Player Matchup

Mercury
Mercury
Darssiderss59
Mercury
Level 18
God Stats
2W - 4L
1,583 SR
Queue Stats
41W - 34L
1,387 Elo+
Solo
Anubis
Anubis
IxIslayIxI
Anubis
Level 27
God Stats
35W - 26L
1,528 SR
Queue Stats
153W - 155L
1,422 Elo+
Party 2
Kuzenbo
Kuzenbo
OsOk_GusT
Kuzenbo
Level 29
God Stats
2W - 3L
1,690 SR
Queue Stats
90W - 91L
1,458 Elo+
Solo
Bakasura
Bakasura
Philipp1385
Bakasura
Level 25
God Stats
10W - 4L
1,666 SR
Queue Stats
183W - 172L
1,435 Elo+
Party 2
Rama
Rama
Swejdyaszx
Rama
Level 23
God Stats
2W - 0L
1,762 SR
Queue Stats
146W - 105L
1,649 Elo+
Solo
Team Averages
Level 24
1,646 SR
1,470 Elo+

VS

Team Averages
Level 19
1,585 SR
1,416 Elo+
Da Ji
Da Ji
Cynicxl Mind
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,607 Elo+
Solo
Ymir
Ymir
KINDERDEMARS
Ymir
Level 5
God Stats
50W - 58L
1,473 SR
Queue Stats
205W - 266L
1,292 Elo+
Party 1
Guan Yu
Guan Yu
King_Terminator4
Guan Yu
Level 30
God Stats
10W - 3L
1,732 SR
Queue Stats
130W - 122L
1,537 Elo+
Solo
Izanami
Izanami
Vitality_Yaourt
Izanami
Level 6
God Stats
1W - 1L
1,719 SR
Queue Stats
119W - 171L
1,302 Elo+
Party 1
Baba Yaga
Baba Yaga
Wukash88
Baba Yaga
Level 27
God Stats
3W - 9L
1,501 SR
Queue Stats
235W - 325L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
1 / 7 / 3
10,878
544
8,144
19,503
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
IxIslayIxI
Anubis
18
7 / 2 / 4
10,790
540
13,675
8,435
3,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
OsOk_GusT
Kuzenbo
18
9 / 1 / 11
11,099
555
15,115
10,504
11,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Philipp1385
Bakasura
18
1 / 2 / 5
10,757
538
8,523
10,832
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 4 / 4
12,745
637
15,934
18,599
7,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 3
11,170
559
12,236
16,765
8,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 0
6,746
337
2,903
17,199
13,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
5 / 2 / 3
11,674
584
15,229
16,895
20,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 10 / 3
8,865
443
5,718
14,631
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Wukash88
Baba Yaga
16
2 / 7 / 1
10,438
522
7,893
16,336
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
29
Kills
16
16
Deaths
29
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
3
3
2.83
W
Mercury
1
7
3
0.36
W
Anubis
IxIslayIxI
Anubis
7
2
4
4.5
L
1
7
0
0.14
L
5
2
3
3.25
W
Kuzenbo
OsOk_GusT
Kuzenbo
9
1
11
14.5
W
Bakasura
Philipp1385
Bakasura
1
2
5
1.75
W
11
4
4
3.25
L
1
10
3
0.25
L
Baba Yaga
Wukash88
Baba Yaga
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,391
Damage
43,979
67,873
Taken
81,826
33,943
Mitigated
52,081
22,080
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,236
2,650
0
567
16,765
8,834
0
2,822
13,777
0
79,669
W
Mercury
8,144
5,107
0
5,892
19,503
7,663
1,352
0
18,753
0
64,817
W
Anubis
IxIslayIxI
Anubis
13,675
161
0
3,144
8,435
3,566
287
4,313
3,742
55,473
0
L
2,903
793
0
360
17,199
13,521
168
9,154
7,923
16,534
0
L
15,229
1,169
0
6,302
16,895
20,422
532
1,881
13,620
0
79,456
W
Kuzenbo
OsOk_GusT
Kuzenbo
15,115
5,364
0
1,084
10,504
11,534
148
2,805
7,382
40,543
0
W
Bakasura
Philipp1385
Bakasura
8,523
5,750
0
2,697
10,832
4,046
0
883
9,689
0
73,633
W
15,934
14,076
0
9,263
18,599
7,134
6,584
1,825
16,611
0
104,354
L
5,718
2,571
0
761
14,631
5,199
2,861
6,333
8,298
0
52,777
L
Baba Yaga
Wukash88
Baba Yaga
7,893
399
0
3,774
16,336
4,105
500
8,600
7,456
52,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,269
Gold Earned
48,893
559
Minions Killed
536
0
Camps Cleared
0
1,943,790
Distance Traveled
1,699,281
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,170
559
136
7
0
367,524
3
W
Mercury
10,878
544
126
6
0
391,284
6
W
Anubis
10,790
540
85
4
0
338,295
0
L
Ymir
6,746
337
23
1
0
317,926
0
L
Guan Yu
11,674
584
162
8
0
370,398
0
W
Kuzenbo
11,099
555
43
2
0
413,882
4
W
Bakasura
10,757
538
140
7
0
479,170
0
W
Rama
12,745
637
165
8
0
321,159
0
L
Izanami
8,865
443
106
5
0
333,338
0
L
Baba Yaga
10,438
522
109
5
0
310,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role