Player Matchup

Apollo
Apollo
IBHAZEN
Apollo
Level 143
God Stats
4W - 6L
1,525 SR
Queue Stats
110W - 82L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
MerlinMan73
Cthulhu
Level 27
God Stats
13W - 5L
1,652 SR
Queue Stats
282W - 301L
1,395 Elo+
Party 1
Neith
Neith
SoreWrist
Neith
Level 14
God Stats
1W - 1L
1,479 SR
Queue Stats
2W - 4L
1,507 Elo+
Party 1
Arachne
Arachne
SpaceliteYT
Arachne
Level 29
God Stats
7W - 6L
1,689 SR
Queue Stats
206W - 207L
1,452 Elo+
Party 1
Olorun
Olorun
skangf1
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,342 Elo+
Solo
Team Averages
Level 43
1,569 SR
1,447 Elo+

VS

Team Averages
Level 17
1,542 SR
1,387 Elo+
Cerberus
Cerberus
Dreg22
Cerberus
Level 29
God Stats
1W - 3L
1,510 SR
Queue Stats
258W - 300L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
GeniusUru
Gilgamesh
Level 21
God Stats
0W - 2L
1,416 SR
Queue Stats
48W - 52L
1,381 Elo+
Solo
Thanatos
Thanatos
ThiccMind
Thanatos
Level 26
God Stats
19W - 15L
1,582 SR
Queue Stats
47W - 47L
1,323 Elo+
Solo
Tiamat
Tiamat
kira1221
Tiamat
Level 3
God Stats
1W - 4L
1,703 SR
Queue Stats
1W - 7L
1,682 Elo+
Solo
Agni
Agni
seeeed
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IBHAZEN
Apollo
20
10 / 3 / 4
14,019
561
16,070
27,891
12,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MerlinMan73
Cthulhu
18
5 / 6 / 10
13,713
549
14,549
22,089
18,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
SoreWrist
Neith
14
2 / 4 / 7
10,308
412
8,568
11,592
4,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SpaceliteYT
Arachne
20
15 / 3 / 4
15,336
613
20,449
19,892
12,569
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
skangf1
Olorun
17
4 / 9 / 8
12,130
485
10,927
16,089
6,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dreg22
Cerberus
16
5 / 6 / 10
10,808
432
14,038
22,940
25,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
GeniusUru
Gilgamesh
19
2 / 8 / 5
11,818
473
7,922
20,074
14,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ThiccMind
Thanatos
17
10 / 8 / 6
12,467
499
20,164
23,790
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
kira1221
Tiamat
15
6 / 9 / 8
11,186
447
12,816
17,129
10,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
seeeed
Agni
14
2 / 5 / 7
9,363
375
6,306
11,493
4,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
61
36
Kills
25
25
Deaths
36
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dreg22
Cerberus
5
6
10
1.67
L
Gilgamesh
GeniusUru
Gilgamesh
2
8
5
0.56
W
Apollo
IBHAZEN
Apollo
10
3
4
4
W
Cthulhu
MerlinMan73
Cthulhu
5
6
10
1.67
W
Neith
SoreWrist
Neith
2
4
7
1.38
W
Arachne
SpaceliteYT
Arachne
15
3
4
5.67
L
Thanatos
ThiccMind
Thanatos
10
8
6
1.63
L
Tiamat
kira1221
Tiamat
6
9
8
1.11
L
Agni
seeeed
Agni
2
5
7
1.1
W
Olorun
skangf1
Olorun
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,563
Damage
61,246
97,553
Taken
95,426
54,535
Mitigated
64,556
31,613
Healing
26,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dreg22
Cerberus
14,038
1,556
0
4,252
22,940
25,523
185
8,642
14,298
57,740
2,278
L
Gilgamesh
GeniusUru
Gilgamesh
7,922
1,893
0
2,940
20,074
14,428
744
1,227
18,847
0
68,448
W
Apollo
IBHAZEN
Apollo
16,070
12,074
0
16,630
27,891
12,059
3,988
4,542
23,349
0
143,841
W
Cthulhu
MerlinMan73
Cthulhu
14,549
1,114
924
1,815
22,089
18,960
19
12,071
10,018
54,887
0
W
Neith
SoreWrist
Neith
8,568
4,660
0
1,939
11,592
4,156
152
6,565
5,027
0
33,067
W
Arachne
SpaceliteYT
Arachne
20,449
14,447
0
6,553
19,892
12,569
0
4,286
15,606
0
135,720
L
Thanatos
ThiccMind
Thanatos
20,164
6,239
0
16,919
23,790
10,294
0
4,547
19,243
0
65,582
L
Tiamat
kira1221
Tiamat
12,816
1,391
0
1,728
17,129
10,059
310
6,854
10,275
31,730
0
L
Agni
seeeed
Agni
6,306
198
0
509
11,493
4,252
220
4,206
7,287
41,667
0
W
Olorun
skangf1
Olorun
10,927
7,380
473
3,279
16,089
6,791
0
6,096
9,993
56,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,506
Gold Earned
55,642
578
Minions Killed
444
0
Camps Cleared
0
2,303,168
Distance Traveled
2,058,433
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,808
432
102
4
0
395,887
4
L
Gilgamesh
11,818
473
139
6
0
443,012
4
W
Apollo
14,019
561
165
7
0
415,961
2
W
Cthulhu
13,713
549
70
3
0
483,342
7
W
Neith
10,308
412
47
2
0
441,165
0
W
Arachne
15,336
613
178
7
0
539,169
8
L
Thanatos
12,467
499
93
4
0
438,325
0
L
Tiamat
11,186
447
42
2
0
381,598
0
L
Agni
9,363
375
68
3
0
399,611
0
W
Olorun
12,130
485
118
5
0
423,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role