Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cookye
Artemis
Level 116
God Stats
5W - 1L
1,747 SR
Queue Stats
110W - 110L
1,516 Elo+
Solo
Zeus
Zeus
Kilgaros
Zeus
Level 101
God Stats
11W - 5L
1,658 SR
Queue Stats
430W - 428L
1,491 Elo+
Solo
Artio
Artio
Saul_Light
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 84L
1,545 Elo+
Solo
Guan Yu
Guan Yu
donkojaiden
Guan Yu
Level 158
God Stats
10W - 10L
1,683 SR
Queue Stats
1,571W - 1,617L
1,481 Elo+
Solo
Team Averages
Level 117
1,618 SR
1,507 Elo+

VS

Team Averages
Level 105
1,530 SR
1,427 Elo+
Terra
Terra
Blerochka
Terra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Darthakan
Medusa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,160 Elo+
Party 1
Hades
Hades
MissTY94
Hades
Level 78
God Stats
4W - 5L
1,812 SR
Queue Stats
307W - 311L
1,416 Elo+
Solo
Chaac
Chaac
Mosquiteiro
Chaac
Level 145
God Stats
1W - 2L
1,563 SR
Queue Stats
61W - 59L
1,611 Elo+
Party 1
Fenrir
Fenrir
kGeck
Fenrir
Level 84
God Stats
0W - 1L
1,277 SR
Queue Stats
130W - 156L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 4 / 11
8,082
1,010
5,065
6,940
3,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Cookye
Artemis
15
11 / 2 / 7
9,050
1,131
13,920
7,091
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
14
7 / 3 / 13
8,774
1,097
21,324
6,960
3,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
13
2 / 3 / 16
8,369
1,046
5,061
14,105
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
donkojaiden
Guan Yu
13
2 / 2 / 15
7,814
977
6,287
12,131
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Blerochka
Terra
12
2 / 5 / 8
7,393
924
3,650
13,639
14,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
Darthakan
Medusa
13
3 / 3 / 8
7,327
916
6,010
7,341
3,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
MissTY94
Hades
11
2 / 5 / 6
6,389
799
5,806
9,934
6,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 11
6,556
820
8,464
14,235
12,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
kGeck
Fenrir
13
7 / 6 / 5
8,326
1,041
7,740
10,721
5,072
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
24
Kills
14
14
Deaths
24
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
4
11
1.88
L
Terra
Blerochka
Terra
2
5
8
1.2
W
Artemis
Cookye
Artemis
11
2
7
7.25
L
Medusa
Darthakan
Medusa
3
3
8
2.33
W
Zeus
7
3
13
4.5
L
Hades
MissTY94
Hades
2
5
6
1
L
0
5
11
1.1
W
Artio
2
3
16
3.33
W
Guan Yu
donkojaiden
Guan Yu
2
2
15
4.75
L
Fenrir
kGeck
Fenrir
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
31,670
47,227
Taken
55,870
40,073
Mitigated
41,499
16,198
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,065
1,391
0
310
6,940
3,487
1,010
1,409
5,531
0
14,458
L
Terra
Blerochka
Terra
3,650
245
3,671
2,034
13,639
14,620
0
7,180
6,309
7,612
0
W
Artemis
Cookye
Artemis
13,920
7,194
1,146
906
7,091
3,645
2,977
1,214
5,877
0
24,107
L
Medusa
Darthakan
Medusa
6,010
2,801
779
1,309
7,341
3,447
0
3,484
3,827
0
12,645
W
Zeus
21,324
2,118
969
965
6,960
3,061
776
560
6,400
37,597
0
L
Hades
MissTY94
Hades
5,806
978
607
1,575
9,934
6,047
0
5,115
4,673
12,138
0
L
8,464
1,249
1,308
2,893
14,235
12,313
0
4,989
9,175
0
18,552
W
Artio
5,061
815
3,339
3,639
14,105
15,152
443
2,940
11,014
8,694
0
W
Guan Yu
donkojaiden
Guan Yu
6,287
1,057
2,263
2,661
12,131
14,728
125
3,333
8,798
0
8,180
L
Fenrir
kGeck
Fenrir
7,740
2,748
1,068
2,203
10,721
5,072
0
5,617
4,956
0
11,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
35,991
78
Minions Killed
69
0
Camps Cleared
0
687,568
Distance Traveled
615,449
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,082
1,010
15
2
0
144,446
3
L
Terra
7,393
924
5
1
0
99,963
0
W
Artemis
9,050
1,131
26
3
0
111,931
0
L
Medusa
7,327
916
18
2
0
145,605
0
W
Zeus
8,774
1,097
28
4
0
138,274
0
L
Hades
6,389
799
17
2
0
122,101
0
L
Chaac
6,556
820
22
3
0
131,273
3
W
Artio
8,369
1,046
5
1
0
141,423
3
W
Guan Yu
7,814
977
4
1
0
151,494
1
L
Fenrir
8,326
1,041
7
1
0
116,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role