Player Matchup

Susano
Susano
GamerBoy4Ever11
Susano
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,572 Elo+
Party 3
Izanami
Izanami
NitoTheRavelord
Izanami
Level 109
God Stats
54W - 36L
1,548 SR
Queue Stats
116W - 102L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
OsamaBinBalllin
Guan Yu
Level 123
God Stats
19W - 10L
1,635 SR
Queue Stats
120W - 113L
1,495 Elo+
Party 2
Cerberus
Cerberus
hanayama_Brusome
Cerberus
Level 99
God Stats
0W - 2L
1,296 SR
Queue Stats
62W - 71L
1,508 Elo+
Party 3
Chronos
Chronos
impulseNeaxus
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,499 Elo+
Party 3
Team Averages
Level 104
1,496 SR
1,515 Elo+

VS

Team Averages
Level 127
1,527 SR
1,502 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Jareeed
Cabrakan
Level 104
God Stats
20W - 11L
1,637 SR
Queue Stats
443W - 416L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,896
490
3,309
6,214
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 1
4,786
479
3,485
4,777
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 0
4,606
461
406
5,946
2,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
2 / 5 / 2
5,242
524
4,388
8,314
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
10
0 / 2 / 0
5,453
545
448
3,724
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 4
6,414
641
5,629
5,278
1,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
 
Ymir
11
0 / 0 / 2
6,213
621
2,061
3,170
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
 
Zeus
11
3 / 0 / 1
6,211
621
1,535
1,813
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
10
4 / 0 / 2
5,839
584
4,264
5,602
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
Jareeed
Cabrakan
9
3 / 3 / 4
5,434
543
3,888
8,050
3,225
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
13
13
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
W
Ymir
 
Ymir
0
0
2
1
W
Zeus
 
Zeus
3
0
1
3.5
W
Sun Wukong
 
Sun Wukong
4
0
2
5
L
0
1
2
1
W
Cabrakan
Jareeed
Cabrakan
3
3
4
1.67
L
2
3
1
0.83
L
0
2
0
0
L
2
5
2
0.6
L
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,036
Damage
17,377
28,975
Taken
23,913
10,348
Mitigated
8,530
7,844
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,629
2,280
0
2,215
5,278
1,274
414
2,227
3,051
0
37,185
W
Ymir
 
Ymir
2,061
186
0
1,250
3,170
1,345
402
0
3,170
33,714
0
W
Zeus
 
Zeus
1,535
131
0
1,121
1,813
495
0
254
1,559
29,204
0
W
Sun Wukong
 
Sun Wukong
4,264
1,211
0
2,363
5,602
2,191
0
243
5,359
0
26,270
L
3,309
987
0
1,555
6,214
1,925
0
1,652
4,522
0
28,862
W
Cabrakan
Jareeed
Cabrakan
3,888
539
640
2,330
8,050
3,225
0
2,112
5,938
15,208
0
L
3,485
2,145
0
854
4,777
1,589
0
893
3,884
0
22,343
L
406
0
0
2,171
5,946
2,373
0
2,061
3,885
0
16,798
L
4,388
413
87
2,677
8,314
3,436
0
1,854
6,460
16,877
0
L
Chronos
448
70
0
500
3,724
1,025
222
862
2,740
28,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
30,111
255
Minions Killed
325
0
Camps Cleared
0
921,244
Distance Traveled
895,910
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,414
641
79
8
0
146,105
1
W
Ymir
6,213
621
89
9
0
182,452
5
W
Zeus
6,211
621
86
9
0
182,430
2
W
Sun Wukong
5,839
584
51
5
0
206,645
4
L
Susano
4,896
490
51
5
0
219,165
2
W
Cabrakan
5,434
543
20
2
0
178,278
3
L
Izanami
4,786
479
58
6
0
163,378
3
L
Guan Yu
4,606
461
44
4
0
192,284
2
L
Cerberus
5,242
524
37
4
0
177,703
3
L
Chronos
5,453
545
65
7
0
168,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role