Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Baby__Jack
Guan Yu
Level 99
God Stats
34W - 26L
1,652 SR
Queue Stats
155W - 130L
1,532 Elo+
Solo
Chaac
Chaac
Da_Real_302
Chaac
Level 128
God Stats
59W - 33L
1,679 SR
Queue Stats
305W - 280L
1,543 Elo+
Party 2
Baba Yaga
Baba Yaga
bowse452
Baba Yaga
Level 119
God Stats
1W - 0L
1,426 SR
Queue Stats
7W - 3L
1,376 Elo+
Solo
Ymir
Ymir
juegoboss_22
Ymir
Level 109
God Stats
5W - 9L
1,408 SR
Queue Stats
7W - 15L
1,288 Elo+
Party 2
Team Averages
Level 121
1,533 SR
1,448 Elo+

VS

Team Averages
Level 111
1,594 SR
1,545 Elo+
Ra
Ra
Alystayr
Ra
Level 86
God Stats
11W - 12L
1,482 SR
Queue Stats
135W - 126L
1,527 Elo+
Party 1
Anhur
Anhur
GryphonBane
Anhur
Level 109
God Stats
10W - 7L
1,725 SR
Queue Stats
565W - 520L
1,564 Elo+
Party 1
Achilles
Achilles
Rashndaar
Achilles
Level 125
God Stats
6W - 4L
1,607 SR
Queue Stats
180W - 164L
1,558 Elo+
Party 3
Nike
Nike
Shokuchaotic
Nike
Level 105
God Stats
5W - 11L
1,568 SR
Queue Stats
152W - 158L
1,521 Elo+
Solo
Loki
Loki
TheRebelslayer
Loki
Level 128
God Stats
9W - 5L
1,586 SR
Queue Stats
109W - 89L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 2 / 6
9,544
561
7,741
12,578
4,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Baby__Jack
Guan Yu
15
2 / 2 / 2
9,083
534
10,592
16,887
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 1
9,398
553
12,155
14,106
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
bowse452
Baba Yaga
16
6 / 3 / 1
9,485
558
7,327
9,571
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 4
7,942
467
1,971
10,041
6,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,491
499
8,717
9,518
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 3
9,064
533
5,145
10,075
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rashndaar
Achilles
15
2 / 5 / 1
8,725
513
11,506
17,172
10,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 3 / 2
8,446
497
5,113
12,008
5,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 7 / 1
9,244
544
5,440
11,591
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
21
Kills
10
10
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
6
5
L
1
3
0
0.33
W
Guan Yu
Baby__Jack
Guan Yu
2
2
2
1.5
W
4
1
1
4.5
L
2
3
3
1.17
L
Achilles
Rashndaar
Achilles
2
5
1
0.5
L
1
3
2
0.67
L
4
7
1
0.64
W
Baba Yaga
bowse452
Baba Yaga
6
3
1
2.17
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
35,921
63,183
Taken
60,364
41,034
Mitigated
27,111
27,002
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,741
4,096
0
6,216
12,578
4,729
1,375
2,132
10,446
0
49,997
L
8,717
108
389
2,999
9,518
3,982
825
5,082
4,218
61,581
0
W
Guan Yu
Baby__Jack
Guan Yu
10,592
3,192
144
7,904
16,887
17,969
195
0
16,887
0
53,114
W
12,155
1,214
0
7,814
14,106
7,103
370
0
14,106
56
76,415
L
5,145
2,908
0
3,124
10,075
3,684
0
853
9,222
0
54,787
L
Achilles
Rashndaar
Achilles
11,506
4,778
0
6,121
17,172
10,325
76
591
15,545
0
51,032
L
5,113
1,880
0
2,473
12,008
5,042
0
557
11,451
0
30,861
L
5,440
675
0
1,830
11,591
4,078
1,098
1,897
9,554
0
43,845
W
Baba Yaga
bowse452
Baba Yaga
7,327
595
0
2,649
9,571
4,303
1,322
4,463
5,108
53,468
0
W
1,971
204
671
1,604
10,041
6,930
641
2,122
7,919
34,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
43,970
519
Minions Killed
430
0
Camps Cleared
0
1,633,798
Distance Traveled
1,468,761
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,544
561
96
6
0
367,804
4
L
Ra
8,491
499
111
7
0
304,970
2
W
Guan Yu
9,083
534
103
6
0
329,609
0
W
Chaac
9,398
553
124
7
0
313,022
4
L
Anhur
9,064
533
108
6
0
289,928
4
L
Achilles
8,725
513
87
5
0
301,058
2
L
Nike
8,446
497
41
2
0
251,000
2
L
Loki
9,244
544
83
5
0
321,805
3
W
Baba Yaga
9,485
558
113
7
0
294,039
2
W
Ymir
7,942
467
83
5
0
329,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role