Player Matchup

Danzaburou
Danzaburou
DiabeticDavid
Danzaburou
Level 98
God Stats
14W - 12L
1,555 SR
Queue Stats
98W - 87L
1,570 Elo+
Solo
Chang'e
Chang'e
Falaq
Chang'e
Level 56
God Stats
33W - 42L
1,474 SR
Queue Stats
236W - 248L
1,501 Elo+
Solo
Zeus
Zeus
ShockCrasher
Zeus
Level 84
God Stats
30W - 11L
1,756 SR
Queue Stats
185W - 161L
1,528 Elo+
Solo
Ymir
Ymir
Syndrahh
Ymir
Level 109
God Stats
3W - 1L
1,451 SR
Queue Stats
62W - 56L
1,519 Elo+
Solo
Ares
Ares
nosoynoob
Ares
Level 64
God Stats
7W - 3L
1,566 SR
Queue Stats
84W - 81L
1,495 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,523 Elo+

VS

Team Averages
Level 65
1,482 SR
1,411 Elo+
Nox
Nox
LuckyDrunk21
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 226L
1,550 Elo+
Solo
Chaac
Chaac
Mellivice
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RagingGhoul
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,296 Elo+
Party 1
Ullr
Ullr
avoeia
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,508 Elo+
Party 1
Mercury
Mercury
okdeven
Mercury
Level 118
God Stats
0W - 1L
1,411 SR
Queue Stats
35W - 30L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiabeticDavid
Danzaburou
19
4 / 1 / 21
12,545
965
14,182
10,733
5,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Falaq
Chang'e
19
8 / 0 / 20
13,131
1,010
11,222
13,527
7,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 0 / 23
13,455
1,035
30,688
6,794
3,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
8 / 0 / 22
13,172
1,013
13,625
9,332
11,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
19
6 / 2 / 22
12,629
971
10,921
14,885
18,841
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
11,092
853
9,915
12,187
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Mellivice
Chaac
17
1 / 7 / 2
11,146
857
18,401
19,499
19,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
RagingGhoul
Cthulhu
17
0 / 12 / 3
10,938
841
8,847
26,006
25,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
avoeia
Ullr
18
0 / 5 / 3
11,310
870
9,223
14,727
5,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
okdeven
Mercury
17
1 / 5 / 1
11,082
852
6,045
15,800
6,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
13
34
Kills
3
3
Deaths
34
108
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DiabeticDavid
Danzaburou
4
1
21
14.5
W
Chang'e
Falaq
Chang'e
8
0
20
18
L
1
5
1
0.3
L
Chaac
Mellivice
Chaac
1
7
2
0.29
L
Cthulhu
RagingGhoul
Cthulhu
0
12
3
0.13
W
8
0
23
19.5
W
Ymir
8
0
22
19
L
Ullr
avoeia
Ullr
0
5
3
0.3
W
Ares
6
2
22
8.5
L
Mercury
okdeven
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,638
Damage
52,431
55,271
Taken
88,219
47,034
Mitigated
62,069
14,613
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DiabeticDavid
Danzaburou
14,182
7,990
0
2,007
10,733
5,902
0
3,507
7,129
0
46,611
W
Chang'e
Falaq
Chang'e
11,222
625
6,528
4,964
13,527
7,202
0
4,693
8,731
44,038
0
L
9,915
694
0
0
12,187
5,061
0
7,932
4,255
38,636
0
L
Chaac
Mellivice
Chaac
18,401
2,539
0
3,802
19,499
19,136
0
14,060
5,439
0
41,742
L
Cthulhu
RagingGhoul
Cthulhu
8,847
351
767
243
26,006
25,957
0
20,222
5,359
26,894
0
W
30,688
2,641
0
924
6,794
3,139
0
1,443
5,313
53,008
0
W
Ymir
13,625
2,094
0
0
9,332
11,950
0
2,696
6,530
23,145
0
L
Ullr
avoeia
Ullr
9,223
5,064
0
42
14,727
5,879
0
11,706
3,021
0
39,717
W
Ares
10,921
673
0
190
14,885
18,841
0
5,881
8,806
18,421
0
L
Mercury
okdeven
Mercury
6,045
1,837
0
0
15,800
6,036
0
12,536
3,264
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,932
Gold Earned
55,568
258
Minions Killed
282
6
Camps Cleared
11
1,206,004
Distance Traveled
1,274,898
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,545
965
83
6
1
217,282
0
W
Chang'e
13,131
1,010
60
5
2
293,380
4
L
Nox
11,092
853
66
5
3
222,218
0
L
Chaac
11,146
857
59
5
2
276,373
1
L
Cthulhu
10,938
841
46
4
1
242,058
0
W
Zeus
13,455
1,035
78
6
0
221,995
0
W
Ymir
13,172
1,013
21
2
1
229,944
3
L
Ullr
11,310
870
78
6
2
241,730
1
W
Ares
12,629
971
16
1
2
243,403
1
L
Mercury
11,082
852
33
3
3
292,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role