Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ChalkyDust19056
Guan Yu
Level 26
God Stats
23W - 21L
1,658 SR
Queue Stats
350W - 325L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
FACEOFFWARRIOR
Ao Kuang
Level 81
God Stats
2W - 2L
1,749 SR
Queue Stats
80W - 113L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
I flJI
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,798 Elo+
Party 2
Chaac
Chaac
ItzToaad
Chaac
Level 69
God Stats
3W - 6L
1,520 SR
Queue Stats
526W - 606L
1,330 Elo+
Party 2
Team Averages
Level 54
1,585 SR
1,509 Elo+

VS

Team Averages
Level 62
1,488 SR
1,484 Elo+
Zeus
Zeus
DeeTricksterz
Zeus
Level 47
God Stats
6W - 6L
1,469 SR
Queue Stats
767W - 771L
1,382 Elo+
Solo
Jormungandr
Jormungandr
EthanVonDoom
Jormungandr
Level 48
God Stats
21W - 28L
1,449 SR
Queue Stats
130W - 177L
1,351 Elo+
Solo
Athena
Athena
FadedRealist
Athena
Level 47
God Stats
8W - 6L
1,561 SR
Queue Stats
176W - 141L
1,537 Elo+
Party 1
Anhur
Anhur
Tr00ps
Anhur
Level 43
God Stats
19W - 19L
1,500 SR
Queue Stats
466W - 422L
1,645 Elo+
Solo
Da Ji
Da Ji
Xx_WickedGirl_xX
Da Ji
Level 124
God Stats
8W - 9L
1,460 SR
Queue Stats
153W - 134L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 5 / 2
6,311
485
5,939
8,133
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 5 / 1
5,313
409
3,703
11,515
6,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
12
6 / 4 / 1
7,617
586
5,102
10,335
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
I flJI
Kumbhakarna
8
0 / 4 / 0
5,120
394
2,575
9,218
2,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
ItzToaad
Chaac
12
1 / 1 / 1
7,122
548
6,966
11,596
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,044
542
8,661
6,429
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
EthanVonDoom
Jormungandr
12
2 / 1 / 2
7,207
554
7,573
9,832
7,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
12
3 / 0 / 12
7,638
588
8,308
9,091
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Tr00ps
Anhur
13
8 / 2 / 1
7,939
611
8,461
8,823
2,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 4 / 3
7,352
566
4,276
9,272
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
19
19
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
2
0.4
L
1
5
1
0.3
W
2
2
6
2.5
W
Jormungandr
EthanVonDoom
Jormungandr
2
1
2
3
L
Ao Kuang
6
4
1
1.63
W
Athena
3
0
12
9
L
Kumbhakarna
I flJI
Kumbhakarna
0
4
0
0
L
Chaac
ItzToaad
Chaac
1
1
1
1.5
W
Anhur
Tr00ps
Anhur
8
2
1
4.25
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
37,279
50,797
Taken
43,447
22,195
Mitigated
21,395
14,272
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,939
722
0
1,832
8,133
2,392
40
4,744
3,067
31,997
0
L
3,703
597
450
3,306
11,515
6,480
0
4,968
6,455
0
11,874
W
8,661
1,491
134
3,204
6,429
2,164
686
4,598
1,501
37,767
0
W
Jormungandr
EthanVonDoom
Jormungandr
7,573
2,420
0
2,644
9,832
7,253
0
1,342
8,362
40,240
0
L
Ao Kuang
5,102
1,463
0
2,668
10,335
3,422
0
2,749
7,538
44,357
0
W
Athena
8,308
2,458
0
1,008
9,091
6,140
699
3,088
5,801
20,120
0
L
Kumbhakarna
I flJI
Kumbhakarna
2,575
265
0
250
9,218
2,659
93
3,257
5,863
18,414
0
L
Chaac
ItzToaad
Chaac
6,966
1,723
0
5,766
11,596
7,242
0
8,264
3,332
0
44,117
W
Anhur
Tr00ps
Anhur
8,461
5,071
0
4,240
8,823
2,400
1,110
1,252
7,447
0
48,088
W
4,276
548
366
3,772
9,272
3,438
0
2,424
6,720
0
36,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
37,180
278
Minions Killed
324
0
Camps Cleared
0
1,276,759
Distance Traveled
1,210,898
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,311
485
55
4
0
211,071
0
L
Guan Yu
5,313
409
15
1
0
286,222
1
W
Zeus
7,044
542
66
5
0
225,872
3
W
Jormungandr
7,207
554
77
6
0
241,166
1
L
Ao Kuang
7,617
586
84
6
0
261,726
0
W
Athena
7,638
588
28
2
0
278,047
2
L
Kumbhakarna
5,120
394
29
2
0
253,569
3
L
Chaac
7,122
548
95
7
0
264,171
0
W
Anhur
7,939
611
80
6
0
217,221
6
W
Da Ji
7,352
566
73
6
0
248,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role