Player Matchup

Anhur
Anhur
Gold V
Berseerks
Anhur
Gold V
Level 75
God Stats
1W - 0L
1,713 SR
Queue Stats
24W - 36L
1,671 MMR
Solo
Ne Zha
Ne Zha
Platinum V
BoFlexo
Ne Zha
Platinum V
Level 160
God Stats
1W - 3L
1,222 SR
Queue Stats
478W - 469L
1,644 MMR
Solo
Vulcan
Vulcan
Gold I
DomtheBomb20
Vulcan
Gold I
Level 156
God Stats
7W - 7L
1,519 SR
Queue Stats
574W - 563L
1,611 MMR
Solo
Guan Yu
Guan Yu
Gold II
NílsonMo
Guan Yu
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum IV
Yeico
Yemoja
Platinum IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,491 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,637 SR
1,613 MMR
Ares
Ares
Gold III
Bolt81103
Ares
Gold III
Level 126
God Stats
1W - 1L
1,868 SR
Queue Stats
24W - 20L
1,634 MMR
Solo
King Arthur
King Arthur
Gold II
LordDrako
King Arthur
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
Skronyz
Ullr
Gold I
Level 89
God Stats
6W - 16L
1,501 SR
Queue Stats
193W - 202L
1,710 MMR
Solo
Sol
Sol
Gold I
Soyunamoto
Sol
Gold I
Level 149
God Stats
2W - 1L
1,597 SR
Queue Stats
166W - 154L
1,567 MMR
Solo
Pele
Pele
Silver I
SquareTV
Pele
Silver I
Level 129
God Stats
0W - 1L
1,718 SR
Queue Stats
5W - 5L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Berseerks
Anhur
17
6 / 2 / 8
10,637
591
10,716
12,043
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
BoFlexo
Ne Zha
17
6 / 2 / 10
10,526
585
10,415
15,351
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
19
9 / 2 / 9
11,786
655
17,507
5,431
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
NílsonMo
Guan Yu
17
4 / 3 / 3
10,384
577
8,364
16,416
15,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Yeico
Yemoja
14
1 / 0 / 19
10,159
564
9,017
13,901
10,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetJanusTiamatAthenaGilgamesh

VS

Bans
NemesisThanatosSobekCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 6 / 2
8,504
472
5,720
17,381
10,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
LordDrako
King Arthur
15
3 / 4 / 2
9,589
533
13,828
21,903
9,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Skronyz
Ullr
16
1 / 4 / 1
9,367
520
4,099
12,145
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 2
8,743
486
12,493
14,966
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
16
3 / 6 / 1
9,564
531
5,899
14,756
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
26
Kills
9
9
Deaths
26
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Berseerks
Anhur
6
2
8
5
W
Ne Zha
BoFlexo
Ne Zha
6
2
10
5.5
L
Ares
1
6
2
0.33
W
Vulcan
9
2
9
6.75
L
King Arthur
LordDrako
King Arthur
3
4
2
1
W
Guan Yu
NílsonMo
Guan Yu
4
3
3
1.83
L
Ullr
Skronyz
Ullr
1
4
1
0.38
L
1
6
2
0.33
L
Pele
3
6
1
0.58
W
Yemoja
Yeico
Yemoja
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,019
Damage
42,039
63,142
Taken
81,151
36,859
Mitigated
32,986
27,942
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Berseerks
Anhur
10,716
6,215
0
4,221
12,043
3,514
305
7,305
4,738
0
55,538
W
Ne Zha
BoFlexo
Ne Zha
10,415
3,379
0
6,750
15,351
5,632
1,032
4,288
11,063
0
69,443
L
Ares
5,720
446
0
1,654
17,381
10,742
0
6,442
10,939
16,049
0
W
Vulcan
17,507
6,865
0
1,448
5,431
2,429
878
1,007
4,424
99,340
0
L
King Arthur
LordDrako
King Arthur
13,828
1,639
0
7,389
21,903
9,273
261
5,927
15,976
0
64,712
W
Guan Yu
NílsonMo
Guan Yu
8,364
1,020
1,427
7,453
16,416
15,112
357
865
15,551
0
55,953
L
Ullr
Skronyz
Ullr
4,099
2,432
0
1,267
12,145
4,416
482
5,863
6,282
0
75,840
L
12,493
2,468
0
6,827
14,966
3,823
1,138
4,442
10,524
74,567
0
L
Pele
5,899
1,089
0
1,745
14,756
4,732
0
3,924
10,832
0
66,683
W
Yemoja
Yeico
Yemoja
9,017
922
3,419
3,224
13,901
10,172
273
5,005
8,896
32,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
45,767
515
Minions Killed
522
0
Camps Cleared
0
1,869,387
Distance Traveled
1,667,981
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,637
591
87
5
0
333,266
3
W
Ne Zha
10,526
585
105
6
0
418,766
6
L
Ares
8,504
472
21
1
0
353,154
5
W
Vulcan
11,786
655
158
9
0
374,530
13
L
King Arthur
9,589
533
108
6
0
337,387
1
W
Guan Yu
10,384
577
126
7
0
400,844
6
L
Ullr
9,367
520
161
9
0
312,355
3
L
Sol
8,743
486
108
6
0
304,726
2
L
Pele
9,564
531
124
7
0
360,359
4
W
Yemoja
10,159
564
39
2
0
341,981
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role