Player Matchup

Ullr
Ullr
Dukeofpower1467
Ullr
Level 27
God Stats
11W - 14L
1,204 SR
Queue Stats
170W - 147L
1,510 Elo+
Solo
Athena
Athena
JeremiahWon
Athena
Level 28
God Stats
7W - 3L
1,646 SR
Queue Stats
35W - 26L
1,654 Elo+
Solo
Raijin
Raijin
Jumpout_Squeeze
Raijin
Level 8
God Stats
14W - 15L
1,393 SR
Queue Stats
19W - 18L
1,439 Elo+
Solo
Set
Set
itachisusano616
Set
Level 26
God Stats
1W - 4L
1,492 SR
Queue Stats
91W - 117L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
Level 18
God Stats
6W - 3L
1,883 SR
Queue Stats
52W - 47L
1,530 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,520 Elo+

VS

Team Averages
Level 19
1,565 SR
1,555 Elo+
Ra
Ra
BeachenBabe
Ra
Level 29
God Stats
3W - 1L
1,914 SR
Queue Stats
122W - 123L
1,585 Elo+
Solo
Cerberus
Cerberus
GordoAl
Cerberus
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 110L
1,434 Elo+
Solo
Bakasura
Bakasura
MukBackwards
Bakasura
Level 26
God Stats
1W - 1L
1,556 SR
Queue Stats
11W - 2L
1,865 Elo+
Solo
Heimdallr
Heimdallr
nhuthuynhpham232
Heimdallr
Level 14
God Stats
3W - 1L
1,604 SR
Queue Stats
22W - 20L
1,417 Elo+
Solo
Thanatos
Thanatos
ty-cruzz
Thanatos
Level 16
God Stats
6W - 15L
1,249 SR
Queue Stats
57W - 63L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,801
453
1,499
8,025
1,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
11
4 / 8 / 4
7,451
497
6,573
15,638
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 3
8,440
563
6,282
9,257
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 7 / 2
6,322
421
2,305
9,001
1,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
13
6 / 5 / 2
7,746
516
7,502
12,374
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,222
681
8,057
8,054
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
GordoAl
Cerberus
12
4 / 4 / 9
8,411
561
6,283
10,451
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
MukBackwards
Bakasura
19
10 / 0 / 0
11,253
750
12,915
10,615
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
15
10 / 6 / 3
9,769
651
9,254
10,435
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
ty-cruzz
Thanatos
12
2 / 2 / 4
7,350
490
2,998
7,883
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
13
Kills
28
28
Deaths
14
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
0
5
0
0
W
Cerberus
GordoAl
Cerberus
4
4
9
2.13
L
Athena
4
8
4
0.75
L
2
3
3
1.17
W
Bakasura
MukBackwards
Bakasura
10
0
0
10
L
1
7
2
0.29
W
Heimdallr
10
6
3
1.92
W
Thanatos
ty-cruzz
Thanatos
2
2
4
2
L
Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
39,507
54,295
Taken
47,438
15,197
Mitigated
25,233
11,201
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,057
797
711
4,140
8,054
3,482
456
4,769
3,023
93,463
0
L
1,499
680
0
1,343
8,025
1,919
0
0
7,044
0
35,244
W
Cerberus
GordoAl
Cerberus
6,283
609
0
1,716
10,451
8,687
28
1,579
8,850
18,881
0
L
Athena
6,573
1,547
0
2,296
15,638
4,974
78
4,829
9,382
39,652
0
L
6,282
433
0
2,011
9,257
3,137
0
3,749
5,298
56,109
0
W
Bakasura
MukBackwards
Bakasura
12,915
9,442
0
3,268
10,615
6,627
471
1,712
8,903
0
69,892
L
2,305
1,277
0
0
9,001
1,977
406
2,539
6,422
0
15,949
W
Heimdallr
9,254
5,218
0
3,032
10,435
3,756
1,521
1,918
8,427
0
57,067
W
Thanatos
ty-cruzz
Thanatos
2,998
998
0
5,208
7,883
2,681
88
2,445
5,380
0
21,559
L
Ah Muzen Cab
xDkMONEYDx
Ah Muzen Cab
7,502
5,270
0
5,551
12,374
3,190
436
3,223
9,151
0
37,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
47,005
380
Minions Killed
548
0
Camps Cleared
0
1,315,771
Distance Traveled
1,466,557
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,222
681
186
12
0
311,715
1
L
Ullr
6,801
453
94
6
0
203,383
0
W
Cerberus
8,411
561
36
2
0
275,223
0
L
Athena
7,451
497
63
4
0
276,384
3
L
Raijin
8,440
563
125
8
0
234,448
4
W
Bakasura
11,253
750
163
11
0
342,817
2
L
Set
6,322
421
30
2
0
269,524
1
W
Heimdallr
9,769
651
115
8
0
250,802
2
W
Thanatos
7,350
490
48
3
0
286,000
0
L
Ah Muzen Cab
7,746
516
68
5
0
332,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role