Player Matchup

King Arthur
King Arthur
MonkeyDSerbest
King Arthur
Level 35
God Stats
3W - 5L
1,427 SR
Queue Stats
321W - 377L
1,323 Elo+
Party 1
Neith
Neith
Shadow_xXBaba
Neith
Level 29
God Stats
34W - 25L
1,532 SR
Queue Stats
205W - 240L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
Trico0o1928
Cthulhu
Level 10
God Stats
2W - 2L
1,557 SR
Queue Stats
10W - 8L
1,413 Elo+
Solo
Nox
Nox
xBan_x_x
Nox
Level 26
God Stats
4W - 5L
1,421 SR
Queue Stats
162W - 212L
1,333 Elo+
Party 1
Ravana
Ravana
xMeliodas_x_x
Ravana
Level 26
God Stats
5W - 5L
1,489 SR
Queue Stats
182W - 228L
1,307 Elo+
Party 1
Team Averages
Level 25
1,485 SR
1,352 Elo+

VS

Team Averages
Level 28
1,570 SR
1,490 Elo+
Thor
Thor
DJ-JamesYT
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,507 Elo+
Party 2
Ymir
Ymir
Hgrubiales41
Ymir
Level 4
God Stats
4W - 2L
1,862 SR
Queue Stats
6W - 2L
1,731 Elo+
Party 2
Gilgamesh
Gilgamesh
Stormzy P8438
Gilgamesh
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 47L
1,564 Elo+
Solo
Persephone
Persephone
albertosergiomar
Persephone
Level 66
God Stats
6W - 6L
1,493 SR
Queue Stats
24W - 29L
1,356 Elo+
Party 2
Izanami
Izanami
bondemon
Izanami
Level 17
God Stats
6W - 4L
1,495 SR
Queue Stats
24W - 25L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MonkeyDSerbest
King Arthur
17
5 / 13 / 11
12,364
412
16,663
44,852
51,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 7 / 6
14,804
493
35,110
31,055
14,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Trico0o1928
Cthulhu
17
6 / 11 / 14
13,469
449
21,763
41,187
49,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 12 / 10
11,519
384
14,559
25,488
11,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 14 / 5
11,594
386
10,240
27,409
12,278
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 20
13,995
467
13,229
24,609
11,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 7 / 14
12,974
432
10,726
30,062
36,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Stormzy P8438
Gilgamesh
20
13 / 4 / 16
16,229
541
27,781
28,034
18,548
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
albertosergiomar
Persephone
20
22 / 5 / 16
17,779
593
50,788
23,609
11,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Izanami
bondemon
Izanami
20
15 / 6 / 13
17,075
569
46,857
30,291
15,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
136
29
Kills
57
57
Deaths
29
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
7
20
2
W
3
7
14
1.43
L
King Arthur
MonkeyDSerbest
King Arthur
5
13
11
0.81
L
14
7
6
2.43
W
Gilgamesh
Stormzy P8438
Gilgamesh
13
4
16
5.25
L
Cthulhu
Trico0o1928
Cthulhu
6
11
14
1.18
W
Persephone
albertosergiomar
Persephone
22
5
16
6
W
Izanami
bondemon
Izanami
15
6
13
3.58
L
2
12
10
0.58
L
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,335
Damage
149,381
169,991
Taken
136,605
138,237
Mitigated
93,139
25,237
Healing
44,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,229
5,393
1,278
7,017
24,609
11,887
1,662
4,952
19,579
0
55,882
W
10,726
2,767
0
14
30,062
36,197
735
11,017
18,495
48,452
0
L
King Arthur
MonkeyDSerbest
King Arthur
16,663
2,990
0
7,679
44,852
51,026
354
14,429
30,391
694
48,124
L
35,110
23,175
0
7,143
31,055
14,135
616
11,330
19,711
0
75,479
W
Gilgamesh
Stormzy P8438
Gilgamesh
27,781
7,649
0
8,231
28,034
18,548
1,442
7,627
19,920
0
151,431
L
Cthulhu
Trico0o1928
Cthulhu
21,763
1,223
1,265
3,730
41,187
49,697
0
15,285
25,832
45,697
0
W
Persephone
albertosergiomar
Persephone
50,788
4,388
2,705
10,193
23,609
11,289
2,036
6,886
16,632
109,954
0
W
Izanami
bondemon
Izanami
46,857
37,800
523
14,313
30,291
15,218
1,703
4,949
25,134
0
187,370
L
14,559
1,709
0
1,058
25,488
11,101
94
11,328
14,096
49,391
0
L
10,240
2,942
0
4,362
27,409
12,278
53
8,904
18,447
0
59,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,750
Gold Earned
78,052
379
Minions Killed
659
0
Camps Cleared
0
2,366,529
Distance Traveled
2,684,303
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,995
467
75
3
0
537,464
0
W
Ymir
12,974
432
65
2
0
525,851
0
L
King Arthur
12,364
412
50
2
0
491,126
2
L
Neith
14,804
493
92
3
0
493,413
0
W
Gilgamesh
16,229
541
172
6
0
566,217
2
L
Cthulhu
13,469
449
56
2
0
509,495
6
W
Persephone
17,779
593
116
4
0
554,042
1
W
Izanami
17,075
569
231
8
0
500,729
0
L
Nox
11,519
384
91
3
0
446,737
0
L
Ravana
11,594
386
90
3
0
425,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role