Player Matchup

King Arthur
King Arthur
AbandonedRuin
King Arthur
Level 84
God Stats
14W - 9L
1,436 SR
Queue Stats
442W - 346L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
IKillzYuGood
Jormungandr
Level 122
God Stats
4W - 12L
1,097 SR
Queue Stats
555W - 557L
1,509 Elo+
Solo
Cthulhu
Cthulhu
TheEarly007
Cthulhu
Level 160
God Stats
22W - 9L
1,701 SR
Queue Stats
666W - 700L
1,540 Elo+
Solo
Guan Yu
Guan Yu
UnboundBerserker
Guan Yu
Level 106
God Stats
2W - 2L
1,306 SR
Queue Stats
433W - 338L
1,572 Elo+
Party 1
Tyr
Tyr
ks1608
Tyr
Level 113
God Stats
6W - 4L
1,831 SR
Queue Stats
484W - 502L
1,485 Elo+
Solo
Team Averages
Level 117
1,474 SR
1,536 Elo+

VS

Team Averages
Level 107
1,504 SR
1,557 Elo+
Yemoja
Yemoja
Brisson x 98
Yemoja
Level 122
God Stats
1W - 2L
1,727 SR
Queue Stats
215W - 214L
1,501 Elo+
Solo
Thoth
Thoth
Durlak
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,581 Elo+
Solo
Janus
Janus
Maj3stic
Janus
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 203L
1,499 Elo+
Solo
Chronos
Chronos
SkipperD01
Chronos
Level 145
God Stats
1W - 2L
1,293 SR
Queue Stats
91W - 102L
1,535 Elo+
Solo
Da Ji
Da Ji
dayzdior
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbandonedRuin
King Arthur
13
3 / 4 / 11
7,921
880
9,670
12,739
10,258
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
IKillzYuGood
Jormungandr
14
0 / 1 / 18
7,962
885
6,900
10,164
11,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TheEarly007
Cthulhu
15
3 / 1 / 17
8,864
985
8,065
8,921
9,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 3 / 17
8,765
974
8,277
18,281
16,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
ks1608
Tyr
15
12 / 2 / 10
9,689
1,077
7,726
13,067
12,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 4 / 7
6,876
764
5,028
10,551
9,406
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Durlak
Thoth
10
0 / 6 / 5
6,309
701
6,389
7,617
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Maj3stic
Janus
15
4 / 3 / 6
8,072
897
9,786
7,058
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
SkipperD01
Chronos
14
4 / 5 / 4
8,659
962
6,783
11,166
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
dayzdior
Da Ji
11
1 / 6 / 7
6,963
774
3,505
7,835
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
24
Kills
11
11
Deaths
24
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AbandonedRuin
King Arthur
3
4
11
2.13
L
Yemoja
2
4
7
1.38
L
Thoth
Durlak
Thoth
0
6
5
0.42
W
Jormungandr
IKillzYuGood
Jormungandr
0
1
18
9
L
Janus
Maj3stic
Janus
4
3
6
2.33
L
Chronos
SkipperD01
Chronos
4
5
4
1.2
W
Cthulhu
TheEarly007
Cthulhu
3
1
17
11.5
W
6
3
17
4.83
L
Da Ji
dayzdior
Da Ji
1
6
7
0.75
W
Tyr
ks1608
Tyr
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,638
Damage
31,491
63,172
Taken
44,227
58,995
Mitigated
21,962
26,327
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AbandonedRuin
King Arthur
9,670
1,569
828
952
12,739
10,258
497
7,453
5,286
0
15,515
L
Yemoja
5,028
1,241
3,825
1,616
10,551
9,406
0
3,089
7,462
7,234
0
L
Thoth
Durlak
Thoth
6,389
818
128
220
7,617
2,914
0
2,860
4,757
8,291
0
W
Jormungandr
IKillzYuGood
Jormungandr
6,900
1,057
2,276
1,576
10,164
11,089
1,114
4,385
5,779
19,462
0
L
Janus
Maj3stic
Janus
9,786
607
1,010
992
7,058
2,488
0
2,903
4,155
27,925
0
L
Chronos
SkipperD01
Chronos
6,783
2,501
1,554
1,240
11,166
3,833
138
2,876
8,290
17,461
0
W
Cthulhu
TheEarly007
Cthulhu
8,065
403
3,664
852
8,921
9,303
1,253
2,660
6,261
26,991
0
W
8,277
1,834
5,088
6,398
18,281
16,037
424
9,004
9,277
0
14,829
L
Da Ji
dayzdior
Da Ji
3,505
1,167
0
0
7,835
3,321
0
3,237
4,598
0
5,471
W
Tyr
ks1608
Tyr
7,726
1,258
1,990
2,703
13,067
12,308
805
4,484
8,583
0
13,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,201
Gold Earned
36,879
95
Minions Killed
67
0
Camps Cleared
0
786,363
Distance Traveled
681,107
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,921
880
12
1
0
146,160
0
L
Yemoja
6,876
764
3
0
0
116,778
4
L
Thoth
6,309
701
7
1
0
147,393
0
W
Jormungandr
7,962
885
20
2
0
143,509
0
L
Janus
8,072
897
33
4
0
155,374
0
L
Chronos
8,659
962
18
2
0
148,467
0
W
Cthulhu
8,864
985
48
5
0
155,236
1
W
Guan Yu
8,765
974
4
0
0
183,231
5
L
Da Ji
6,963
774
6
1
0
113,095
0
W
Tyr
9,689
1,077
11
1
0
158,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role