Player Matchup

Ares
Ares
BeyondOrder
Ares
Level 157
God Stats
6W - 6L
1,658 SR
Queue Stats
169W - 142L
1,663 Elo+
Solo
Cernunnos
Cernunnos
Choppa0
Cernunnos
Level 82
God Stats
1W - 0L
1,719 SR
Queue Stats
167W - 158L
1,619 Elo+
Party 2
Discordia
Discordia
SquirrelRadish
Discordia
Level 137
God Stats
46W - 27L
1,609 SR
Queue Stats
166W - 155L
1,660 Elo+
Party 2
Team Averages
Level 125
1,662 SR
1,647 Elo+

VS

Team Averages
Level 94
1,524 SR
1,682 Elo+
Bellona
Bellona
Cabano
Bellona
Level 147
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 46L
1,709 Elo+
Party 1
Raijin
Raijin
Deathxe
Raijin
Level 102
God Stats
4W - 6L
1,572 SR
Queue Stats
125W - 128L
1,555 Elo+
Solo
Guan Yu
Guan Yu
dvdjungle
Guan Yu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 6
14,589
768
16,481
22,942
27,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Choppa0
Cernunnos
14
1 / 6 / 9
11,590
610
11,072
17,314
8,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SquirrelRadish
Discordia
18
6 / 6 / 10
13,972
735
19,953
17,553
8,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cabano
Bellona
16
8 / 7 / 8
13,380
704
21,336
24,271
19,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Deathxe
Raijin
16
4 / 8 / 9
12,781
673
15,615
15,413
5,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
dvdjungle
Guan Yu
16
6 / 3 / 9
12,976
683
10,475
21,142
26,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
18
Kills
18
18
Deaths
18
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
6
6
2.33
L
Bellona
Cabano
Bellona
8
7
8
1.71
W
Cernunnos
Choppa0
Cernunnos
1
6
9
0.92
L
Raijin
Deathxe
Raijin
4
8
9
1.06
W
Discordia
SquirrelRadish
Discordia
6
6
10
1.83
L
Guan Yu
dvdjungle
Guan Yu
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,506
Damage
47,426
57,809
Taken
60,826
44,452
Mitigated
51,715
7,748
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,481
1,341
0
1,345
22,942
27,829
355
8,223
13,789
40,069
0
L
Bellona
Cabano
Bellona
21,336
6,152
0
4,188
24,271
19,453
1,031
13,789
10,482
0
56,549
W
Cernunnos
Choppa0
Cernunnos
11,072
6,180
0
1,648
17,314
8,507
1,532
3,360
13,504
0
36,779
L
Raijin
Deathxe
Raijin
15,615
1,441
0
1,256
15,413
5,646
981
11,581
3,832
81,852
0
W
Discordia
SquirrelRadish
Discordia
19,953
2,090
599
4,156
17,553
8,116
1,136
4,060
12,953
95,523
0
L
Guan Yu
dvdjungle
Guan Yu
10,475
1,183
3,662
8,784
21,142
26,616
506
11,100
10,042
0
31,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,151
Gold Earned
39,137
203
Minions Killed
208
0
Camps Cleared
0
1,016,133
Distance Traveled
1,032,172
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,589
768
33
2
0
348,195
6
L
Bellona
13,380
704
49
3
0
352,488
1
W
Cernunnos
11,590
610
46
2
0
336,289
5
L
Raijin
12,781
673
115
6
0
287,128
5
W
Discordia
13,972
735
124
7
0
331,649
6
L
Guan Yu
12,976
683
44
2
0
392,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role