Player Matchup

Mercury
Mercury
ALMIGHTY SM4LLZ
Mercury
Level 157
God Stats
7W - 9L
1,473 SR
Queue Stats
167W - 168L
1,567 Elo+
Party 3
Athena
Athena
Kindred Cult
Athena
Level 55
God Stats
11W - 16L
1,532 SR
Queue Stats
19W - 22L
1,500 Elo+
Party 3
Ra
Ra
MRN1C3boi
Ra
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 25L
1,387 Elo+
Party 1
Neith
Neith
Rinelie
Neith
Level 111
God Stats
7W - 7L
1,612 SR
Queue Stats
19W - 23L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
strife88
Gilgamesh
Level 152
God Stats
11W - 16L
1,374 SR
Queue Stats
125W - 131L
1,573 Elo+
Party 1
Team Averages
Level 106
1,498 SR
1,509 Elo+

VS

Team Averages
Level 107
1,573 SR
1,512 Elo+
Sol
Sol
Just_Chocola
Sol
Level 97
God Stats
6W - 5L
1,522 SR
Queue Stats
301W - 299L
1,523 Elo+
Party 2
Anubis
Anubis
Just_NyteWolf
Anubis
Level 125
God Stats
19W - 12L
1,673 SR
Queue Stats
619W - 543L
1,547 Elo+
Party 2
Odin
Odin
Just_XenoShimaga
Odin
Level 87
God Stats
6W - 11L
1,628 SR
Queue Stats
248W - 226L
1,524 Elo+
Party 2
Thor
Thor
LotsaSaturn27
Thor
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
301W - 291L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Perpetual_Purity
Guan Yu
Level 98
God Stats
2W - 2L
1,542 SR
Queue Stats
337W - 335L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,454
532
4,619
9,601
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
1 / 3 / 0
6,453
461
2,989
11,851
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
5,920
423
1,591
7,628
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Rinelie
Neith
9
1 / 4 / 0
5,897
421
4,774
6,458
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
strife88
Gilgamesh
13
0 / 3 / 1
7,349
525
6,823
11,726
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,896
493
6,252
10,300
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
12 / 0 / 2
9,827
702
11,199
4,944
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 3
6,286
449
3,822
10,289
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 0 / 5
7,831
559
6,900
7,568
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 2
7,487
535
4,871
10,177
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
20
20
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
2
2
5
2.25
W
12
0
2
13
W
1
2
3
1.25
L
Athena
1
3
0
0.33
W
4
0
5
6.5
L
0
6
1
0.08
W
1
0
2
2
L
Neith
Rinelie
Neith
1
4
0
0.25
L
Gilgamesh
strife88
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,796
Damage
33,044
47,264
Taken
43,278
19,422
Mitigated
24,856
8,173
Healing
22,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,619
2,023
0
80
9,601
2,565
0
1,550
7,898
0
51,804
W
6,252
2,983
0
5,098
10,300
2,891
588
1,236
9,064
45,652
0
W
11,199
604
0
4,040
4,944
2,476
306
863
4,081
57,311
0
W
3,822
783
327
3,658
10,289
8,155
0
1,636
8,653
0
27,818
L
Athena
2,989
363
0
1,434
11,851
5,923
0
5,641
5,940
17,290
0
W
6,900
1,852
0
3,336
7,568
2,624
0
638
6,930
0
47,492
L
1,591
138
91
700
7,628
4,011
0
5,210
2,418
25,990
0
W
4,871
609
144
6,389
10,177
8,710
62
207
9,970
0
35,541
L
Neith
Rinelie
Neith
4,774
553
0
1,352
6,458
1,636
0
3,159
3,119
0
29,376
L
Gilgamesh
strife88
Gilgamesh
6,823
2,215
0
4,516
11,726
5,287
644
1,891
9,274
0
47,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,073
Gold Earned
38,327
328
Minions Killed
416
0
Camps Cleared
0
1,337,454
Distance Traveled
1,350,334
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,454
532
100
7
0
294,261
3
W
Sol
6,896
493
77
6
0
241,130
2
W
Anubis
9,827
702
126
9
0
266,354
7
W
Odin
6,286
449
45
3
0
259,576
6
L
Athena
6,453
461
37
3
0
298,421
0
W
Thor
7,831
559
99
7
0
297,290
1
L
Ra
5,920
423
47
3
0
263,954
7
W
Guan Yu
7,487
535
69
5
0
285,984
2
L
Neith
5,897
421
53
4
0
224,243
5
L
Gilgamesh
7,349
525
91
7
0
256,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role