Player Matchup

Jormungandr
Jormungandr
PITOHUI-33
Jormungandr
Level 28
God Stats
5W - 7L
1,394 SR
Queue Stats
5W - 9L
1,774 Elo+
Party 1
Fenrir
Fenrir
TatsQc_TTV
Fenrir
Level 9
God Stats
2W - 3L
1,332 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Xxj3je_26xX
Cthulhu
Level 4
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 14
1,472 SR
1,591 Elo+

VS

Team Averages
Level 70
1,383 SR
1,480 Elo+
Chaac
Chaac
Bajanx_Dictator2
Chaac
Level 89
God Stats
5W - 3L
1,338 SR
Queue Stats
114W - 103L
1,551 Elo+
Party 2
Skadi
Skadi
Raiden-raptor
Skadi
Level 12
God Stats
1W - 1L
1,219 SR
Queue Stats
1W - 2L
1,347 Elo+
Solo
Sol
Sol
talld147
Sol
Level 109
God Stats
6W - 5L
1,593 SR
Queue Stats
231W - 209L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PITOHUI-33
Jormungandr
14
2 / 6 / 5
9,955
622
13,026
20,598
21,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
TatsQc_TTV
Fenrir
14
6 / 6 / 1
10,849
678
7,190
15,952
7,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
Xxj3je_26xX
Cthulhu
12
1 / 6 / 5
8,910
557
5,122
14,669
11,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 14
10,951
684
14,276
20,104
14,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 8 / 13
10,410
651
5,343
11,328
3,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
14 / 1 / 3
12,694
793
23,854
12,631
4,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
18
18
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Jormungandr
PITOHUI-33
Jormungandr
2
6
5
0.75
W
2
8
13
1.06
L
Fenrir
TatsQc_TTV
Fenrir
6
6
1
1.08
L
Cthulhu
Xxj3je_26xX
Cthulhu
1
6
5
0.58
W
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
43,473
51,219
Taken
44,063
41,105
Mitigated
22,264
6,608
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,276
2,058
243
9,486
20,104
14,123
0
7,777
11,472
0
45,939
L
Jormungandr
PITOHUI-33
Jormungandr
13,026
3,228
149
2,949
20,598
21,218
0
9,133
11,465
55,817
0
W
5,343
2,540
0
788
11,328
3,790
808
3,749
7,099
0
22,721
L
Fenrir
TatsQc_TTV
Fenrir
7,190
718
681
2,156
15,952
7,909
0
4,901
11,051
0
29,460
L
Cthulhu
Xxj3je_26xX
Cthulhu
5,122
11
0
673
14,669
11,978
0
9,900
4,769
15,795
0
W
23,854
9,248
0
8,594
12,631
4,351
2,149
4,731
7,240
82,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
34,055
128
Minions Killed
186
0
Camps Cleared
0
713,535
Distance Traveled
809,589
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,951
684
69
4
0
314,188
2
L
Jormungandr
9,955
622
73
5
0
241,106
2
W
Skadi
10,410
651
26
2
0
240,991
0
L
Fenrir
10,849
678
38
2
0
279,134
1
L
Cthulhu
8,910
557
17
1
0
193,295
0
W
Sol
12,694
793
91
6
0
254,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role