Player Matchup

Ymir
Ymir
Brno0
Ymir
Level 26
God Stats
11W - 12L
1,552 SR
Queue Stats
122W - 106L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
Diego18996
Cernunnos
Level 7
God Stats
11W - 4L
1,531 SR
Queue Stats
148W - 126L
1,463 Elo+
Solo
Nemesis
Nemesis
Jessyck
Nemesis
Level 26
God Stats
1W - 2L
1,600 SR
Queue Stats
67W - 62L
1,527 Elo+
Party 2
Anubis
Anubis
LGD_Sagaz
Anubis
Level 27
God Stats
4W - 8L
1,280 SR
Queue Stats
287W - 356L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Samuellehi
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,649 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,518 Elo+

VS

Team Averages
Level 37
1,587 SR
1,505 Elo+
Artemis
Artemis
BrunoNGL
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,348 Elo+
Party 1
Fenrir
Fenrir
MickeyHIP
Fenrir
Level 109
God Stats
4W - 3L
1,712 SR
Queue Stats
121W - 120L
1,550 Elo+
Party 1
Chaac
Chaac
UsainBot123
Chaac
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 189L
1,563 Elo+
Solo
Athena
Athena
ruyGOD
Athena
Level 28
God Stats
4W - 2L
1,655 SR
Queue Stats
114W - 100L
1,539 Elo+
Solo
Janus
Janus
viccenzo
Janus
Level 18
God Stats
3W - 2L
1,567 SR
Queue Stats
16W - 13L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brno0
Ymir
8
1 / 3 / 5
5,395
490
3,334
6,187
2,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Diego18996
Cernunnos
9
5 / 1 / 1
6,125
557
6,070
4,869
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Jessyck
Nemesis
9
1 / 3 / 3
5,976
543
3,578
8,279
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
LGD_Sagaz
Anubis
9
1 / 2 / 2
5,565
506
2,132
6,582
2,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Samuellehi
Sun Wukong
8
0 / 4 / 0
4,854
441
2,804
7,763
3,318
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrunoNGL
Artemis
8
0 / 4 / 4
5,120
465
2,336
4,055
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
MickeyHIP
Fenrir
11
7 / 2 / 2
6,891
626
5,820
9,290
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 1
7,004
637
4,237
6,267
4,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
ruyGOD
Athena
9
2 / 2 / 6
6,058
551
4,686
8,029
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
viccenzo
Janus
9
1 / 0 / 6
5,799
527
5,344
2,248
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
13
13
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
Brno0
Ymir
1
3
5
1.17
W
Artemis
BrunoNGL
Artemis
0
4
4
0.5
L
Cernunnos
Diego18996
Cernunnos
5
1
1
5.5
L
Nemesis
Jessyck
Nemesis
1
3
3
0.83
L
Anubis
LGD_Sagaz
Anubis
1
2
2
1
W
Fenrir
MickeyHIP
Fenrir
7
2
2
4
L
Sun Wukong
Samuellehi
Sun Wukong
0
4
0
0
W
3
0
1
3.5
W
Athena
ruyGOD
Athena
2
2
6
2.5
W
Janus
viccenzo
Janus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,918
Damage
22,423
33,680
Taken
29,889
13,084
Mitigated
13,575
8,434
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Brno0
Ymir
3,334
455
0
1,261
6,187
2,875
22
3,227
2,801
14,616
0
W
Artemis
BrunoNGL
Artemis
2,336
913
0
75
4,055
1,235
330
726
3,239
0
13,015
L
Cernunnos
Diego18996
Cernunnos
6,070
2,919
0
1,485
4,869
1,545
408
1,572
3,229
0
31,594
L
Nemesis
Jessyck
Nemesis
3,578
2,071
0
1,675
8,279
2,460
537
2,392
5,829
0
25,916
L
Anubis
LGD_Sagaz
Anubis
2,132
301
0
2,763
6,582
2,886
338
1,895
4,481
28,251
0
W
Fenrir
MickeyHIP
Fenrir
5,820
1,906
0
4,330
9,290
3,195
168
1,542
7,658
0
33,600
L
Sun Wukong
Samuellehi
Sun Wukong
2,804
856
0
1,250
7,763
3,318
0
435
7,310
0
15,074
W
4,237
665
0
3,468
6,267
4,639
0
0
6,267
0
36,770
W
Athena
ruyGOD
Athena
4,686
822
0
2,354
8,029
3,961
0
1,675
6,174
18,158
0
W
Janus
viccenzo
Janus
5,344
574
0
673
2,248
545
155
1,133
1,085
23,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
30,872
239
Minions Killed
262
0
Camps Cleared
0
1,052,681
Distance Traveled
1,169,467
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,395
490
26
2
0
224,509
1
W
Artemis
5,120
465
31
3
0
218,844
1
L
Cernunnos
6,125
557
60
5
0
209,746
3
L
Nemesis
5,976
543
52
5
0
227,313
3
L
Anubis
5,565
506
64
6
0
183,964
1
W
Fenrir
6,891
626
69
6
0
243,792
4
L
Sun Wukong
4,854
441
37
3
0
207,149
1
W
Chaac
7,004
637
79
7
0
212,740
3
W
Athena
6,058
551
30
3
0
262,333
1
W
Janus
5,799
527
53
5
0
231,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role