Player Matchup

Poseidon
Poseidon
DJ SCOOBY75
Poseidon
Level 25
God Stats
8W - 17L
1,252 SR
Queue Stats
117W - 158L
1,245 Elo+
Party 1
Medusa
Medusa
FIshboy107
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,248 Elo+
Solo
Camazotz
Camazotz
Jacketman666
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Zombified4ever
Ares
Level 5
God Stats
1W - 2L
1,257 SR
Queue Stats
9W - 9L
1,274 Elo+
Party 1
Chaac
Chaac
tllox
Chaac
Level 22
God Stats
7W - 10L
1,626 SR
Queue Stats
148W - 179L
1,398 Elo+
Solo
Team Averages
Level 14
1,427 SR
1,333 Elo+

VS

Team Averages
Level 9
1,458 SR
1,408 Elo+
Skadi
Skadi
CDFZuka
Skadi
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
10W - 10L
1,447 Elo+
Solo
Khepri
Khepri
Clademus
Khepri
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
GeniusUru
Da Ji
Level 21
God Stats
5W - 4L
1,517 SR
Queue Stats
48W - 52L
1,359 Elo+
Solo
Anubis
Anubis
Umfoofooh
Anubis
Level 6
God Stats
1W - 2L
1,272 SR
Queue Stats
13W - 16L
1,235 Elo+
Solo
Thor
Thor
zammy150
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DJ SCOOBY75
Poseidon
14
10 / 10 / 4
9,969
433
8,304
13,647
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
FIshboy107
Medusa
5
1 / 6 / 0
6,873
299
1,382
5,237
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Jacketman666
Camazotz
14
5 / 13 / 3
9,322
405
5,945
20,080
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 9 / 14
10,706
465
11,233
25,711
26,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
tllox
Chaac
17
10 / 6 / 9
11,762
511
21,201
24,578
27,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CDFZuka
Skadi
16
3 / 9 / 17
11,413
496
16,570
16,635
8,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Clademus
Khepri
15
1 / 1 / 24
11,452
498
6,187
12,188
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
GeniusUru
Da Ji
20
20 / 1 / 4
14,071
612
17,220
14,166
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Umfoofooh
Anubis
18
14 / 6 / 9
13,096
569
27,155
15,701
7,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
7
0 / 22 / 2
7,461
324
3,525
19,724
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
94
32
Kills
38
44
Deaths
39
30
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Skadi
CDFZuka
Skadi
3
9
17
1.28
W
Khepri
Clademus
Khepri
1
1
24
13
L
Poseidon
DJ SCOOBY75
Poseidon
10
10
4
1.2
L
Medusa
FIshboy107
Medusa
1
6
0
0.17
W
Da Ji
GeniusUru
Da Ji
20
1
4
22
L
Camazotz
Jacketman666
Camazotz
5
13
3
0.5
W
Anubis
Umfoofooh
Anubis
14
6
9
3.08
L
6
9
14
1.44
L
Chaac
tllox
Chaac
10
6
9
2.42
W
Thor
0
22
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,065
Damage
70,657
89,253
Taken
78,414
65,154
Mitigated
40,274
14,861
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CDFZuka
Skadi
16,570
12,716
0
1,976
16,635
8,221
5,614
4,363
11,692
0
65,236
W
Khepri
Clademus
Khepri
6,187
1,275
0
1,020
12,188
11,849
1,154
5,327
6,484
23,137
0
L
Poseidon
DJ SCOOBY75
Poseidon
8,304
1,668
0
1,142
13,647
4,058
58
3,813
9,834
27,856
0
L
Medusa
FIshboy107
Medusa
1,382
911
0
0
5,237
1,093
0
1,069
4,168
0
11,284
W
Da Ji
GeniusUru
Da Ji
17,220
5,830
0
3,917
14,166
6,902
3,115
1,806
12,108
0
79,396
L
Camazotz
Jacketman666
Camazotz
5,945
1,590
0
2,505
20,080
6,689
398
8,483
11,597
0
20,657
W
Anubis
Umfoofooh
Anubis
27,155
807
0
6,047
15,701
7,820
930
4,423
10,855
72,839
0
L
11,233
1,071
1,689
3,306
25,711
26,269
268
12,220
13,491
30,464
0
L
Chaac
tllox
Chaac
21,201
4,933
0
6,219
24,578
27,045
841
7,757
16,821
2,191
45,045
W
Thor
3,525
1,980
0
0
19,724
5,482
523
3,600
15,738
0
6,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
57,493
193
Minions Killed
402
0
Camps Cleared
0
1,628,294
Distance Traveled
2,048,063
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,413
496
90
4
0
371,071
2
W
Khepri
11,452
498
31
1
0
448,467
0
L
Poseidon
9,969
433
40
2
0
376,809
0
L
Medusa
6,873
299
21
1
0
138,251
0
W
Da Ji
14,071
612
151
7
0
448,983
1
L
Camazotz
9,322
405
27
1
0
371,406
6
W
Anubis
13,096
569
127
6
0
329,266
1
L
Ares
10,706
465
41
2
0
347,934
0
L
Chaac
11,762
511
64
3
0
393,894
1
W
Thor
7,461
324
3
0
0
450,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role