Player Matchup

Ra
Ra
Gold II
EnisDaBoss13
Ra
Gold II
Level 125
God Stats
14W - 6L
1,572 SR
Queue Stats
381W - 370L
1,633 MMR
Solo
Neith
Neith
Bronze IV
ItsNickHaynes
Neith
Bronze IV
Level 68
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 9L
1,275 MMR
Solo
Sylvanus
Sylvanus
Gold V
SOLOMONDERSEUS
Sylvanus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,474 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,832 SR
1,431 MMR
Izanami
Izanami
Gold V
Penxis
Izanami
Gold V
Level 125
God Stats
1W - 0L
1,773 SR
Queue Stats
53W - 49L
1,586 MMR
Solo
Ymir
Ymir
Silver III
PixYDarcy
Ymir
Silver III
Level 38
God Stats
11W - 7L
1,913 SR
Queue Stats
399W - 467L
1,224 MMR
Solo
Sol
Sol
Gold III
Vaussylum
Sol
Gold III
Level 139
God Stats
7W - 4L
1,810 SR
Queue Stats
52W - 62L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,439
746
7,700
12,549
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 3
7,709
551
3,944
6,409
2,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
13
4 / 3 / 5
10,038
717
6,605
16,833
12,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
GilgameshThothTiamatUllrFenrir

VS

Bans
HadesAresAthenaCerberusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Penxis
Izanami
13
2 / 6 / 8
9,575
684
7,349
9,582
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
1 / 2 / 7
8,782
627
2,884
7,286
5,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 2 / 3
11,236
803
20,631
13,309
4,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
12
12
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
L
0
4
3
0.38
W
Izanami
Penxis
Izanami
2
6
8
1
W
Ymir
1
2
7
2.25
L
Sylvanus
4
3
5
2.17
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
30,864
35,791
Taken
30,177
19,384
Mitigated
13,603
12,371
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,700
1,180
689
2,406
12,549
4,619
750
9,499
3,050
62,163
0
L
3,944
1,541
681
1,259
6,409
2,013
0
4,083
2,326
0
10,113
W
Izanami
Penxis
Izanami
7,349
4,453
0
624
9,582
3,809
1,661
4,769
4,813
0
51,092
W
Ymir
2,884
352
232
858
7,286
5,126
0
2,119
5,167
7,881
0
L
Sylvanus
6,605
1,823
2,743
4,593
16,833
12,752
520
9,957
6,876
18,108
0
W
20,631
7,167
0
8,255
13,309
4,668
2,434
7,441
5,868
67,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
29,593
138
Minions Killed
173
0
Camps Cleared
0
586,533
Distance Traveled
627,474
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,439
746
80
6
0
234,547
1
L
Neith
7,709
551
25
2
0
139,470
0
W
Izanami
9,575
684
87
6
0
204,912
1
W
Ymir
8,782
627
9
1
0
197,847
1
L
Sylvanus
10,038
717
33
2
0
212,516
3
W
Sol
11,236
803
77
6
0
224,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role