Player Matchup

Loki
Loki
Bronze II
DEAD SHOT 2k
Loki
Bronze II
Level 66
God Stats
2W - 2L
1,671 SR
Queue Stats
71W - 97L
762 MMR
Solo
Fafnir
Fafnir
Silver V
Eazy1C1
Fafnir
Silver V
Level 125
God Stats
0W - 2L
1,542 SR
Queue Stats
62W - 81L
738 MMR
Party 1
Serqet
Serqet
Silver IV
I_Chase_Balls_RL
Serqet
Silver IV
Level 48
God Stats
5W - 15L
1,181 SR
Queue Stats
209W - 231L
678 MMR
Solo
Sol
Sol
Silver V
KingBodabbles
Sol
Silver V
Level 127
God Stats
4W - 6L
1,294 SR
Queue Stats
144W - 155L
672 MMR
Party 1
Izanami
Izanami
Bronze II
WizardSwirl
Izanami
Bronze II
Level 72
God Stats
9W - 7L
1,684 SR
Queue Stats
241W - 268L
303 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,474 SR
631 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,472 SR
934 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
 
Artio
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
Blindside2391
Bastet
Silver V
Level 61
God Stats
47W - 48L
1,533 SR
Queue Stats
73W - 96L
550 MMR
Solo
Tiamat
Tiamat
Silver IV
Canabysslock
Tiamat
Silver IV
Level 100
God Stats
23W - 17L
1,519 SR
Queue Stats
633W - 652L
731 MMR
Solo
Ymir
Ymir
Bronze II
EnartNam
Ymir
Bronze II
Level 155
God Stats
10W - 16L
1,309 SR
Queue Stats
585W - 625L
389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,255
447
5,058
7,999
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Eazy1C1
Fafnir
11
1 / 2 / 1
7,166
512
5,534
9,847
7,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 6 / 0
5,014
358
216
4,483
1,331
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
2 / 0 / 2
6,999
500
9,491
7,443
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
WizardSwirl
Izanami
8
0 / 1 / 0
5,362
383
407
5,869
1,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
GilgameshCthulhuTsukuyomiCu ChulainnScylla

VS

Bans
Zhong KuiAnubisGuan YuDanzaburouArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 1 / 1
7,945
568
4,069
5,886
2,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
 
Artio
11
2 / 1 / 2
7,233
517
4,450
10,076
9,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 2 / 3
7,098
507
4,002
9,023
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
12
3 / 1 / 4
7,881
563
6,061
10,678
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
11
2 / 0 / 5
6,690
478
2,648
7,871
3,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
1
5.5
W
Artio
 
Artio
2
1
2
3
W
0
2
3
0.75
W
Tiamat
3
1
4
5
L
2
4
1
0.63
L
Fafnir
Eazy1C1
Fafnir
1
2
1
0.75
W
Ymir
2
0
5
4.5
L
0
6
0
0
L
2
0
2
3
L
Izanami
WizardSwirl
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,706
Damage
21,230
35,641
Taken
43,534
14,788
Mitigated
22,936
10,961
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,069
1,646
0
2,706
5,886
2,108
1,375
1,305
4,581
0
46,704
W
Artio
 
Artio
4,450
313
426
2,520
10,076
9,660
0
3,629
6,447
29,262
0
W
4,002
984
0
4,407
9,023
2,796
294
1,893
7,130
0
40,563
W
Tiamat
6,061
676
0
6,902
10,678
4,808
51
5,243
5,435
47,286
0
L
5,058
1,172
0
774
7,999
2,290
0
3,172
4,827
0
27,046
L
Fafnir
Eazy1C1
Fafnir
5,534
1,491
0
3,931
9,847
7,823
0
4,230
5,617
23,726
0
W
Ymir
2,648
377
0
3,929
7,871
3,564
516
2,955
4,916
17,470
0
L
216
175
0
12
4,483
1,331
0
1,736
2,747
0
216
L
9,491
1,671
0
4,260
7,443
1,978
0
3,141
4,302
40,646
0
L
Izanami
WizardSwirl
Izanami
407
340
0
1,984
5,869
1,366
373
880
4,989
0
33,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
36,847
253
Minions Killed
330
0
Camps Cleared
0
1,239,409
Distance Traveled
1,248,472
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,945
568
71
5
0
236,315
4
W
Artio
7,233
517
57
4
0
273,217
1
W
Bastet
7,098
507
92
7
0
231,832
2
W
Tiamat
7,881
563
87
6
0
266,434
5
L
Loki
6,255
447
53
4
0
263,064
2
L
Fafnir
7,166
512
38
3
0
225,866
1
W
Ymir
6,690
478
23
2
0
240,674
4
L
Serqet
5,014
358
0
0
0
255,659
0
L
Sol
6,999
500
89
6
0
272,167
6
L
Izanami
5,362
383
73
5
0
222,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role