Player Matchup

Olorun
Olorun
C-_-Mel
Olorun
Level 4
God Stats
3W - 3L
1,585 SR
Queue Stats
4W - 6L
1,793 Elo+
Party 1
Persephone
Persephone
DARKRONINN
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Cabrakan
Cabrakan
PhantomRebirth
Cabrakan
Level 14
God Stats
3W - 2L
1,458 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
Whitecheeto
Gilgamesh
Level 18
God Stats
2W - 1L
1,804 SR
Queue Stats
17W - 16L
1,471 Elo+
Party 3
Set
Set
jhoseth
Set
Level 18
God Stats
7W - 6L
1,374 SR
Queue Stats
136W - 154L
1,255 Elo+
Party 1
Team Averages
Level 12
1,544 SR
1,472 Elo+

VS

Team Averages
Level 13
1,604 SR
1,475 Elo+
Arachne
Arachne
Leighton230201
Arachne
Level 4
God Stats
5W - 4L
1,670 SR
Queue Stats
29W - 21L
1,222 Elo+
Party 2
Heimdallr
Heimdallr
Stylebend
Heimdallr
Level 18
God Stats
25W - 18L
1,507 SR
Queue Stats
430W - 336L
1,594 Elo+
Solo
Hades
Hades
TYRONE2497
Hades
Level 14
God Stats
6W - 4L
1,441 SR
Queue Stats
19W - 28L
1,352 Elo+
Party 2
Artio
Artio
crossdaboss08
Artio
Level 21
God Stats
4W - 9L
1,500 SR
Queue Stats
42W - 46L
1,551 Elo+
Solo
Janus
Janus
danybenegas22
Janus
Level 10
God Stats
9W - 11L
1,901 SR
Queue Stats
287W - 310L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
C-_-Mel
Olorun
10
3 / 9 / 1
6,380
425
4,977
11,366
4,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
DARKRONINN
Persephone
8
0 / 6 / 3
5,845
390
3,556
9,148
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
11
2 / 5 / 6
7,189
479
4,146
10,946
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Whitecheeto
Gilgamesh
12
6 / 5 / 0
8,335
556
8,024
9,203
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
9
0 / 5 / 0
5,756
384
2,163
7,773
2,529
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 3 / 8
9,370
625
11,033
11,093
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Stylebend
Heimdallr
14
5 / 1 / 6
8,702
580
9,104
8,555
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
12
4 / 4 / 5
7,495
500
4,630
8,627
4,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 12
7,248
483
1,912
9,026
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 1 / 7
8,721
581
9,987
6,147
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
11
Kills
30
30
Deaths
13
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
C-_-Mel
Olorun
3
9
1
0.39
L
Persephone
DARKRONINN
Persephone
0
6
3
0.25
W
14
3
8
6
L
Cabrakan
2
5
6
1
W
Heimdallr
Stylebend
Heimdallr
5
1
6
8
W
Hades
4
4
5
1.63
L
Gilgamesh
Whitecheeto
Gilgamesh
6
5
0
1.2
W
1
4
12
1.75
W
6
1
7
9.5
L
Set
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
36,666
48,436
Taken
43,448
21,630
Mitigated
21,799
4,260
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
C-_-Mel
Olorun
4,977
3,135
90
1,616
11,366
4,014
0
5,085
6,047
23,220
0
L
Persephone
DARKRONINN
Persephone
3,556
369
0
564
9,148
2,619
0
3,265
5,652
21,361
0
W
11,033
6,815
0
2,938
11,093
5,054
0
2,818
8,261
0
41,834
L
Cabrakan
4,146
1,035
0
935
10,946
8,767
0
2,333
8,596
13,053
0
W
Heimdallr
Stylebend
Heimdallr
9,104
4,155
0
4,785
8,555
3,519
2,636
1,551
6,978
0
61,328
W
Hades
4,630
487
208
2,921
8,627
4,587
750
2,025
6,602
25,608
0
L
Gilgamesh
Whitecheeto
Gilgamesh
8,024
2,656
0
549
9,203
3,701
0
3,469
5,718
0
34,659
W
1,912
227
659
1,681
9,026
6,446
0
3,923
4,913
14,590
0
W
9,987
752
0
1,025
6,147
2,193
336
2,072
4,015
58,127
0
L
Set
2,163
1,231
0
506
7,773
2,529
0
1,819
5,890
0
26,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,505
Gold Earned
41,536
223
Minions Killed
343
0
Camps Cleared
0
1,316,363
Distance Traveled
1,368,825
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,380
425
39
3
0
250,282
0
L
Persephone
5,845
390
42
3
0
261,210
1
W
Arachne
9,370
625
64
4
0
292,385
2
L
Cabrakan
7,189
479
22
1
0
256,531
0
W
Heimdallr
8,702
580
112
7
0
260,680
2
W
Hades
7,495
500
46
3
0
239,618
2
L
Gilgamesh
8,335
556
60
4
0
300,397
0
W
Artio
7,248
483
16
1
0
286,955
1
W
Janus
8,721
581
105
7
0
289,187
0
L
Set
5,756
384
60
4
0
247,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role