Player Matchup

King Arthur
King Arthur
Platinum V
Bugsnax
King Arthur
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
JVlystery
Bellona
Gold IV
Level 135
God Stats
14W - 5L
1,805 SR
Queue Stats
26W - 13L
1,704 MMR
Solo
Yemoja
Yemoja
Platinum V
Yeico
Yemoja
Platinum V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
YoungBloodJoel
Sol
Platinum II
Level 160
God Stats
33W - 20L
1,499 SR
Queue Stats
437W - 410L
1,684 MMR
Solo
Scylla
Scylla
Platinum V
kryo78
Scylla
Platinum V
Level 145
God Stats
3W - 4L
1,464 SR
Queue Stats
480W - 470L
1,691 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,554 SR
1,616 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,567 SR
1,702 MMR
Arachne
Arachne
Gold I
AnotherNoobTeam
Arachne
Gold I
Level 129
God Stats
77W - 66L
1,615 SR
Queue Stats
208W - 218L
1,733 MMR
Solo
Geb
Geb
Gold V
Berseerks
Geb
Gold V
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,717 MMR
Solo
Medusa
Medusa
Platinum V
RedMist176F
Medusa
Platinum V
Level 108
God Stats
54W - 40L
1,609 SR
Queue Stats
1,075W - 1,065L
1,710 MMR
Solo
Hel
Hel
Silver I
SIimeball
Hel
Silver I
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 73L
1,634 MMR
Solo
Guan Yu
Guan Yu
Platinum V
XAstaNovaX
Guan Yu
Platinum V
Level 128
God Stats
26W - 26L
1,611 SR
Queue Stats
845W - 823L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bugsnax
King Arthur
11
0 / 0 / 3
6,067
552
5,540
9,490
3,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
JVlystery
Bellona
12
6 / 1 / 1
7,284
662
5,147
7,333
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Yeico
Yemoja
9
0 / 2 / 10
6,003
546
2,470
4,991
2,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 2
7,304
664
7,142
6,504
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
kryo78
Scylla
11
5 / 1 / 2
6,847
622
5,268
4,406
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AthenaTsukuyomiSetGilgameshTiamat

VS

Bans
ApolloAnhurMerlinNemesisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 1
5,752
523
3,180
8,750
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 3
5,012
456
2,498
7,086
2,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
8
0 / 4 / 2
4,904
446
3,660
6,798
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
6,067
552
2,911
7,028
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
XAstaNovaX
Guan Yu
10
0 / 1 / 0
5,683
517
5,808
8,251
7,230
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
4
5
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
0
4
3
0.38
W
King Arthur
Bugsnax
King Arthur
0
0
3
1.5
W
Bellona
JVlystery
Bellona
6
1
1
6.5
L
Medusa
0
4
2
0.25
L
1
3
1
0.5
L
Guan Yu
XAstaNovaX
Guan Yu
0
1
0
0
W
Yemoja
Yeico
Yemoja
0
2
10
2.5
W
5
1
2
6
W
Scylla
kryo78
Scylla
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
18,057
32,724
Taken
37,913
15,375
Mitigated
15,516
12,873
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,180
2,656
0
1,557
8,750
2,461
0
2,798
5,904
0
24,241
L
2,498
540
0
100
7,086
2,259
0
5,004
1,986
9,296
0
W
King Arthur
Bugsnax
King Arthur
5,540
602
0
3,051
9,490
3,969
0
266
9,224
0
33,657
W
Bellona
JVlystery
Bellona
5,147
2,724
0
4,398
7,333
5,296
758
663
6,604
0
53,296
L
Medusa
3,660
1,163
0
1,204
6,798
1,800
0
3,939
2,827
0
24,795
L
2,911
46
424
2,774
7,028
1,766
0
2,166
4,662
33,196
0
L
Guan Yu
XAstaNovaX
Guan Yu
5,808
852
24
3,517
8,251
7,230
0
96
8,155
0
32,004
W
Yemoja
Yeico
Yemoja
2,470
476
905
131
4,991
2,492
0
1,213
3,778
12,122
0
W
7,142
3,474
0
3,851
6,504
2,375
887
456
6,048
47,529
3,760
W
Scylla
kryo78
Scylla
5,268
826
0
537
4,406
1,243
0
2,465
1,661
30,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
27,418
349
Minions Killed
237
0
Camps Cleared
0
1,060,876
Distance Traveled
1,040,212
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,752
523
52
5
0
222,112
5
L
Geb
5,012
456
11
1
0
202,482
3
W
King Arthur
6,067
552
71
6
0
219,699
4
W
Bellona
7,284
662
99
9
0
210,681
0
L
Medusa
4,904
446
40
4
0
202,073
1
L
Hel
6,067
552
72
7
0
202,250
2
L
Guan Yu
5,683
517
62
6
0
211,295
2
W
Yemoja
6,003
546
21
2
0
216,235
5
W
Sol
7,304
664
97
9
0
198,616
4
W
Scylla
6,847
622
61
6
0
215,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role