Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Clinton2255
Ah Muzen Cab
Level 106
God Stats
4W - 4L
1,580 SR
Queue Stats
30W - 39L
1,551 Elo+
Party 1
Set
Set
SKLLShaDow
Set
Level 28
God Stats
18W - 17L
1,531 SR
Queue Stats
316W - 260L
1,646 Elo+
Solo
Sylvanus
Sylvanus
Torrential123
Sylvanus
Level 4
God Stats
2W - 0L
1,754 SR
Queue Stats
10W - 15L
1,537 Elo+
Party 1
Odin
Odin
kengBalthazar
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Solo
Agni
Agni
salvaje2491
Agni
Level 10
God Stats
40W - 44L
1,185 SR
Queue Stats
457W - 483L
1,527 Elo+
Solo
Team Averages
Level 35
1,510 SR
1,556 Elo+

VS

Team Averages
Level 10
1,471 SR
1,526 Elo+
Artemis
Artemis
AnIdiotttt
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,448 Elo+
Solo
Janus
Janus
HoloVtuberSimp
Janus
Level 25
God Stats
7W - 5L
1,565 SR
Queue Stats
63W - 51L
1,628 Elo+
Solo
Thor
Thor
Walnice
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,496 Elo+
Solo
Yemoja
Yemoja
alexbrenner20
Yemoja
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
84W - 63L
1,465 Elo+
Solo
Chaac
Chaac
laurdmax
Chaac
Level 10
God Stats
0W - 1L
1,289 SR
Queue Stats
10W - 12L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Clinton2255
Ah Muzen Cab
8
6 / 0 / 0
5,091
727
4,034
4,428
1,223
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
6 / 1 / 1
5,286
755
3,563
4,184
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Torrential123
Sylvanus
7
0 / 0 / 3
4,523
646
918
2,253
1,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 2
5,183
740
1,329
2,303
1,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 2
4,569
653
3,864
4,167
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnIdiotttt
Artemis
4
0 / 3 / 0
3,208
458
952
2,587
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 3 / 0
5,063
723
4,087
4,584
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Walnice
Thor
3
0 / 3 / 0
3,267
467
553
3,351
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 1 / 2
4,001
572
1,767
4,463
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
laurdmax
Chaac
6
0 / 5 / 0
3,897
557
1,460
6,277
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
4
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnIdiotttt
Artemis
0
3
0
0
W
Ah Muzen Cab
Clinton2255
Ah Muzen Cab
6
0
0
6
L
4
3
0
1.33
W
6
1
1
6.5
W
Sylvanus
Torrential123
Sylvanus
0
0
3
1.5
L
Thor
Walnice
Thor
0
3
0
0
L
0
1
2
1
W
1
0
2
2
L
Chaac
laurdmax
Chaac
0
5
0
0
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
8,819
17,335
Taken
21,262
6,199
Mitigated
8,356
7,040
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnIdiotttt
Artemis
952
429
0
46
2,587
700
0
71
2,516
0
5,594
W
Ah Muzen Cab
Clinton2255
Ah Muzen Cab
4,034
1,241
0
2,507
4,428
1,223
430
1,176
3,200
0
25,779
L
4,087
600
0
650
4,584
1,288
0
2,264
2,052
20,456
0
W
3,563
2,394
0
852
4,184
1,433
0
1,152
2,940
0
22,181
W
Sylvanus
Torrential123
Sylvanus
918
469
849
1,432
2,253
1,185
404
606
1,647
5,214
0
L
Thor
Walnice
Thor
553
150
0
380
3,351
665
0
0
3,291
0
6,564
L
1,767
325
294
478
4,463
2,360
0
1,957
2,466
7,692
0
W
1,329
550
0
540
2,303
1,084
0
0
2,213
0
15,463
L
Chaac
laurdmax
Chaac
1,460
747
0
1,076
6,277
3,343
175
182
6,005
0
16,636
W
3,864
192
0
860
4,167
1,274
0
2,630
1,331
15,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,652
Gold Earned
19,436
179
Minions Killed
123
0
Camps Cleared
0
647,134
Distance Traveled
567,720
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,208
458
14
2
0
76,522
0
W
Ah Muzen Cab
5,091
727
52
7
0
133,501
0
L
Janus
5,063
723
33
5
0
135,263
0
W
Set
5,286
755
45
6
0
142,292
0
W
Sylvanus
4,523
646
11
2
0
119,581
1
L
Thor
3,267
467
20
3
0
109,877
0
L
Yemoja
4,001
572
15
2
0
129,121
0
W
Odin
5,183
740
43
6
0
115,403
1
L
Chaac
3,897
557
41
6
0
116,937
3
W
Agni
4,569
653
28
4
0
136,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role