Player Matchup

Nu Wa
Nu Wa
BrownieTaha
Nu Wa
Level 28
God Stats
14W - 11L
1,618 SR
Queue Stats
110W - 96L
1,409 Elo+
Solo
Ares
Ares
MiranKdr
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,438 Elo+
Party 2
Chang'e
Chang'e
humanhunter2903
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,384 Elo+
Party 2
Neith
Neith
javito28801
Neith
Level 26
God Stats
4W - 4L
1,562 SR
Queue Stats
127W - 134L
1,423 Elo+
Solo
Arachne
Arachne
yaebalminesosaly
Arachne
Level 11
God Stats
8W - 8L
1,298 SR
Queue Stats
151W - 162L
1,129 Elo+
Solo
Team Averages
Level 19
1,496 SR
1,357 Elo+

VS

Team Averages
Level 17
1,478 SR
1,431 Elo+
Cthulhu
Cthulhu
JoChiMing
Cthulhu
Level 27
God Stats
6W - 6L
1,509 SR
Queue Stats
23W - 26L
1,635 Elo+
Solo
Bellona
Bellona
Jotenfor
Bellona
Level 6
God Stats
3W - 3L
1,210 SR
Queue Stats
127W - 123L
1,082 Elo+
Solo
Anubis
Anubis
Kachna123654
Anubis
Level 21
God Stats
27W - 20L
1,541 SR
Queue Stats
54W - 43L
1,464 Elo+
Solo
Izanami
Izanami
Okomina
Izanami
Level 4
God Stats
2W - 1L
1,352 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VeryPro18
Tsukuyomi
Level 28
God Stats
7W - 12L
1,781 SR
Queue Stats
255W - 259L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,556
503
10,940
11,228
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
3 / 9 / 2
8,858
466
6,939
17,855
15,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 4 / 4
7,254
382
6,248
9,844
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 4
8,059
424
9,438
11,132
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 8 / 1
10,453
550
9,402
17,392
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoChiMing
Cthulhu
14
2 / 2 / 5
8,118
427
7,155
13,048
7,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Jotenfor
Bellona
16
6 / 4 / 5
10,567
556
13,813
13,204
9,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
19
11 / 1 / 0
11,762
619
10,259
14,068
6,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Okomina
Izanami
16
4 / 2 / 4
9,691
510
8,274
11,954
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
VeryPro18
Tsukuyomi
17
6 / 3 / 4
10,589
557
9,199
13,332
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
12
Kills
29
29
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Cthulhu
JoChiMing
Cthulhu
2
2
5
2.25
W
Bellona
Jotenfor
Bellona
6
4
5
2.13
W
Anubis
11
1
0
11
L
Ares
3
9
2
0.44
W
Izanami
Okomina
Izanami
4
2
4
3
W
Tsukuyomi
VeryPro18
Tsukuyomi
6
3
4
2.67
L
1
4
4
0.75
L
2
4
4
1
L
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,967
Damage
48,700
67,451
Taken
65,606
34,361
Mitigated
34,585
12,127
Healing
23,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,940
2,085
0
1,229
11,228
2,863
194
6,865
4,363
62,690
0
W
Cthulhu
JoChiMing
Cthulhu
7,155
200
583
1,159
13,048
7,996
304
4,125
8,439
26,072
0
W
Bellona
Jotenfor
Bellona
13,813
5,851
0
1,328
13,204
9,771
1,575
6,845
6,241
0
54,643
W
Anubis
10,259
461
378
9,814
14,068
6,695
2,389
6,241
7,381
85,392
0
L
Ares
6,939
804
0
966
17,855
15,750
524
837
17,018
36,556
0
W
Izanami
Okomina
Izanami
8,274
5,187
0
4,648
11,954
5,116
2,318
2,510
9,250
0
80,476
W
Tsukuyomi
VeryPro18
Tsukuyomi
9,199
1,939
0
5,127
13,332
5,007
915
2,890
10,168
0
72,703
L
6,248
570
1,482
2,167
9,844
5,963
176
3,833
6,011
18,986
0
L
9,438
4,576
0
3,685
11,132
3,759
129
2,311
8,821
0
55,584
L
9,402
7,619
0
2,598
17,392
6,026
0
3,568
13,824
0
63,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,180
Gold Earned
50,727
410
Minions Killed
582
0
Camps Cleared
0
1,696,860
Distance Traveled
1,706,592
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,556
503
119
6
0
332,814
3
W
Cthulhu
8,118
427
40
2
0
318,379
8
W
Bellona
10,567
556
104
5
0
290,620
2
W
Anubis
11,762
619
167
9
0
345,342
4
L
Ares
8,858
466
50
3
0
315,492
1
W
Izanami
9,691
510
144
8
0
341,525
3
W
Tsukuyomi
10,589
557
127
7
0
410,726
2
L
Chang'e
7,254
382
34
2
0
342,352
0
L
Neith
8,059
424
107
6
0
331,197
4
L
Arachne
10,453
550
100
5
0
375,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role