Player Matchup

Loki
Loki
IReissI
Loki
Level 29
God Stats
27W - 44L
1,427 SR
Queue Stats
190W - 251L
1,279 Elo+
Party 1
Gilgamesh
Gilgamesh
Julenn_06
Gilgamesh
Level 27
God Stats
5W - 3L
1,819 SR
Queue Stats
83W - 86L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
OsOk_GusT
Kuzenbo
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 91L
1,464 Elo+
Solo
Izanami
Izanami
TheOkocha17
Izanami
Level 26
God Stats
106W - 121L
1,408 SR
Queue Stats
173W - 220L
1,298 Elo+
Solo
Scylla
Scylla
Winship96-
Scylla
Level 25
God Stats
12W - 17L
1,161 SR
Queue Stats
184W - 224L
1,328 Elo+
Party 1
Team Averages
Level 27
1,463 SR
1,361 Elo+

VS

Team Averages
Level 17
1,421 SR
1,350 Elo+
Bacchus
Bacchus
 
Bacchus
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
Level 26
God Stats
29W - 33L
1,381 SR
Queue Stats
209W - 283L
1,341 Elo+
Solo
Artemis
Artemis
DeltaFalco
Artemis
Level 14
God Stats
7W - 7L
1,350 SR
Queue Stats
19W - 25L
1,209 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mts_770
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,273 Elo+
Party 2
Amaterasu
Amaterasu
darkspas37
Amaterasu
Level 27
God Stats
4W - 8L
1,375 SR
Queue Stats
164W - 183L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IReissI
Loki
18
12 / 1 / 10
11,626
581
15,215
11,331
4,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Julenn_06
Gilgamesh
18
8 / 3 / 5
11,233
562
13,291
12,657
7,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
OsOk_GusT
Kuzenbo
18
10 / 2 / 10
11,138
557
10,364
13,141
18,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
TheOkocha17
Izanami
17
8 / 2 / 9
11,099
555
9,214
10,756
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Winship96-
Scylla
18
8 / 1 / 7
11,455
573
10,828
9,301
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 13 / 0
7,446
372
6,829
19,927
18,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
CuChIlLo_BlaNc07
Danzaburou
16
1 / 7 / 3
10,601
530
4,350
13,496
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
DeltaFalco
Artemis
12
1 / 10 / 2
8,414
421
5,568
13,148
3,747
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Mts_770
Tsukuyomi
14
3 / 11 / 1
9,592
480
4,532
15,110
4,817
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
darkspas37
Amaterasu
15
3 / 6 / 2
9,907
495
7,879
17,894
14,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
46
Kills
8
9
Deaths
47
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
13
0
0
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
1
7
3
0.36
L
Artemis
DeltaFalco
Artemis
1
10
2
0.2
W
Loki
IReissI
Loki
12
1
10
17
W
Gilgamesh
Julenn_06
Gilgamesh
8
3
5
3.5
L
Tsukuyomi
Mts_770
Tsukuyomi
3
11
1
0.32
W
Kuzenbo
OsOk_GusT
Kuzenbo
10
2
10
7.5
W
Izanami
TheOkocha17
Izanami
8
2
9
6.25
W
Scylla
Winship96-
Scylla
8
1
7
11.5
L
Amaterasu
darkspas37
Amaterasu
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,912
Damage
29,158
57,186
Taken
79,575
36,674
Mitigated
46,285
12,973
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,829
742
0
103
19,927
18,502
36
8,233
11,202
29,586
0
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
4,350
2,088
0
2,686
13,496
5,074
1,926
2,658
10,798
0
52,568
L
Artemis
DeltaFalco
Artemis
5,568
3,148
85
684
13,148
3,747
762
4,299
8,849
0
28,838
W
Loki
IReissI
Loki
15,215
5,303
0
1,186
11,331
4,257
190
1,076
10,255
0
70,985
W
Gilgamesh
Julenn_06
Gilgamesh
13,291
5,429
0
2,492
12,657
7,006
2,219
202
12,455
0
58,124
L
Tsukuyomi
Mts_770
Tsukuyomi
4,532
1,348
0
1,039
15,110
4,817
803
2,603
12,491
0
48,755
W
Kuzenbo
OsOk_GusT
Kuzenbo
10,364
3,449
0
2,980
13,141
18,244
812
292
12,849
47,706
0
W
Izanami
TheOkocha17
Izanami
9,214
7,526
0
2,915
10,756
3,754
494
551
10,205
0
83,375
W
Scylla
Winship96-
Scylla
10,828
1,514
0
3,400
9,301
3,413
2,262
4,708
4,593
67,425
0
L
Amaterasu
darkspas37
Amaterasu
7,879
3,068
0
3,201
17,894
14,145
1,550
2,827
15,043
0
60,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
45,960
551
Minions Killed
370
0
Camps Cleared
0
1,984,545
Distance Traveled
1,590,834
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,446
372
35
2
0
337,163
0
L
Danzaburou
10,601
530
111
6
0
307,561
0
L
Artemis
8,414
421
42
2
0
266,525
0
W
Loki
11,626
581
104
5
0
432,166
0
W
Gilgamesh
11,233
562
111
6
0
403,399
0
L
Tsukuyomi
9,592
480
81
4
0
317,556
0
W
Kuzenbo
11,138
557
68
3
0
412,567
1
W
Izanami
11,099
555
141
7
0
375,905
0
W
Scylla
11,455
573
127
6
0
360,508
0
L
Amaterasu
9,907
495
101
5
0
362,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role