Player Matchup

Medusa
Medusa
Ajjiin
Medusa
Level 122
God Stats
1W - 2L
1,513 SR
Queue Stats
57W - 69L
1,399 Elo+
Solo
Odin
Odin
AngryCat-28
Odin
Level 97
God Stats
2W - 2L
1,849 SR
Queue Stats
241W - 263L
1,387 Elo+
Solo
Sol
Sol
Kortizon
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 52L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Molotograd
Sun Wukong
Level 136
God Stats
2W - 2L
1,432 SR
Queue Stats
138W - 138L
1,406 Elo+
Solo
Camazotz
Camazotz
peac313own
Camazotz
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 65L
1,342 Elo+
Solo
Team Averages
Level 101
1,559 SR
1,373 Elo+

VS

Team Averages
Level 69
1,438 SR
1,387 Elo+
Jing Wei
Jing Wei
ChaosAngel99
Jing Wei
Level 83
God Stats
2W - 4L
1,226 SR
Queue Stats
186W - 186L
1,374 Elo+
Solo
Vulcan
Vulcan
Hero080813
Vulcan
Level 27
God Stats
2W - 1L
1,282 SR
Queue Stats
100W - 108L
1,356 Elo+
Party 1
Merlin
Merlin
urqui23
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 129L
1,365 Elo+
Party 2
Hera
Hera
xabittoo
Hera
Level 101
God Stats
10W - 3L
1,849 SR
Queue Stats
403W - 395L
1,432 Elo+
Party 2
Chaac
Chaac
yor56-3
Chaac
Level 89
God Stats
3W - 3L
1,332 SR
Queue Stats
286W - 310L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ajjiin
Medusa
20
8 / 8 / 12
13,672
804
19,818
22,857
10,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 19
11,338
667
7,827
19,827
19,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 4 / 7
13,097
770
25,474
19,094
10,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Molotograd
Sun Wukong
19
6 / 6 / 11
12,069
710
15,134
19,676
15,600
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
peac313own
Camazotz
19
4 / 4 / 16
11,258
662
9,563
22,163
15,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChaosAngel99
Jing Wei
20
19 / 5 / 7
15,887
935
22,815
17,351
9,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Hero080813
Vulcan
19
4 / 4 / 16
12,178
716
22,355
11,178
6,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
urqui23
Merlin
18
1 / 5 / 13
11,535
679
13,183
10,978
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
16
3 / 11 / 10
11,077
652
13,653
16,213
7,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
yor56-3
Chaac
18
1 / 4 / 16
11,279
663
16,808
35,145
44,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
90
28
Kills
28
28
Deaths
29
65
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ajjiin
Medusa
8
8
12
1.75
L
3
6
19
2.08
W
Jing Wei
ChaosAngel99
Jing Wei
19
5
7
4.5
W
Vulcan
Hero080813
Vulcan
4
4
16
3
L
7
4
7
2.63
L
Sun Wukong
Molotograd
Sun Wukong
6
6
11
1.92
L
Camazotz
peac313own
Camazotz
4
4
16
3
W
Merlin
urqui23
Merlin
1
5
13
1.5
W
Hera
3
11
10
0.73
W
Chaac
yor56-3
Chaac
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,816
Damage
88,814
103,617
Taken
90,865
71,847
Mitigated
73,716
44,443
Healing
34,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ajjiin
Medusa
19,818
7,437
3,721
7,248
22,857
10,864
2,381
11,623
10,936
0
52,845
L
7,827
1,174
2,123
3,384
19,827
19,508
803
9,698
9,915
0
20,571
W
Jing Wei
ChaosAngel99
Jing Wei
22,815
18,542
1,319
6,527
17,351
9,671
4,436
6,378
10,973
0
49,983
W
Vulcan
Hero080813
Vulcan
22,355
10,180
278
1,041
11,178
6,461
552
1,375
9,803
44,829
0
L
25,474
7,527
2,438
9,595
19,094
10,512
1,362
7,074
11,622
51,537
0
L
Sun Wukong
Molotograd
Sun Wukong
15,134
3,613
3,304
2,766
19,676
15,600
149
9,158
10,358
0
31,019
L
Camazotz
peac313own
Camazotz
9,563
2,063
2,233
7,631
22,163
15,363
231
10,882
11,039
0
17,801
W
Merlin
urqui23
Merlin
13,183
208
567
1,402
10,978
5,470
664
2,230
8,748
22,777
0
W
Hera
13,653
3,931
1,176
2,081
16,213
7,135
182
4,201
12,012
23,117
0
W
Chaac
yor56-3
Chaac
16,808
2,647
2,854
16,815
35,145
44,979
92
11,290
23,855
1,155
35,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,434
Gold Earned
61,956
177
Minions Killed
182
0
Camps Cleared
0
1,515,738
Distance Traveled
1,457,560
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,672
804
45
3
0
264,252
2
L
Odin
11,338
667
26
2
0
320,065
0
W
Jing Wei
15,887
935
72
4
0
294,316
0
W
Vulcan
12,178
716
41
2
0
287,524
0
L
Sol
13,097
770
66
4
0
298,510
0
L
Sun Wukong
12,069
710
24
1
0
307,817
1
L
Camazotz
11,258
662
16
1
0
325,094
0
W
Merlin
11,535
679
28
2
0
268,002
0
W
Hera
11,077
652
16
1
0
258,156
0
W
Chaac
11,279
663
25
1
0
349,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role