Player Matchup

Yemoja
Yemoja
Gold IV
Deacon Blues403
Yemoja
Gold IV
Level 157
God Stats
3W - 6L
1,588 SR
Queue Stats
138W - 146L
1,352 MMR
Solo
Pele
Pele
Silver III
TeumesianFox
Pele
Silver III
Level 108
God Stats
3W - 5L
1,152 SR
Queue Stats
172W - 167L
1,407 MMR
Party 1
Chiron
Chiron
Silver III
Xipe Chaac
Chiron
Silver III
Level 86
God Stats
2W - 0L
1,363 SR
Queue Stats
162W - 166L
1,361 MMR
Party 1
King Arthur
King Arthur
Gold IV
theninjagabo
King Arthur
Gold IV
Level 108
God Stats
5W - 6L
1,365 SR
Queue Stats
86W - 80L
1,383 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
x iCrYwHeNiPeE
Baron Samedi
Gold IV
Level 101
God Stats
7W - 2L
1,634 SR
Queue Stats
77W - 78L
1,355 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,421 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,622 SR
1,370 MMR
Medusa
Medusa
Silver IV
Anxmvly
Medusa
Silver IV
Level 102
God Stats
6W - 3L
1,746 SR
Queue Stats
11W - 21L
1,319 MMR
Party 2
Tyr
Tyr
Gold V
CezarWentz
Tyr
Gold V
Level 102
God Stats
10W - 19L
1,449 SR
Queue Stats
197W - 192L
1,358 MMR
Solo
Xing Tian
Xing Tian
Silver IV
GodOfLosers18000
Xing Tian
Silver IV
Level 110
God Stats
7W - 7L
1,602 SR
Queue Stats
44W - 48L
1,450 MMR
Party 2
Janus
Janus
Gold V
carlos030901
Janus
Gold V
Level 108
God Stats
6W - 17L
1,385 SR
Queue Stats
73W - 70L
1,389 MMR
Solo
Nemesis
Nemesis
Gold V
zorkus345
Nemesis
Gold V
Level 149
God Stats
4W - 3L
1,930 SR
Queue Stats
320W - 357L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 7
12,297
410
11,454
21,025
21,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
2 / 4 / 9
14,460
482
9,806
28,765
13,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Xipe Chaac
Chiron
20
6 / 4 / 3
16,392
546
20,561
20,616
9,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
theninjagabo
King Arthur
20
4 / 3 / 13
15,339
511
27,604
54,521
65,806
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
x iCrYwHeNiPeE
Baron Samedi
20
10 / 2 / 9
16,875
563
29,829
23,998
13,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuSobekKumbhakarnaGilgameshGuan Yu

VS

Bans
ScyllaAnhurBakasuraNu WaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anxmvly
Medusa
20
5 / 4 / 5
16,384
546
22,945
23,405
11,744
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 3
13,717
457
25,053
30,743
41,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
19
1 / 2 / 8
13,801
460
10,203
30,980
41,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 7 / 7
14,290
476
23,025
19,997
9,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
zorkus345
Nemesis
20
4 / 6 / 5
13,897
463
15,887
30,305
13,826
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
44
25
Kills
16
16
Deaths
25
41
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
Anxmvly
Medusa
5
4
5
1.88
L
3
6
3
0.75
W
3
3
7
2.17
L
Xing Tian
1
2
8
2.5
W
2
4
9
1.63
W
Chiron
Xipe Chaac
Chiron
6
4
3
1.88
L
3
7
7
0.93
W
King Arthur
theninjagabo
King Arthur
4
3
13
3.5
W
Baron Samedi
x iCrYwHeNiPeE
Baron Samedi
10
2
9
7.25
L
Nemesis
zorkus345
Nemesis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,254
Damage
97,113
148,925
Taken
135,430
124,372
Mitigated
117,896
73,252
Healing
39,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Anxmvly
Medusa
22,945
14,561
0
9,985
23,405
11,744
1,676
5,990
17,291
0
146,709
L
25,053
4,616
0
10,282
30,743
41,878
0
5,295
25,246
0
110,185
W
11,454
1,981
9,276
4,548
21,025
21,171
1,603
7,647
13,158
44,790
0
L
Xing Tian
10,203
621
0
2,080
30,980
41,366
54
12,376
18,115
39,570
0
W
9,806
2,314
0
10,712
28,765
13,977
1,473
5,328
23,269
0
103,930
W
Chiron
Xipe Chaac
Chiron
20,561
9,072
2,718
7,151
20,616
9,492
6,901
2,024
18,550
0
155,908
L
23,025
1,693
0
2,752
19,997
9,082
0
9,476
10,082
119,716
0
W
King Arthur
theninjagabo
King Arthur
27,604
4,138
0
21,732
54,521
65,806
346
10,707
43,388
0
100,261
W
Baron Samedi
x iCrYwHeNiPeE
Baron Samedi
29,829
2,031
3,983
13,132
23,998
13,926
2,629
10,604
13,060
124,337
0
L
Nemesis
zorkus345
Nemesis
15,887
7,041
0
14,510
30,305
13,826
991
7,734
22,304
0
104,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,363
Gold Earned
72,089
804
Minions Killed
782
0
Camps Cleared
0
2,707,670
Distance Traveled
2,720,951
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
16,384
546
243
8
0
534,910
4
L
Tyr
13,717
457
146
5
0
566,136
4
W
Yemoja
12,297
410
40
1
0
473,321
18
L
Xing Tian
13,801
460
37
1
0
574,842
6
W
Pele
14,460
482
165
6
0
607,142
0
W
Chiron
16,392
546
234
8
0
517,157
3
L
Janus
14,290
476
201
7
0
478,501
2
W
King Arthur
15,339
511
167
6
0
588,262
2
W
Baron Samedi
16,875
563
198
7
0
521,788
10
L
Nemesis
13,897
463
155
5
0
566,562
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role