Player Matchup

Ymir
Ymir
AUT-LANDER88
Ymir
Level 39
God Stats
3W - 4L
1,846 SR
Queue Stats
55W - 47L
1,466 Elo+
Party 1
Thanatos
Thanatos
Akashi NH
Thanatos
Level 36
God Stats
11W - 19L
1,421 SR
Queue Stats
93W - 99L
1,350 Elo+
Solo
Janus
Janus
DJ-Heck
Janus
Level 116
God Stats
20W - 15L
1,609 SR
Queue Stats
362W - 361L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
kittymia
Danzaburou
Level 107
God Stats
6W - 8L
1,374 SR
Queue Stats
536W - 531L
1,506 Elo+
Party 1
Hercules
Hercules
trucha1249
Hercules
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,465 Elo+
Solo
Team Averages
Level 80
1,550 SR
1,464 Elo+

VS

Team Averages
Level 49
1,389 SR
1,404 Elo+
Tyr
Tyr
Cordovil_36
Tyr
Level 59
God Stats
3W - 6L
1,163 SR
Queue Stats
403W - 481L
1,404 Elo+
Party 2
Kali
Kali
NaveSilva
Kali
Level 86
God Stats
6W - 6L
1,637 SR
Queue Stats
438W - 579L
1,434 Elo+
Party 2
Cerberus
Cerberus
dariodariodyno78
Cerberus
Level 27
God Stats
9W - 22L
1,416 SR
Queue Stats
146W - 179L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
ert_saut
Heimdallr
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
56W - 63L
1,487 Elo+
Party 2
Scylla
Scylla
xutaw
Scylla
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,791
579
2,250
5,785
2,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Akashi NH
Thanatos
10
3 / 1 / 0
5,856
586
1,287
5,826
1,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
DJ-Heck
Janus
11
2 / 0 / 1
6,535
654
2,629
4,058
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
kittymia
Danzaburou
10
4 / 0 / 2
6,062
606
7,406
4,471
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
trucha1249
Hercules
11
0 / 0 / 1
5,929
593
3,213
7,114
5,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,823
582
4,129
6,970
3,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
9
1 / 0 / 0
5,342
534
2,955
5,439
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 0
4,377
438
1,318
6,371
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
ert_saut
Heimdallr
7
0 / 3 / 0
4,390
439
3,811
5,491
1,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
xutaw
Scylla
7
0 / 5 / 0
4,608
461
1,491
4,875
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Thanatos
Akashi NH
Thanatos
3
1
0
3
L
0
1
0
0
W
Janus
DJ-Heck
Janus
2
0
1
2.5
L
Kali
1
0
0
1
L
0
3
0
0
L
Heimdallr
ert_saut
Heimdallr
0
3
0
0
W
Danzaburou
kittymia
Danzaburou
4
0
2
5
W
Hercules
trucha1249
Hercules
0
0
1
0.5
L
Scylla
xutaw
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,785
Damage
13,704
27,254
Taken
29,146
12,061
Mitigated
10,829
13,350
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,250
344
539
1,153
5,785
2,545
253
710
5,075
13,652
0
W
Thanatos
Akashi NH
Thanatos
1,287
485
0
5,433
5,826
1,765
216
190
5,610
0
29,369
L
4,129
1,001
0
2,505
6,970
3,020
308
409
6,533
0
34,203
W
Janus
DJ-Heck
Janus
2,629
399
0
1,034
4,058
1,120
0
715
3,263
35,336
0
L
Kali
2,955
1,100
0
1,503
5,439
2,211
0
501
4,856
0
28,032
L
1,318
75
0
782
6,371
2,645
0
1,829
4,542
10,692
0
L
Heimdallr
ert_saut
Heimdallr
3,811
1,532
0
440
5,491
1,835
228
421
5,070
0
20,815
W
Danzaburou
kittymia
Danzaburou
7,406
3,090
0
1,458
4,471
1,248
714
608
3,863
0
30,193
W
Hercules
trucha1249
Hercules
3,213
1,665
0
3,733
7,114
5,383
0
439
6,634
0
34,588
L
Scylla
xutaw
Scylla
1,491
353
0
0
4,875
1,118
0
1,487
3,266
21,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
24,540
294
Minions Killed
242
0
Camps Cleared
0
986,294
Distance Traveled
966,152
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,791
579
20
2
0
198,513
1
W
Thanatos
5,856
586
68
7
0
213,947
0
L
Tyr
5,823
582
79
8
0
192,013
2
W
Janus
6,535
654
79
8
0
207,553
3
L
Kali
5,342
534
66
7
0
219,407
3
L
Cerberus
4,377
438
21
2
0
176,562
0
L
Heimdallr
4,390
439
36
4
0
197,990
0
W
Danzaburou
6,062
606
56
6
0
177,534
2
W
Hercules
5,929
593
71
7
0
188,747
3
L
Scylla
4,608
461
40
4
0
180,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role