Player Matchup

Thoth
Thoth
Dougiephresh76
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,526 Elo+
Solo
Anubis
Anubis
MaxKlas21
Anubis
Level 20
God Stats
9W - 9L
1,552 SR
Queue Stats
17W - 20L
1,475 Elo+
Solo
Hades
Hades
blazeblast24
Hades
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 68L
1,324 Elo+
Solo
Agni
Agni
lightpoison482
Agni
Level 16
God Stats
18W - 20L
1,460 SR
Queue Stats
29W - 42L
1,375 Elo+
Solo
Bastet
Bastet
shinigami5679
Bastet
Level 7
God Stats
35W - 36L
1,265 SR
Queue Stats
37W - 40L
1,168 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,373 Elo+

VS

Team Averages
Level 16
1,417 SR
1,420 Elo+
Ra
Ra
ChA05711
Ra
Level 6
God Stats
1W - 3L
1,258 SR
Queue Stats
194W - 191L
1,598 Elo+
Solo
Olorun
Olorun
LightningFish25
Olorun
Level 28
God Stats
5W - 8L
1,412 SR
Queue Stats
33W - 34L
1,443 Elo+
Solo
Scylla
Scylla
MJ_Beasty_09
Scylla
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,284 Elo+
Solo
Cernunnos
Cernunnos
TenebraLM
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 153L
1,405 Elo+
Solo
Bellona
Bellona
WARHEAD7042
Bellona
Level 16
God Stats
53W - 44L
1,417 SR
Queue Stats
108W - 99L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 19
10,890
990
8,906
8,301
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
MaxKlas21
Anubis
20
23 / 2 / 17
15,238
1,385
34,901
18,337
9,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 20
11,135
1,012
11,007
14,095
7,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 23
12,689
1,154
16,622
9,555
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
9 / 1 / 25
12,839
1,167
10,994
10,115
4,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 6
13,022
1,184
21,204
16,014
5,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 13 / 6
10,995
1,000
9,519
24,232
6,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
14
0 / 14 / 3
8,777
798
1,389
16,553
4,468
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cernunnos
TenebraLM
Cernunnos
17
1 / 5 / 7
10,369
943
11,192
16,621
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
WARHEAD7042
Bellona
15
1 / 8 / 5
9,627
875
11,492
18,611
10,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
42
47
Kills
15
15
Deaths
47
104
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
7
6
1.71
W
3
6
19
2.08
L
4
13
6
0.54
L
Scylla
0
14
3
0.11
W
Anubis
MaxKlas21
Anubis
23
2
17
15.75
L
Cernunnos
TenebraLM
Cernunnos
1
5
7
0.9
L
Bellona
WARHEAD7042
Bellona
1
8
5
0.44
W
4
3
20
4.67
W
8
3
23
6.5
W
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,430
Damage
54,796
60,403
Taken
92,031
27,728
Mitigated
33,215
16,755
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,204
2,434
1,853
1,964
16,014
5,331
0
12,046
3,968
51,498
0
W
8,906
774
0
70
8,301
3,061
0
5,872
2,369
20,134
0
L
9,519
2,709
410
3,492
24,232
6,981
0
19,715
4,517
31,357
0
L
Scylla
1,389
477
0
0
16,553
4,468
0
12,513
4,040
3,558
0
W
Anubis
MaxKlas21
Anubis
34,901
2,414
154
10,451
18,337
9,538
0
8,769
9,388
63,501
0
L
Cernunnos
TenebraLM
Cernunnos
11,192
6,462
0
1,845
16,621
5,972
0
13,633
2,988
0
28,995
L
Bellona
WARHEAD7042
Bellona
11,492
4,600
0
597
18,611
10,463
0
13,529
5,082
0
30,896
W
11,007
706
1,295
3,835
14,095
7,155
0
8,274
5,704
21,311
0
W
16,622
2,559
0
950
9,555
3,712
0
6,044
3,451
39,505
0
W
10,994
4,157
0
0
10,115
4,262
0
3,153
6,812
0
24,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,791
Gold Earned
52,790
202
Minions Killed
184
8
Camps Cleared
5
894,399
Distance Traveled
848,557
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,022
1,184
76
7
3
199,244
0
W
Thoth
10,890
990
24
2
3
150,290
0
L
Olorun
10,995
1,000
25
2
0
177,512
1
L
Scylla
8,777
798
8
1
0
128,722
0
W
Anubis
15,238
1,385
69
6
2
179,476
1
L
Cernunnos
10,369
943
44
4
0
159,217
0
L
Bellona
9,627
875
31
3
2
183,862
0
W
Hades
11,135
1,012
29
3
1
154,032
1
W
Agni
12,689
1,154
49
4
2
192,157
0
W
Bastet
12,839
1,167
31
3
0
218,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role