Player Matchup

Janus
Janus
Silver II
Amenodiel
Janus
Silver II
Level 126
God Stats
11W - 16L
1,466 SR
Queue Stats
123W - 131L
1,064 MMR
Party 2
Tyr
Tyr
Silver IV
RLenny
Tyr
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
Reycop
Ne Zha
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
Taireks
Danzaburou
Silver I
Level 127
God Stats
7W - 9L
1,581 SR
Queue Stats
212W - 220L
1,111 MMR
Party 2
Ganesha
Ganesha
Bronze IV
xXxArChAnGexXx
Ganesha
Bronze IV
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,509 SR
1,335 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,538 SR
1,224 MMR
Da Ji
Da Ji
Silver III
Ariacron
Da Ji
Silver III
Level 126
God Stats
4W - 0L
1,482 SR
Queue Stats
173W - 181L
812 MMR
Party 1
Cernunnos
Cernunnos
Silver I
FaceB00k
Cernunnos
Silver I
Level 157
God Stats
3W - 3L
1,566 SR
Queue Stats
752W - 741L
1,013 MMR
Solo
Sol
Sol
Gold V
Lillyen
Sol
Gold V
Level 143
God Stats
97W - 54L
1,641 SR
Queue Stats
367W - 375L
1,293 MMR
Party 1
Mulan
Mulan
Silver II
MonkeyBall
Mulan
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
rheinberg
Bacchus
Silver III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amenodiel
Janus
10
3 / 7 / 3
6,958
497
3,957
8,425
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
RLenny
Tyr
10
1 / 5 / 1
6,044
432
6,408
12,414
4,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Reycop
Ne Zha
10
2 / 7 / 4
6,689
478
3,370
12,360
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Taireks
Danzaburou
11
4 / 4 / 2
7,584
542
6,244
9,419
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 2
6,092
435
2,064
13,133
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
TsukuyomiAthenaGilgameshApolloScylla

VS

Bans
SetKhepriHeraCerberusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ariacron
Da Ji
12
5 / 4 / 8
7,578
541
7,474
10,336
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
FaceB00k
Cernunnos
14
5 / 2 / 4
8,354
597
6,386
6,621
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
6 / 4 / 7
8,391
599
14,507
9,421
2,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
15
5 / 0 / 3
8,774
627
7,456
7,973
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
rheinberg
Bacchus
11
6 / 0 / 5
7,336
524
7,233
6,881
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
27
27
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
Amenodiel
Janus
3
7
3
0.64
W
Da Ji
Ariacron
Da Ji
5
4
8
2.25
W
Cernunnos
FaceB00k
Cernunnos
5
2
4
3.5
W
Sol
6
4
7
2.38
W
Mulan
5
0
3
6.5
L
Tyr
RLenny
Tyr
1
5
1
0.3
L
Ne Zha
Reycop
Ne Zha
2
7
4
0.57
L
Danzaburou
Taireks
Danzaburou
4
4
2
1.25
W
Bacchus
rheinberg
Bacchus
6
0
5
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
43,056
55,751
Taken
41,232
21,673
Mitigated
19,586
13,817
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amenodiel
Janus
3,957
358
0
250
8,425
2,608
0
4,461
3,934
24,781
0
W
Da Ji
Ariacron
Da Ji
7,474
1,800
0
3,019
10,336
3,566
0
2,707
7,411
0
38,428
W
Cernunnos
FaceB00k
Cernunnos
6,386
2,598
0
2,783
6,621
2,325
980
618
6,003
0
52,546
W
Sol
14,507
4,024
0
3,637
9,421
2,807
1,160
1,517
7,814
51,430
0
W
Mulan
7,456
1,633
0
3,734
7,973
4,444
196
230
7,743
0
56,428
L
Tyr
RLenny
Tyr
6,408
740
0
4,122
12,414
4,982
0
2,863
9,431
0
30,063
L
Ne Zha
Reycop
Ne Zha
3,370
932
0
4,020
12,360
4,011
0
3,707
8,563
0
30,580
L
Danzaburou
Taireks
Danzaburou
6,244
3,234
0
1,670
9,419
3,201
922
5,291
3,971
0
30,049
W
Bacchus
rheinberg
Bacchus
7,233
876
0
1,837
6,881
6,444
0
641
6,240
28,471
0
L
2,064
196
0
3,755
13,133
6,871
0
4,841
8,112
17,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
40,433
250
Minions Killed
424
0
Camps Cleared
0
1,234,925
Distance Traveled
1,246,637
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,958
497
60
4
0
240,640
2
W
Da Ji
7,578
541
65
5
0
236,797
4
W
Cernunnos
8,354
597
114
8
0
235,322
5
W
Sol
8,391
599
77
6
0
237,121
8
W
Mulan
8,774
627
128
9
0
288,008
3
L
Tyr
6,044
432
40
3
0
264,726
2
L
Ne Zha
6,689
478
74
5
0
261,931
4
L
Danzaburou
7,584
542
56
4
0
233,373
2
W
Bacchus
7,336
524
40
3
0
249,389
5
L
Ganesha
6,092
435
20
1
0
234,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role