Player Matchup

Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ByPure6283
Skadi
Level 66
God Stats
14W - 11L
1,558 SR
Queue Stats
353W - 321L
1,477 Elo+
Party 1
Ares
Ares
Codaxel
Ares
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 155L
1,482 Elo+
Party 1
Persephone
Persephone
GIGI FR
Persephone
Level 158
God Stats
8W - 8L
1,503 SR
Queue Stats
1,036W - 990L
1,486 Elo+
Party 1
Bakasura
Bakasura
x75x01
Bakasura
Level 87
God Stats
4W - 2L
1,688 SR
Queue Stats
703W - 645L
1,462 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,481 Elo+

VS

Team Averages
Level 73
1,444 SR
1,380 Elo+
Mulan
Mulan
 
Mulan
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ElChaneke1
Bakasura
Level 61
God Stats
6W - 11L
1,340 SR
Queue Stats
112W - 128L
1,353 Elo+
Solo
Sol
Sol
Robbie2ovo
Sol
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
312W - 334L
1,352 Elo+
Solo
Chang'e
Chang'e
SpacePug5669
Chang'e
Level 87
God Stats
47W - 38L
1,497 SR
Queue Stats
404W - 480L
1,380 Elo+
Party 2
Athena
Athena
flamigo69
Athena
Level 47
God Stats
6W - 8L
1,383 SR
Queue Stats
50W - 91L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
3 / 0 / 0
5,990
599
2,214
4,206
1,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
10
4 / 2 / 2
5,902
590
4,127
4,736
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Codaxel
Ares
10
3 / 0 / 4
5,826
583
4,434
6,385
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
GIGI FR
Persephone
11
3 / 0 / 0
6,306
631
4,537
2,529
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
x75x01
Bakasura
9
0 / 0 / 3
5,248
525
2,381
5,949
2,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 3 / 0
4,480
448
1,923
6,335
2,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
ElChaneke1
Bakasura
7
0 / 3 / 0
4,418
442
1,776
5,108
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 2 / 0
5,639
564
4,936
6,768
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
SpacePug5669
Chang'e
9
0 / 3 / 0
5,120
512
1,628
5,915
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
flamigo69
Athena
9
0 / 2 / 0
4,757
476
2,328
4,605
2,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
2
2
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
0
3
L
Mulan
 
Mulan
0
3
0
0
W
Skadi
4
2
2
2.5
W
Ares
Codaxel
Ares
3
0
4
5
L
Bakasura
ElChaneke1
Bakasura
0
3
0
0
W
Persephone
GIGI FR
Persephone
3
0
0
3
L
2
2
0
1
L
Chang'e
SpacePug5669
Chang'e
0
3
0
0
L
Athena
flamigo69
Athena
0
2
0
0
W
Bakasura
x75x01
Bakasura
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,693
Damage
12,591
23,805
Taken
28,731
9,096
Mitigated
9,995
8,840
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,214
1,026
75
1,598
4,206
1,722
0
2,183
2,003
0
22,539
L
Mulan
 
Mulan
1,923
224
234
1,171
6,335
2,239
0
1,206
5,004
0
8,203
W
Skadi
4,127
2,209
0
980
4,736
1,352
0
3,241
1,484
0
28,798
W
Ares
Codaxel
Ares
4,434
142
0
1,864
6,385
2,947
0
1,998
4,333
13,198
0
L
Bakasura
ElChaneke1
Bakasura
1,776
1,339
0
1,687
5,108
1,582
0
697
4,369
0
11,819
W
Persephone
GIGI FR
Persephone
4,537
463
0
1,642
2,529
633
650
770
1,685
35,139
0
L
4,936
2,437
0
3,274
6,768
1,829
100
1,830
4,938
35,633
0
L
Chang'e
SpacePug5669
Chang'e
1,628
190
113
1,907
5,915
1,906
0
4,121
1,528
24,416
0
L
Athena
flamigo69
Athena
2,328
1,293
0
1,417
4,605
2,439
144
809
3,796
17,405
0
W
Bakasura
x75x01
Bakasura
2,381
2,031
0
2,681
5,949
2,442
0
520
5,307
0
28,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
24,414
263
Minions Killed
217
0
Camps Cleared
0
939,756
Distance Traveled
827,609
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,990
599
52
5
0
173,541
1
L
Mulan
4,480
448
14
1
0
171,028
2
W
Skadi
5,902
590
50
5
0
177,194
1
W
Ares
5,826
583
18
2
0
201,646
1
L
Bakasura
4,418
442
44
4
0
180,341
0
W
Persephone
6,306
631
73
7
0
170,956
1
L
Sol
5,639
564
65
7
0
161,041
4
L
Chang'e
5,120
512
62
6
0
146,206
2
L
Athena
4,757
476
32
3
0
168,993
1
W
Bakasura
5,248
525
70
7
0
216,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role