Player Matchup

Persephone
Persephone
Bebop4261
Persephone
Level 27
God Stats
10W - 7L
1,575 SR
Queue Stats
41W - 48L
1,439 Elo+
Solo
Geb
Geb
Cryptshell
Geb
Level 15
God Stats
1W - 1L
1,332 SR
Queue Stats
12W - 18L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tesfae
Tsukuyomi
Level 27
God Stats
3W - 1L
1,568 SR
Queue Stats
37W - 38L
1,584 Elo+
Solo
Thor
Thor
Zatchkyo
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Solo
Izanami
Izanami
tomacito5
Izanami
Level 29
God Stats
20W - 18L
1,561 SR
Queue Stats
120W - 117L
1,539 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,507 Elo+

VS

Team Averages
Level 16
1,484 SR
1,515 Elo+
Ymir
Ymir
BigHowie
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
JesusXChrist
Chaac
Level 28
God Stats
1W - 2L
1,348 SR
Queue Stats
93W - 80L
1,591 Elo+
Solo
Izanami
Izanami
Krypton091
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1
Set
Set
Schandel9029
Set
Level 21
God Stats
1W - 2L
1,570 SR
Queue Stats
42W - 27L
1,696 Elo+
Solo
Sol
Sol
xRoguEx
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bebop4261
Persephone
12
6 / 2 / 4
7,325
610
7,867
4,970
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 6
5,809
484
2,487
5,808
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Tesfae
Tsukuyomi
12
2 / 1 / 2
6,700
558
4,506
7,163
2,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
3 / 2 / 3
6,566
547
2,776
7,525
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
tomacito5
Izanami
13
13 / 2 / 1
8,089
674
9,892
9,187
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 8 / 0
4,851
404
2,761
9,414
6,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 0
6,617
551
6,321
9,912
5,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Krypton091
Izanami
7
0 / 5 / 1
4,960
413
3,306
6,761
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 2 / 1
7,085
590
2,763
7,350
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
9
1 / 8 / 0
5,722
477
3,605
8,632
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
24
Kills
8
9
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Persephone
Bebop4261
Persephone
6
2
4
4
L
Ymir
1
8
0
0.13
W
0
2
6
1.5
L
3
1
0
3
L
Izanami
Krypton091
Izanami
0
5
1
0.1
L
3
2
1
1.75
W
Tsukuyomi
Tesfae
Tsukuyomi
2
1
2
3
W
Thor
3
2
3
2.25
W
Izanami
tomacito5
Izanami
13
2
1
6.75
L
Sol
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
18,756
34,653
Taken
42,069
12,561
Mitigated
18,568
11,645
Healing
10,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Bebop4261
Persephone
7,867
646
0
778
4,970
1,609
914
2,189
2,779
35,791
0
L
Ymir
2,761
888
0
563
9,414
6,174
0
574
8,840
12,842
0
W
2,487
0
0
548
5,808
3,397
873
440
5,368
14,737
0
L
6,321
1,481
0
4,228
9,912
5,960
248
2,083
7,829
0
35,368
L
Izanami
Krypton091
Izanami
3,306
2,308
0
1,225
6,761
1,268
436
952
5,809
0
20,468
L
2,763
854
0
3,347
7,350
2,555
0
1,487
5,863
0
31,734
W
Tsukuyomi
Tesfae
Tsukuyomi
4,506
1,255
0
2,391
7,163
2,465
0
0
7,163
0
37,784
W
Thor
2,776
1,196
0
3,468
7,525
2,255
0
1,262
6,263
0
33,331
W
Izanami
tomacito5
Izanami
9,892
7,125
0
4,460
9,187
2,835
1,887
2,475
6,712
0
53,399
L
Sol
3,605
1,384
0
1,018
8,632
2,611
996
5,258
3,374
24,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
29,235
312
Minions Killed
240
0
Camps Cleared
0
1,106,578
Distance Traveled
1,006,521
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,325
610
59
5
0
202,821
0
L
Ymir
4,851
404
16
1
0
189,834
0
W
Geb
5,809
484
25
2
0
234,012
2
L
Chaac
6,617
551
67
6
0
213,387
4
L
Izanami
4,960
413
39
3
0
212,399
0
L
Set
7,085
590
62
5
0
222,370
3
W
Tsukuyomi
6,700
558
71
6
0
244,585
2
W
Thor
6,566
547
68
6
0
235,314
0
W
Izanami
8,089
674
89
7
0
189,846
2
L
Sol
5,722
477
56
5
0
168,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role