,150
L
Sol
Gornax
Sol
18,274
8,038
0
4,980
17,480
5,953
3,569
10,134
7,346
84,208
0
W
8,474
1,753
1,444
1,806
22,537
23,546
920
13,181
9,356
24,784
0
W
Hun Batz
Torrential123
Hun Batz
7,016
2,759
0
4,417
17,055
6,714
0
6,429
10,626
0
70,442
L
Bellona
18,098
9,013
0
4,934
24,133
18,271
588
4,617
19,512
0
100,851
L
Sun Wukong
djcoon1
Sun Wukong
2,102
301
0
1,151
19,980
7,506
0
6,764
13,216
0
21,104
W
Heimdallr
ferralghoul
Heimdallr
13,304
7,949
0
7,449
18,101
7,181
5,729
7,313
10,788
0
88,763
L
Tiamat
kira1221
Tiamat
9,489
1,126
0
3,219
16,499
8,092
0
5,330
11,166
43,357
0
L
Sylvanus
scuttlemutt
Sylvanus
11,013
4,358
2,939
4,286
17,580
14,170
84
6,380
11,196
29,907
7,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,810
Gold Earned
65,280
422
Minions Killed
608
0
Camps Cleared
0
2,031,905
Distance Traveled
2,105,417
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,351
556
168
7
0
403,769
0
W
Guan Yu
13,483
562
140
6
0
461,234
1
L
Sol
13,592
566
138
6
0
357,650
3
W
Ymir
12,421
518
28
1
0
380,821
0
W
Hun Batz
12,477
520
118
5
0
425,037
0
L
Bellona
12,709
530
167
7
0
438,595
0
L
Sun Wukong
9,270
386
29
1
0
373,438
0
W
Heimdallr
13,548
565
154
6
0
434,556
1
L
Tiamat
9,868
411
52
2
0
419,747
0
L
Sylvanus
10,371
432
36
2
0
442,475
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role