Player Matchup

Heimdallr
Heimdallr
CAZA_SNIPER
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Gilgamesh
Gilgamesh
HJ_SNIPER
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
R3viandk0
Sun Wukong
Level 102
God Stats
1W - 2L
1,216 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Athena
Athena
dussitroll
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Party 1
Agni
Agni
inacio_killer14
Agni
Level 129
God Stats
4W - 1L
1,664 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Team Averages
Level 116
1,476 SR
1,324 Elo+

VS

Team Averages
Level 111
1,620 SR
1,521 Elo+
Kukulkan
Kukulkan
Fade Q7
Kukulkan
Level 147
God Stats
5W - 5L
1,633 SR
Queue Stats
206W - 200L
1,486 Elo+
Party 2
Bellona
Bellona
GAMBRELL7
Bellona
Level 68
God Stats
0W - 1L
1,400 SR
Queue Stats
13W - 23L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Miroquaii
Danzaburou
Level 101
God Stats
54W - 39L
1,689 SR
Queue Stats
166W - 151L
1,547 Elo+
Solo
Aphrodite
Aphrodite
SILVER-boy654
Aphrodite
Level 97
God Stats
87W - 74L
1,514 SR
Queue Stats
462W - 453L
1,577 Elo+
Solo
Ravana
Ravana
xReFuzRv1
Ravana
Level 143
God Stats
4W - 3L
1,866 SR
Queue Stats
173W - 168L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CAZA_SNIPER
Heimdallr
16
3 / 5 / 8
10,161
565
6,227
10,742
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HJ_SNIPER
Gilgamesh
18
6 / 4 / 6
11,244
625
10,802
16,116
9,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
R3viandk0
Sun Wukong
17
4 / 3 / 3
10,555
586
10,434
12,997
9,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
dussitroll
Athena
14
3 / 4 / 15
9,394
522
5,023
12,310
8,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 3 / 4
11,329
629
17,316
13,574
5,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fade Q7
Kukulkan
15
4 / 8 / 2
10,002
556
8,514
11,751
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
GAMBRELL7
Bellona
15
1 / 4 / 1
9,469
526
7,148
15,165
9,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Miroquaii
Danzaburou
16
3 / 4 / 3
10,711
595
6,709
11,362
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
SILVER-boy654
Aphrodite
15
3 / 6 / 7
9,455
525
8,837
13,413
6,969
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
xReFuzRv1
Ravana
16
7 / 4 / 6
10,992
611
9,882
12,963
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
26
Kills
18
19
Deaths
26
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CAZA_SNIPER
Heimdallr
3
5
8
1.4
L
Kukulkan
Fade Q7
Kukulkan
4
8
2
0.63
L
Bellona
GAMBRELL7
Bellona
1
4
1
0.38
W
Gilgamesh
HJ_SNIPER
Gilgamesh
6
4
6
2.25
L
Danzaburou
Miroquaii
Danzaburou
3
4
3
1.13
W
Sun Wukong
R3viandk0
Sun Wukong
4
3
3
1.83
L
Aphrodite
SILVER-boy654
Aphrodite
3
6
7
1.08
W
Athena
dussitroll
Athena
3
4
15
2.63
W
10
3
4
4
L
Ravana
xReFuzRv1
Ravana
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,802
Damage
41,090
65,739
Taken
64,654
36,906
Mitigated
30,772
12,122
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CAZA_SNIPER
Heimdallr
6,227
2,563
0
1,624
10,742
3,738
1,302
3,353
7,389
0
64,306
L
Kukulkan
Fade Q7
Kukulkan
8,514
387
0
360
11,751
4,498
342
6,852
4,519
58,716
0
L
Bellona
GAMBRELL7
Bellona
7,148
2,145
0
2,845
15,165
9,652
340
2,538
12,581
0
53,631
W
Gilgamesh
HJ_SNIPER
Gilgamesh
10,802
4,798
0
1,085
16,116
9,596
575
3,794
12,322
0
76,159
L
Danzaburou
Miroquaii
Danzaburou
6,709
3,314
0
3,676
11,362
4,269
3,240
3,516
7,740
0
66,493
W
Sun Wukong
R3viandk0
Sun Wukong
10,434
2,622
0
3,791
12,997
9,344
0
1,719
11,278
0
67,079
L
Aphrodite
SILVER-boy654
Aphrodite
8,837
456
1,734
6,332
13,413
6,969
310
6,011
7,158
51,480
0
W
Athena
dussitroll
Athena
5,023
1,395
0
1,011
12,310
8,880
196
4,661
7,649
21,558
0
W
17,316
1,392
0
4,611
13,574
5,348
0
3,824
9,750
80,222
0
L
Ravana
xReFuzRv1
Ravana
9,882
2,809
0
3,082
12,963
5,384
0
2,532
10,317
0
62,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,683
Gold Earned
50,629
550
Minions Killed
557
0
Camps Cleared
0
1,833,530
Distance Traveled
1,657,091
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,161
565
124
7
0
339,958
3
L
Kukulkan
10,002
556
124
7
0
321,866
2
L
Bellona
9,469
526
124
7
0
313,351
1
W
Gilgamesh
11,244
625
114
6
0
364,940
1
L
Danzaburou
10,711
595
127
7
0
326,222
8
W
Sun Wukong
10,555
586
143
8
0
374,168
3
L
Aphrodite
9,455
525
76
4
0
357,420
5
W
Athena
9,394
522
31
2
0
399,104
2
W
Agni
11,329
629
138
8
0
355,360
3
L
Ravana
10,992
611
106
6
0
338,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role