Player Matchup

Ymir
Ymir
Just_0074EverMTM
Ymir
Level 8
God Stats
2W - 5L
1,192 SR
Queue Stats
32W - 31L
1,461 Elo+
Solo
Skadi
Skadi
Kotbollen
Skadi
Level 28
God Stats
41W - 27L
1,575 SR
Queue Stats
433W - 395L
1,503 Elo+
Solo
Thor
Thor
MR_Poepoe_69
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,628 Elo+
Solo
Camazotz
Camazotz
Saantaclauz
Camazotz
Level 28
God Stats
10W - 6L
1,708 SR
Queue Stats
89W - 79L
1,560 Elo+
Solo
Scylla
Scylla
Wizetown621
Scylla
Level 29
God Stats
15W - 20L
1,618 SR
Queue Stats
56W - 72L
1,427 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,516 Elo+

VS

Team Averages
Level 30
1,593 SR
1,511 Elo+
Tiamat
Tiamat
Setsunae_kiryu
Tiamat
Level 5
God Stats
3W - 0L
1,741 SR
Queue Stats
83W - 80L
1,684 Elo+
Solo
Hel
Hel
StanchPlayer848
Hel
Level 106
God Stats
4W - 5L
1,477 SR
Queue Stats
357W - 334L
1,505 Elo+
Party 1
Neith
Neith
TrippingBanana
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,576 Elo+
Solo
Cthulhu
Cthulhu
darkspas37
Cthulhu
Level 27
God Stats
7W - 3L
1,745 SR
Queue Stats
164W - 183L
1,415 Elo+
Solo
Nemesis
Nemesis
franciscojose634
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,766
477
1,805
8,939
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Kotbollen
Skadi
9
2 / 1 / 1
5,462
546
3,495
4,894
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 5 / 0
4,209
421
1,489
6,270
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Saantaclauz
Camazotz
6
0 / 4 / 0
4,231
423
1,499
6,201
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
9
0 / 3 / 0
4,961
496
1,359
4,495
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,109
611
2,765
4,255
1,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 3
6,773
677
2,204
3,718
2,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 1 / 2
6,273
627
5,035
3,941
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
darkspas37
Cthulhu
8
0 / 2 / 4
4,803
480
3,130
4,636
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
8 / 0 / 4
6,656
666
6,704
5,503
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
17
17
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Skadi
Kotbollen
Skadi
2
1
1
2.5
L
1
5
0
0.2
L
Camazotz
Saantaclauz
Camazotz
0
4
0
0
W
2
0
2
3
W
2
0
3
3.5
W
5
1
2
6
L
Scylla
0
3
0
0
W
Cthulhu
darkspas37
Cthulhu
0
2
4
1
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,647
Damage
19,838
30,799
Taken
22,053
11,344
Mitigated
9,815
8,120
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,805
352
0
1,284
8,939
5,672
0
1,477
7,202
12,458
0
L
Skadi
Kotbollen
Skadi
3,495
1,491
123
2,743
4,894
1,360
0
2,203
2,541
0
30,371
L
1,489
723
0
1,351
6,270
1,538
0
1,109
5,161
0
8,654
L
Camazotz
Saantaclauz
Camazotz
1,499
340
0
1,714
6,201
1,419
0
909
5,292
0
11,568
W
2,765
88
0
1,977
4,255
1,798
308
465
3,790
32,360
0
W
2,204
271
304
2,545
3,718
2,701
172
404
3,314
36,022
0
W
5,035
1,207
0
1,716
3,941
1,068
563
522
3,419
0
33,411
L
Scylla
1,359
37
0
905
4,495
1,355
0
1,991
2,504
25,521
0
W
Cthulhu
darkspas37
Cthulhu
3,130
57
0
713
4,636
2,400
0
946
3,690
13,886
0
W
6,704
3,395
0
623
5,503
1,848
0
827
4,676
0
32,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
30,614
195
Minions Killed
311
0
Camps Cleared
0
836,260
Distance Traveled
978,682
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,766
477
20
2
0
178,316
1
L
Skadi
5,462
546
65
7
0
148,769
2
L
Thor
4,209
421
23
2
0
182,751
1
L
Camazotz
4,231
423
31
3
0
161,813
1
W
Tiamat
6,109
611
74
7
0
182,119
0
W
Hel
6,773
677
84
8
0
189,664
2
W
Neith
6,273
627
74
7
0
178,507
3
L
Scylla
4,961
496
56
6
0
164,611
3
W
Cthulhu
4,803
480
15
2
0
204,342
3
W
Nemesis
6,656
666
64
6
0
224,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role