Player Matchup

Sylvanus
Sylvanus
CoffeeTougher
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,690 Elo+
Party 3
Chaac
Chaac
MagoJKL
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
SMITEgirI
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,537 Elo+
Party 3
Ah Puch
Ah Puch
叫我王富贵er
Ah Puch
Level 40
God Stats
11W - 8L
2,073 SR
Queue Stats
192W - 203L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
玛丽莲丶金刚
Gilgamesh
Level 17
God Stats
25W - 28L
1,388 SR
Queue Stats
181W - 190L
1,502 Elo+
Party 2
Team Averages
Level 17
1,592 SR
1,548 Elo+

VS

Team Averages
Level 11
1,500 SR
1,467 Elo+
Raijin
Raijin
CriiZ_LeeKuKuBra
Raijin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,188 Elo+
Party 1
Olorun
Olorun
ICYWOLFPACK69
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,887 Elo+
Solo
Yemoja
Yemoja
KG_SpamL2
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,659 Elo+
Solo
Bakasura
Bakasura
Xx_Br0t1216_xX
Bakasura
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,143 Elo+
Party 1
Guan Yu
Guan Yu
vImMaGiiiCz
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoffeeTougher
Sylvanus
10
5 / 0 / 7
6,438
585
4,986
6,367
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
MagoJKL
Chaac
2
0 / 0 / 0
3,951
359
0
0
0
Artemis
SMITEgirI
Artemis
10
4 / 1 / 7
5,990
545
5,779
6,168
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 0 / 7
6,935
630
6,458
4,152
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
13 / 0 / 5
7,198
654
6,262
7,707
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 8 / 0
3,869
352
1,033
5,795
1,147
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 0
5,473
498
5,811
8,468
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
KG_SpamL2
Yemoja
8
0 / 2 / 0
4,886
444
1,896
3,991
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
5
0 / 8 / 0
4,043
368
1,864
8,953
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
vImMaGiiiCz
Guan Yu
6
0 / 6 / 0
4,436
403
2,960
6,995
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
28
Kills
1
1
Deaths
29
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CoffeeTougher
Sylvanus
5
0
7
8.5
L
0
8
0
0
L
1
5
0
0.2
L
Yemoja
KG_SpamL2
Yemoja
0
2
0
0
W
Chaac
MagoJKL
Chaac
0
0
0
0
W
Artemis
SMITEgirI
Artemis
4
1
7
7.5
L
Bakasura
0
8
0
0
L
Guan Yu
vImMaGiiiCz
Guan Yu
0
6
0
0
W
6
0
7
9.5
W
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
13,564
24,394
Taken
34,202
10,649
Mitigated
11,663
11,456
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CoffeeTougher
Sylvanus
4,986
2,609
1,710
3,238
6,367
4,481
663
2,523
3,784
18,235
4,345
L
1,033
636
0
0
5,795
1,147
0
1,733
4,062
5,454
0
L
5,811
2,610
148
1,776
8,468
2,329
0
2,999
5,469
34,890
0
L
Yemoja
KG_SpamL2
Yemoja
1,896
36
202
892
3,991
1,492
0
793
3,198
15,317
0
W
Chaac
MagoJKL
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
SMITEgirI
Artemis
5,779
3,211
0
1,260
6,168
2,057
1,679
3,811
2,357
0
24,487
L
Bakasura
1,864
1,329
0
492
8,953
2,835
0
4,316
4,637
0
6,168
L
Guan Yu
vImMaGiiiCz
Guan Yu
2,960
946
302
972
6,995
3,860
455
1,032
5,963
0
15,067
W
6,458
663
0
2,308
4,152
1,154
636
745
3,356
36,092
0
W
6,262
2,404
0
2,940
7,707
2,957
1,005
1,661
5,721
0
26,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
22,707
207
Minions Killed
149
0
Camps Cleared
0
763,036
Distance Traveled
915,815
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,438
585
46
4
0
159,053
0
L
Raijin
3,869
352
10
1
0
139,109
1
L
Olorun
5,473
498
70
6
0
189,486
2
L
Yemoja
4,886
444
25
2
0
184,719
0
W
Chaac
3,951
359
0
0
0
3,247
0
W
Artemis
5,990
545
36
3
0
176,540
3
L
Bakasura
4,043
368
17
2
0
210,232
0
L
Guan Yu
4,436
403
27
2
0
192,269
1
W
Ah Puch
6,935
630
67
6
0
207,609
0
W
Gilgamesh
7,198
654
58
5
0
216,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role