Player Matchup

Ymir
Ymir
Ratserif
Ymir
Level 29
God Stats
16W - 12L
1,691 SR
Queue Stats
295W - 301L
1,485 Elo+
Solo
Apollo
Apollo
SrTacutacu
Apollo
Level 12
God Stats
1W - 0L
1,203 SR
Queue Stats
2W - 0L
1,622 Elo+
Party 1
Ra
Ra
alDaaire
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Party 1
Arachne
Arachne
redonred
Arachne
Level 28
God Stats
3W - 5L
1,268 SR
Queue Stats
96W - 122L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
skangf1
Sun Wukong
Level 5
God Stats
1W - 0L
1,215 SR
Queue Stats
4W - 3L
1,442 Elo+
Solo
Team Averages
Level 16
1,376 SR
1,524 Elo+

VS

Team Averages
Level 15
1,502 SR
1,439 Elo+
Ravana
Ravana
RaidenTameemon
Ravana
Level 28
God Stats
8W - 10L
1,508 SR
Queue Stats
36W - 44L
1,460 Elo+
Solo
Ares
Ares
Zenr0
Ares
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
197W - 234L
1,457 Elo+
Solo
Guan Yu
Guan Yu
itziiCherry
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,489 Elo+
Solo
Merlin
Merlin
notaIan
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
themaestro09
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 1 / 8
10,101
631
9,279
10,309
6,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
SrTacutacu
Apollo
13
5 / 1 / 4
7,993
500
5,651
8,604
2,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 6 / 4
7,489
468
5,054
8,048
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
redonred
Arachne
16
5 / 1 / 3
9,597
600
4,913
9,600
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
skangf1
Sun Wukong
12
2 / 6 / 5
7,374
461
9,202
10,782
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,234
390
2,397
6,150
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
Zenr0
Ares
11
2 / 5 / 4
7,039
440
5,249
10,914
8,763
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
itziiCherry
Guan Yu
15
8 / 2 / 4
9,237
577
9,095
14,098
11,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
notaIan
Merlin
13
2 / 4 / 2
7,835
490
4,157
8,832
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
themaestro09
Artemis
11
3 / 8 / 4
7,552
472
6,940
9,675
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
22
Kills
15
15
Deaths
22
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ymir
6
1
8
10
W
Apollo
SrTacutacu
Apollo
5
1
4
7
L
Ares
Zenr0
Ares
2
5
4
0.8
W
4
6
4
1
L
Guan Yu
itziiCherry
Guan Yu
8
2
4
5
L
Merlin
notaIan
Merlin
2
4
2
0.75
W
Arachne
redonred
Arachne
5
1
3
6.5
W
Sun Wukong
skangf1
Sun Wukong
2
6
5
0.75
L
Artemis
themaestro09
Artemis
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
27,838
47,343
Taken
49,669
22,591
Mitigated
28,981
5,903
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,397
572
0
2,498
6,150
1,932
0
1,775
4,355
0
21,966
W
Ymir
9,279
2,601
0
1,370
10,309
6,887
1,116
1,938
8,371
41,620
0
W
Apollo
SrTacutacu
Apollo
5,651
3,347
0
341
8,604
2,886
2,020
1,530
7,074
0
33,985
L
Ares
Zenr0
Ares
5,249
791
0
0
10,914
8,763
413
3,636
7,126
15,678
0
W
5,054
347
592
1,029
8,048
2,596
833
2,393
5,655
27,296
0
L
Guan Yu
itziiCherry
Guan Yu
9,095
1,936
852
7,224
14,098
11,873
863
1,802
12,218
258
52,430
L
Merlin
notaIan
Merlin
4,157
507
0
1,500
8,832
2,968
1,218
1,972
6,742
45,499
0
W
Arachne
redonred
Arachne
4,913
3,602
0
2,406
9,600
3,638
699
559
9,041
0
63,178
W
Sun Wukong
skangf1
Sun Wukong
9,202
2,665
0
165
10,782
6,584
545
3,173
7,609
0
32,531
L
Artemis
themaestro09
Artemis
6,940
3,204
0
0
9,675
3,445
1,188
4,720
4,895
0
22,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
37,897
358
Minions Killed
324
0
Camps Cleared
0
1,532,360
Distance Traveled
1,232,288
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,234
390
49
3
0
174,151
0
W
Ymir
10,101
631
70
4
0
277,690
1
W
Apollo
7,993
500
61
4
0
338,265
0
L
Ares
7,039
440
27
2
0
272,598
1
W
Ra
7,489
468
62
4
0
263,446
0
L
Guan Yu
9,237
577
118
7
0
301,721
6
L
Merlin
7,835
490
93
6
0
241,789
3
W
Arachne
9,597
600
112
7
0
318,571
0
W
Sun Wukong
7,374
461
53
3
0
334,388
1
L
Artemis
7,552
472
37
2
0
242,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role