Player Matchup

Fenrir
Fenrir
RetroSider
Fenrir
Level 20
God Stats
15W - 19L
1,389 SR
Queue Stats
98W - 108L
1,436 Elo+
Solo
Sobek
Sobek
VMS-Ch4p1
Sobek
Level 28
God Stats
10W - 2L
1,845 SR
Queue Stats
16W - 5L
1,682 Elo+
Party 2
Neith
Neith
azulien72
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,597 Elo+
Solo
Bellona
Bellona
mo1stfigo
Bellona
Level 27
God Stats
35W - 19L
1,628 SR
Queue Stats
523W - 529L
1,412 Elo+
Solo
Ra
Ra
xImDrezzy
Ra
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 15L
1,576 Elo+
Party 2
Team Averages
Level 19
1,572 SR
1,541 Elo+

VS

Team Averages
Level 18
1,545 SR
1,542 Elo+
Chiron
Chiron
BAOTAO
Chiron
Level 29
God Stats
0W - 1L
1,396 SR
Queue Stats
15W - 14L
1,507 Elo+
Solo
Yemoja
Yemoja
Daymundus
Yemoja
Level 25
God Stats
3W - 1L
1,750 SR
Queue Stats
36W - 35L
1,482 Elo+
Solo
Ares
Ares
NemesisXeneon
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Persephone
Persephone
destruc80
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Bakasura
Bakasura
월하익송
Bakasura
Level 28
God Stats
2W - 2L
1,578 SR
Queue Stats
115W - 103L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RetroSider
Fenrir
12
2 / 1 / 6
7,536
471
5,398
6,537
4,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
VMS-Ch4p1
Sobek
9
0 / 6 / 1
6,341
396
2,299
12,669
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
azulien72
Neith
12
3 / 4 / 5
7,598
475
8,508
9,052
2,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
mo1stfigo
Bellona
17
12 / 3 / 2
10,608
663
10,557
11,832
7,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 3 / 6
10,065
629
13,068
10,241
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BAOTAO
Chiron
13
5 / 3 / 4
7,964
498
9,326
10,485
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Daymundus
Yemoja
11
2 / 2 / 7
7,648
478
5,709
9,018
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 6 / 1
6,861
429
2,738
9,895
5,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
destruc80
Persephone
11
0 / 7 / 1
6,672
417
3,417
8,694
2,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
월하익송
Bakasura
14
8 / 6 / 3
9,434
590
10,266
15,627
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
25
Kills
17
17
Deaths
24
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
BAOTAO
Chiron
5
3
4
2.33
L
Yemoja
Daymundus
Yemoja
2
2
7
2.75
L
2
6
1
0.42
W
Fenrir
RetroSider
Fenrir
2
1
6
5
W
Sobek
VMS-Ch4p1
Sobek
0
6
1
0.08
W
Neith
azulien72
Neith
3
4
5
1.38
L
Persephone
destruc80
Persephone
0
7
1
0.07
W
Bellona
mo1stfigo
Bellona
12
3
2
4.33
W
8
3
6
3.67
L
Bakasura
월하익송
Bakasura
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
31,456
50,331
Taken
53,719
26,494
Mitigated
21,419
11,477
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BAOTAO
Chiron
9,326
3,948
582
4,409
10,485
3,446
384
3,976
6,367
0
38,833
L
Yemoja
Daymundus
Yemoja
5,709
1,319
986
2,838
9,018
4,259
0
1,924
7,038
23,904
0
L
2,738
128
0
390
9,895
5,512
154
2,736
7,081
14,267
0
W
Fenrir
RetroSider
Fenrir
5,398
1,215
0
0
6,537
4,514
0
902
5,227
0
32,667
W
Sobek
VMS-Ch4p1
Sobek
2,299
216
0
1,858
12,669
6,873
0
3,376
8,969
11,295
0
W
Neith
azulien72
Neith
8,508
5,339
0
2,708
9,052
2,857
0
3,244
5,591
0
35,921
L
Persephone
destruc80
Persephone
3,417
298
0
592
8,694
2,489
916
2,808
5,771
30,949
0
W
Bellona
mo1stfigo
Bellona
10,557
3,614
0
1,715
11,832
7,737
3,265
1,824
9,574
0
64,337
W
13,068
1,156
576
4,620
10,241
4,513
0
2,518
7,419
74,644
0
L
Bakasura
월하익송
Bakasura
10,266
6,254
0
2,937
15,627
5,713
0
3,279
12,091
0
39,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
38,579
375
Minions Killed
285
0
Camps Cleared
0
1,546,485
Distance Traveled
1,405,074
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,964
498
75
5
0
290,325
2
L
Yemoja
7,648
478
33
2
0
262,443
4
L
Ares
6,861
429
30
2
0
281,182
0
W
Fenrir
7,536
471
60
4
0
318,932
3
W
Sobek
6,341
396
13
1
0
310,923
0
W
Neith
7,598
475
55
3
0
289,258
2
L
Persephone
6,672
417
62
4
0
261,799
0
W
Bellona
10,608
663
128
8
0
300,644
0
W
Ra
10,065
629
119
7
0
326,728
5
L
Bakasura
9,434
590
85
5
0
309,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role