Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TakenBoo
Ah Muzen Cab
Level 88
God Stats
9W - 5L
1,672 SR
Queue Stats
34W - 34L
1,570 Elo+
Solo
Ah Puch
Ah Puch
YourDadsLeftNut
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 108L
1,669 Elo+
Solo
Chaac
Chaac
lottiemae
Chaac
Level 117
God Stats
2W - 2L
1,707 SR
Queue Stats
122W - 140L
1,656 Elo+
Solo
Team Averages
Level 91
1,626 SR
1,632 Elo+

VS

Team Averages
Level 140
1,642 SR
1,677 Elo+
Mercury
Mercury
ClappinCh33ks
Mercury
Level 156
God Stats
1W - 0L
1,802 SR
Queue Stats
106W - 57L
1,776 Elo+
Party 1
Anhur
Anhur
Evan101
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SlurpinCh33ks
Baron Samedi
Level 156
God Stats
7W - 4L
1,625 SR
Queue Stats
144W - 97L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TakenBoo
Ah Muzen Cab
9
0 / 8 / 2
7,816
558
6,495
9,936
2,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 8 / 2
8,998
643
12,370
12,180
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
lottiemae
Chaac
13
5 / 5 / 0
9,418
673
11,122
16,490
12,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
5 / 3 / 13
10,481
749
6,940
13,643
5,152
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Evan101
Anhur
15
9 / 0 / 8
11,090
792
11,628
11,324
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SlurpinCh33ks
Baron Samedi
15
7 / 3 / 11
11,445
818
16,913
15,445
7,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
21
21
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
5
3
13
3.83
W
Anhur
Evan101
Anhur
9
0
8
13
W
Baron Samedi
SlurpinCh33ks
Baron Samedi
7
3
11
4.17
L
Ah Muzen Cab
TakenBoo
Ah Muzen Cab
0
8
2
0.13
L
1
8
2
0.25
L
Chaac
lottiemae
Chaac
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,987
Damage
35,481
38,606
Taken
40,412
17,384
Mitigated
16,602
7,784
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,940
2,444
640
2,798
13,643
5,152
1,267
3,009
10,484
0
25,133
W
Anhur
Evan101
Anhur
11,628
5,555
0
2,558
11,324
3,809
1,933
4,764
6,380
0
54,094
W
Baron Samedi
SlurpinCh33ks
Baron Samedi
16,913
1,571
1,716
7,608
15,445
7,641
212
4,884
10,351
60,263
0
L
Ah Muzen Cab
TakenBoo
Ah Muzen Cab
6,495
2,899
0
1,364
9,936
2,102
0
1,996
7,826
0
22,979
L
12,370
460
0
1,868
12,180
3,275
0
5,550
6,294
50,045
0
L
Chaac
lottiemae
Chaac
11,122
1,439
0
4,552
16,490
12,007
0
8,539
7,509
269
27,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,232
Gold Earned
33,016
144
Minions Killed
216
0
Camps Cleared
0
631,613
Distance Traveled
822,023
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,481
749
38
3
0
298,558
5
W
Anhur
11,090
792
66
5
0
283,777
2
W
Baron Samedi
11,445
818
112
8
0
239,688
1
L
Ah Muzen Cab
7,816
558
29
2
0
144,908
0
L
Ah Puch
8,998
643
76
5
0
207,206
1
L
Chaac
9,418
673
39
3
0
279,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role