Player Matchup

Zhong Kui
Zhong Kui
BUZ__07
Zhong Kui
Level 86
God Stats
1W - 3L
1,230 SR
Queue Stats
224W - 225L
1,531 Elo+
Solo
Neith
Neith
Kartoffel654
Neith
Level 129
God Stats
3W - 3L
1,583 SR
Queue Stats
257W - 232L
1,529 Elo+
Solo
Awilix
Awilix
LuckOfTheAsian
Awilix
Level 128
God Stats
1W - 0L
1,522 SR
Queue Stats
10W - 18L
1,466 Elo+
Party 1
Eset
Eset
Moist Fold
Eset
Level 159
God Stats
20W - 19L
1,590 SR
Queue Stats
621W - 615L
1,516 Elo+
Solo
Sylvanus
Sylvanus
RossXCIII
Sylvanus
Level 128
God Stats
3W - 1L
1,535 SR
Queue Stats
10W - 18L
1,466 Elo+
Party 1
Team Averages
Level 126
1,492 SR
1,501 Elo+

VS

Team Averages
Level 98
1,546 SR
1,523 Elo+
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Anox_M
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 66L
1,533 Elo+
Solo
Olorun
Olorun
SeakWrath
Olorun
Level 66
God Stats
0W - 1L
1,535 SR
Queue Stats
41W - 39L
1,514 Elo+
Solo
Chaac
Chaac
its_me_abdi
Chaac
Level 88
God Stats
31W - 30L
1,576 SR
Queue Stats
442W - 412L
1,559 Elo+
Party 2
Awilix
Awilix
rajita15
Awilix
Level 150
God Stats
12W - 12L
1,619 SR
Queue Stats
350W - 363L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BUZ__07
Zhong Kui
18
2 / 6 / 7
10,812
541
13,203
16,413
14,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 1 / 3
11,267
563
12,014
8,780
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 1 / 8
10,995
550
13,745
12,375
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 3 / 11
10,774
539
10,002
11,735
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
RossXCIII
Sylvanus
16
7 / 1 / 8
9,795
490
9,005
12,071
10,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 4 / 4
9,154
458
4,312
16,146
13,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Anox_M
Vulcan
14
2 / 8 / 1
9,201
460
9,820
12,642
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
SeakWrath
Olorun
15
0 / 5 / 1
9,121
456
4,547
13,945
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 3
10,340
517
9,238
19,226
17,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
rajita15
Awilix
16
4 / 4 / 3
10,254
513
8,903
14,896
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
23
Kills
12
12
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
4
0.75
L
Vulcan
Anox_M
Vulcan
2
8
1
0.31
W
Zhong Kui
BUZ__07
Zhong Kui
2
6
7
0.92
W
5
1
3
6.5
W
7
1
8
11
W
2
3
11
2.5
W
Sylvanus
RossXCIII
Sylvanus
7
1
8
11
L
Olorun
SeakWrath
Olorun
0
5
1
0.1
L
5
2
3
3.25
L
Awilix
rajita15
Awilix
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,969
Damage
36,820
61,374
Taken
76,855
38,402
Mitigated
45,240
25,077
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,312
1,995
1,328
3,604
16,146
13,887
0
6,104
9,828
0
19,048
L
Vulcan
Anox_M
Vulcan
9,820
2,675
0
860
12,642
4,206
200
5,121
7,407
54,193
0
W
Zhong Kui
BUZ__07
Zhong Kui
13,203
1,888
0
7,466
16,413
14,334
1,137
566
15,787
76,104
0
W
12,014
4,768
0
3,144
8,780
3,350
1,632
2,677
6,033
0
85,888
W
13,745
5,010
0
3,367
12,375
6,484
94
2,080
10,141
0
61,357
W
10,002
398
1,113
2,656
11,735
4,100
343
3,809
7,750
83,223
0
W
Sylvanus
RossXCIII
Sylvanus
9,005
2,259
2,955
4,376
12,071
10,134
1,149
4,669
7,296
24,429
3,532
L
Olorun
SeakWrath
Olorun
4,547
1,325
240
4,476
13,945
4,376
0
2,982
10,916
64,036
0
L
9,238
3,039
0
9,545
19,226
17,482
310
10,033
9,066
0
64,452
L
Awilix
rajita15
Awilix
8,903
3,274
0
3,994
14,896
5,289
0
6,922
7,842
0
71,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,643
Gold Earned
48,070
612
Minions Killed
512
0
Camps Cleared
0
1,791,849
Distance Traveled
1,767,945
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,154
458
26
1
0
338,851
6
L
Vulcan
9,201
460
108
5
0
337,446
1
W
Zhong Kui
10,812
541
144
7
0
332,503
2
W
Neith
11,267
563
158
8
0
340,449
1
W
Awilix
10,995
550
95
5
0
446,695
3
W
Eset
10,774
539
165
8
0
357,017
5
W
Sylvanus
9,795
490
50
3
0
315,185
8
L
Olorun
9,121
456
134
7
0
292,055
3
L
Chaac
10,340
517
125
6
0
391,225
1
L
Awilix
10,254
513
119
6
0
408,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role