Player Matchup

Fafnir
Fafnir
BoscoSena
Fafnir
Level 44
God Stats
2W - 5L
1,421 SR
Queue Stats
18W - 44L
1,303 Elo+
Party 1
Da Ji
Da Ji
Bruniss-_-
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 77L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
Jonh-Senpai
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,355 Elo+
Party 1
Nox
Nox
jonaskL25
Nox
Level 74
God Stats
1W - 2L
1,478 SR
Queue Stats
352W - 373L
1,410 Elo+
Party 1
Skadi
Skadi
playerghost-caro
Skadi
Level 60
God Stats
2W - 2L
1,613 SR
Queue Stats
53W - 64L
1,410 Elo+
Party 1
Team Averages
Level 49
1,502 SR
1,366 Elo+

VS

Team Averages
Level 52
1,495 SR
1,505 Elo+
King Arthur
King Arthur
MadaMada-_ow
King Arthur
Level 67
God Stats
6W - 10L
1,360 SR
Queue Stats
199W - 193L
1,424 Elo+
Solo
Cthulhu
Cthulhu
OmatheusAP
Cthulhu
Level 44
God Stats
32W - 31L
1,362 SR
Queue Stats
246W - 289L
1,439 Elo+
Solo
Poseidon
Poseidon
RodolfoAdams
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SΕNNA
Pele
Level 48
God Stats
2W - 0L
1,787 SR
Queue Stats
78W - 63L
1,784 Elo+
Solo
Izanami
Izanami
itsjustgu
Izanami
Level 38
God Stats
14W - 16L
1,465 SR
Queue Stats
328W - 362L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BoscoSena
Fafnir
13
3 / 4 / 5
9,354
445
5,363
12,609
12,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
15
3 / 4 / 3
9,470
451
5,064
13,253
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Jonh-Senpai
Gilgamesh
10
0 / 2 / 0
6,576
313
1,021
5,847
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 5
8,933
425
8,001
12,657
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 6
9,998
476
13,268
13,749
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MadaMada-_ow
King Arthur
16
3 / 2 / 9
10,685
509
9,021
16,727
11,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
OmatheusAP
Cthulhu
16
2 / 3 / 7
10,849
517
10,161
13,688
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
RodolfoAdams
Poseidon
17
7 / 3 / 2
11,349
540
9,233
8,198
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
SΕNNA
Pele
20
3 / 1 / 1
13,470
641
2,541
15,868
6,627
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
itsjustgu
Izanami
16
5 / 5 / 2
10,732
511
11,636
11,558
6,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
20
20
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BoscoSena
Fafnir
3
4
5
1.38
L
Da Ji
3
4
3
1.13
L
Gilgamesh
Jonh-Senpai
Gilgamesh
0
2
0
0
W
King Arthur
MadaMada-_ow
King Arthur
3
2
9
3.75
W
Cthulhu
OmatheusAP
Cthulhu
2
3
7
1.83
W
Poseidon
RodolfoAdams
Poseidon
7
3
2
2.67
W
Pele
SΕNNA
Pele
3
1
1
3.5
W
Izanami
itsjustgu
Izanami
5
5
2
1.2
L
2
6
5
0.75
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
42,592
58,115
Taken
66,039
30,801
Mitigated
39,804
14,843
Healing
24,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BoscoSena
Fafnir
5,363
1,866
159
2,926
12,609
12,682
0
5,478
7,021
9,718
0
L
Da Ji
5,064
876
0
4,607
13,253
5,150
0
2,747
10,438
0
55,900
L
Gilgamesh
Jonh-Senpai
Gilgamesh
1,021
282
0
1,571
5,847
2,979
0
531
5,274
0
12,177
W
King Arthur
MadaMada-_ow
King Arthur
9,021
937
0
5,902
16,727
11,962
424
3,326
13,316
0
52,283
W
Cthulhu
OmatheusAP
Cthulhu
10,161
88
380
1,993
13,688
12,357
132
3,791
9,753
42,587
0
W
Poseidon
RodolfoAdams
Poseidon
9,233
1,590
0
2,740
8,198
2,823
635
2,418
5,598
71,755
0
W
Pele
SΕNNA
Pele
2,541
392
0
10,230
15,868
6,627
0
1,486
14,314
0
152,538
W
Izanami
itsjustgu
Izanami
11,636
6,964
0
2,842
11,558
6,035
1,642
2,947
8,569
0
79,572
L
8,001
317
157
2,706
12,657
5,083
0
6,450
5,775
50,873
0
L
13,268
7,478
0
2,717
13,749
4,907
0
3,536
10,213
0
71,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
57,085
355
Minions Killed
674
0
Camps Cleared
0
1,620,827
Distance Traveled
1,826,379
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,354
445
12
1
0
357,315
2
L
Da Ji
9,470
451
101
5
0
453,456
1
L
Gilgamesh
6,576
313
24
1
0
159,010
2
W
King Arthur
10,685
509
89
4
0
360,639
0
W
Cthulhu
10,849
517
62
3
0
366,932
5
W
Poseidon
11,349
540
145
7
0
349,825
6
W
Pele
13,470
641
241
11
0
409,700
0
W
Izanami
10,732
511
137
7
0
339,283
4
L
Nox
8,933
425
88
4
0
302,397
1
L
Skadi
9,998
476
130
6
0
348,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role