Player Matchup

Mercury
Mercury
MoRedMan
Mercury
Level 84
God Stats
9W - 4L
1,273 SR
Queue Stats
28W - 24L
1,334 Elo+
Solo
Nu Wa
Nu Wa
Paticotico1211
Nu Wa
Level 65
God Stats
8W - 3L
1,500 SR
Queue Stats
172W - 149L
1,179 Elo+
Solo
Chernobog
Chernobog
TGK5321
Chernobog
Level 144
God Stats
8W - 6L
1,749 SR
Queue Stats
273W - 271L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
iCrocodile_47
Sun Wukong
Level 108
God Stats
21W - 15L
1,575 SR
Queue Stats
234W - 240L
1,472 Elo+
Solo
Ares
Ares
joshuabo00
Ares
Level 107
God Stats
2W - 4L
1,532 SR
Queue Stats
208W - 158L
1,573 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,419 Elo+

VS

Team Averages
Level 73
1,543 SR
1,452 Elo+
Gilgamesh
Gilgamesh
AkonixReloaded
Gilgamesh
Level 63
God Stats
6W - 4L
1,670 SR
Queue Stats
323W - 385L
1,447 Elo+
Solo
Sobek
Sobek
Dawn x ReptZila
Sobek
Level 79
God Stats
6W - 5L
1,583 SR
Queue Stats
118W - 115L
1,560 Elo+
Party 1
Awilix
Awilix
DawnxWerewolf
Awilix
Level 109
God Stats
16W - 15L
1,608 SR
Queue Stats
384W - 428L
1,480 Elo+
Party 1
Rama
Rama
Ms_Swiss
Rama
Level 70
God Stats
12W - 23L
1,471 SR
Queue Stats
210W - 218L
1,450 Elo+
Solo
Chaac
Chaac
joaovitorem
Chaac
Level 46
God Stats
8W - 13L
1,384 SR
Queue Stats
303W - 339L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MoRedMan
Mercury
19
8 / 7 / 19
13,034
1,003
16,627
16,732
10,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 26
13,428
1,033
29,600
14,546
7,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
TGK5321
Chernobog
20
6 / 2 / 25
13,472
1,036
34,493
13,552
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
iCrocodile_47
Sun Wukong
20
10 / 3 / 19
13,891
1,069
24,119
20,709
24,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 2 / 22
13,842
1,065
14,941
15,174
25,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkonixReloaded
Gilgamesh
18
4 / 15 / 12
12,620
971
14,812
32,108
13,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 7 / 14
12,440
957
17,230
31,644
36,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
7 / 3 / 8
13,714
1,055
15,098
22,876
9,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
19
3 / 7 / 10
12,751
981
11,402
15,943
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 6 / 12
11,988
922
13,014
25,827
26,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
73
38
Kills
17
17
Deaths
38
111
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AkonixReloaded
Gilgamesh
4
15
12
0.67
L
2
7
14
1.29
L
7
3
8
3.67
W
Mercury
MoRedMan
Mercury
8
7
19
2.5
L
Rama
3
7
10
1.14
W
5
3
26
6
W
Chernobog
TGK5321
Chernobog
6
2
25
9.25
W
Sun Wukong
iCrocodile_47
Sun Wukong
10
3
19
6.5
L
1
6
12
1.17
W
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,780
Damage
71,556
80,713
Taken
128,398
75,984
Mitigated
91,164
13,398
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AkonixReloaded
Gilgamesh
14,812
4,206
0
1,298
32,108
13,632
0
10,800
21,308
0
32,408
L
17,230
800
1,013
4,880
31,644
36,123
0
10,286
21,358
45,176
0
L
15,098
6,419
245
1,477
22,876
9,053
0
8,233
14,643
0
33,695
W
Mercury
MoRedMan
Mercury
16,627
10,983
1,476
906
16,732
10,718
0
3,095
13,637
0
23,419
L
Rama
11,402
7,333
836
600
15,943
6,097
0
7,410
8,533
0
42,833
W
29,600
8,282
562
2,806
14,546
7,281
0
3,158
11,388
68,464
0
W
Chernobog
TGK5321
Chernobog
34,493
24,363
0
6,769
13,552
7,677
0
3,728
9,824
0
62,423
W
Sun Wukong
iCrocodile_47
Sun Wukong
24,119
5,850
0
871
20,709
24,417
0
4,608
16,101
0
47,048
L
13,014
1,328
0
5,049
25,827
26,259
0
7,812
18,015
0
48,401
W
14,941
544
0
8
15,174
25,891
0
2,641
12,533
20,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,667
Gold Earned
63,513
237
Minions Killed
255
8
Camps Cleared
3
1,183,216
Distance Traveled
1,226,158
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,620
971
30
2
2
211,884
0
L
Sobek
12,440
957
37
3
1
258,812
0
L
Awilix
13,714
1,055
41
3
0
282,004
0
W
Mercury
13,034
1,003
19
1
1
254,943
0
L
Rama
12,751
981
66
5
0
191,291
0
W
Nu Wa
13,428
1,033
83
6
4
227,193
0
W
Chernobog
13,472
1,036
76
6
1
203,497
1
W
Sun Wukong
13,891
1,069
48
4
2
250,388
2
L
Chaac
11,988
922
81
6
0
282,167
0
W
Ares
13,842
1,065
11
1
0
247,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role