Player Matchup

Jormungandr
Jormungandr
HORT_ACE60
Jormungandr
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 3L
1,038 Elo+
Party 2
Set
Set
HORT_CLAPZ61
Set
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,142 Elo+
Party 2
Skadi
Skadi
Killed4Da5
Skadi
Level 23
God Stats
2W - 2L
1,379 SR
Queue Stats
19W - 32L
1,279 Elo+
Solo
Ra
Ra
Sero04__
Ra
Level 5
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 2
Nemesis
Nemesis
circuit_salty
Nemesis
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 9L
1,039 Elo+
Solo
Team Averages
Level 8
1,299 SR
1,121 Elo+

VS

Team Averages
Level 22
1,496 SR
1,379 Elo+
Sylvanus
Sylvanus
BIGHouston2288
Sylvanus
Level 28
God Stats
10W - 6L
1,559 SR
Queue Stats
83W - 84L
1,360 Elo+
Solo
Hades
Hades
Faracas13
Hades
Level 29
God Stats
27W - 29L
1,462 SR
Queue Stats
70W - 81L
1,372 Elo+
Solo
Chaac
Chaac
chicot_miale
Chaac
Level 24
God Stats
3W - 3L
1,683 SR
Queue Stats
50W - 58L
1,328 Elo+
Party 1
Ao Kuang
Ao Kuang
suck_my_duck524
Ao Kuang
Level 25
God Stats
3W - 3L
1,274 SR
Queue Stats
58W - 61L
1,335 Elo+
Party 1
Bellona
Bellona
titinagu
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HORT_ACE60
Jormungandr
15
3 / 14 / 0
10,760
359
16,566
34,199
26,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 14 / 2
10,061
335
3,852
23,536
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
16
1 / 16 / 3
11,118
371
19,279
28,005
10,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 18 / 2
9,604
320
3,714
22,140
7,909
Nemesis
15
3 / 20 / 2
10,972
366
7,944
28,175
11,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
13 / 2 / 23
15,244
508
22,318
19,985
11,006
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Faracas13
Hades
20
31 / 1 / 13
17,090
570
35,863
21,165
14,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 3 / 16
13,880
463
21,003
18,499
12,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
20
22 / 1 / 13
15,970
532
29,746
27,995
16,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
titinagu
Bellona
8
1 / 4 / 4
9,639
321
1,633
5,030
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
148
8
Kills
79
82
Deaths
11
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
13
2
23
12.25
W
Hades
Faracas13
Hades
31
1
13
37.5
L
Jormungandr
HORT_ACE60
Jormungandr
3
14
0
0.21
L
1
14
2
0.14
L
Skadi
1
16
3
0.16
L
0
18
2
0.06
W
12
3
16
6.67
L
Nemesis
3
20
2
0.2
W
Ao Kuang
22
1
13
28.5
W
Bellona
titinagu
Bellona
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,355
Damage
110,563
136,055
Taken
92,674
64,242
Mitigated
57,657
12,525
Healing
54,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
22,318
7,494
4,502
8,049
19,985
11,006
2,423
4,058
15,597
99,943
0
W
Hades
Faracas13
Hades
35,863
2,679
1,082
17,126
21,165
14,581
5,466
6,067
14,614
111,542
0
L
Jormungandr
HORT_ACE60
Jormungandr
16,566
5,091
0
1,938
34,199
26,504
977
22,902
11,050
54,542
0
L
3,852
2,276
0
1,957
23,536
8,097
856
13,023
10,395
0
30,195
L
Skadi
19,279
10,987
573
3,080
28,005
10,723
64
16,516
11,423
0
56,833
L
3,714
455
860
2,578
22,140
7,909
348
13,618
8,168
40,778
0
W
21,003
3,399
0
4,873
18,499
12,839
341
3,692
14,555
0
68,482
L
Nemesis
7,944
3,494
0
1,539
28,175
11,009
436
20,755
7,092
0
35,302
W
Ao Kuang
29,746
9,645
0
18,862
27,995
16,584
3,679
4,669
23,206
87,444
0
W
Bellona
titinagu
Bellona
1,633
838
0
242
5,030
2,647
0
578
4,422
0
10,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,515
Gold Earned
71,823
350
Minions Killed
530
0
Camps Cleared
0
2,158,497
Distance Traveled
2,154,346
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,244
508
157
5
0
488,213
2
W
Hades
17,090
570
147
5
0
523,452
6
L
Jormungandr
10,760
359
70
2
0
448,420
1
L
Set
10,061
335
63
2
0
434,438
3
L
Skadi
11,118
371
88
3
0
406,534
2
L
Ra
9,604
320
72
2
0
394,051
2
W
Chaac
13,880
463
104
3
0
383,406
1
L
Nemesis
10,972
366
57
2
0
475,054
0
W
Ao Kuang
15,970
532
100
3
0
592,309
0
W
Bellona
9,639
321
22
1
0
166,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role