Player Matchup

Jing Wei
Jing Wei
CazeAir
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
ElPerreteAsesino
Erlang Shen
Level 26
God Stats
1W - 1L
1,292 SR
Queue Stats
49W - 45L
1,523 Elo+
Party 3
The Morrigan
The Morrigan
Lukror
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
P4J4R0
Ra
Level 28
God Stats
4W - 8L
1,500 SR
Queue Stats
61W - 55L
1,550 Elo+
Party 3
Camazotz
Camazotz
okaypaladin3
Camazotz
Level 32
God Stats
6W - 2L
1,950 SR
Queue Stats
143W - 136L
1,511 Elo+
Party 2
Team Averages
Level 28
1,548 SR
1,518 Elo+

VS

Team Averages
Level 31
1,498 SR
1,531 Elo+
King Arthur
King Arthur
McNalle
King Arthur
Level 22
God Stats
1W - 1L
1,732 SR
Queue Stats
14W - 14L
1,552 Elo+
Solo
Apollo
Apollo
ZakaWM2
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,671 Elo+
Party 1
Merlin
Merlin
Zeyno_LT
Merlin
Level 83
God Stats
8W - 13L
1,690 SR
Queue Stats
192W - 178L
1,495 Elo+
Party 1
Bellona
Bellona
rikybo2000
Bellona
Level 27
God Stats
1W - 6L
1,217 SR
Queue Stats
84W - 87L
1,418 Elo+
Solo
Mercury
Mercury
xXXMoodsXXx
Mercury
Level 17
God Stats
1W - 5L
1,352 SR
Queue Stats
9W - 12L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CazeAir
Jing Wei
12
1 / 1 / 4
7,194
480
6,090
5,736
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ElPerreteAsesino
Erlang Shen
14
10 / 2 / 4
9,032
602
13,887
13,848
7,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Lukror
The Morrigan
12
3 / 2 / 4
7,146
476
9,500
6,793
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
14
3 / 3 / 5
8,240
549
5,670
7,482
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
okaypaladin3
Camazotz
15
5 / 1 / 5
8,898
593
10,933
16,226
7,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
McNalle
King Arthur
13
4 / 5 / 0
7,775
518
14,098
19,335
10,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
ZakaWM2
Apollo
11
1 / 3 / 2
7,095
473
3,577
9,984
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Zeyno_LT
Merlin
12
1 / 6 / 2
7,034
469
5,864
9,632
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
rikybo2000
Bellona
10
3 / 4 / 2
7,204
480
5,947
10,951
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
xXXMoodsXXx
Mercury
9
0 / 4 / 2
6,022
401
3,083
11,994
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
22
Kills
9
9
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CazeAir
Jing Wei
1
1
4
3
W
Erlang Shen
ElPerreteAsesino
Erlang Shen
10
2
4
6
W
The Morrigan
Lukror
The Morrigan
3
2
4
2.5
L
King Arthur
McNalle
King Arthur
4
5
0
0.8
W
Ra
3
3
5
1.83
L
Apollo
ZakaWM2
Apollo
1
3
2
0.67
L
Merlin
Zeyno_LT
Merlin
1
6
2
0.33
W
Camazotz
okaypaladin3
Camazotz
5
1
5
7.5
L
Bellona
rikybo2000
Bellona
3
4
2
1
L
Mercury
xXXMoodsXXx
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,080
Damage
32,569
50,085
Taken
61,896
21,337
Mitigated
27,741
21,952
Healing
16,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CazeAir
Jing Wei
6,090
3,624
0
3,025
5,736
1,620
44
0
5,736
0
38,768
W
Erlang Shen
ElPerreteAsesino
Erlang Shen
13,887
8,119
0
4,976
13,848
7,396
0
1,479
12,192
0
52,976
W
The Morrigan
Lukror
The Morrigan
9,500
2,596
0
1,005
6,793
2,604
25
751
5,916
32,293
5,149
L
King Arthur
McNalle
King Arthur
14,098
1,928
0
6,121
19,335
10,965
0
653
18,682
0
46,921
W
Ra
5,670
775
157
1,834
7,482
2,570
172
2,227
4,865
43,302
0
L
Apollo
ZakaWM2
Apollo
3,577
2,108
0
1,919
9,984
3,090
350
2,952
6,980
0
44,296
L
Merlin
Zeyno_LT
Merlin
5,864
346
0
1,750
9,632
3,191
0
3,213
6,047
38,540
0
W
Camazotz
okaypaladin3
Camazotz
10,933
2,555
0
10,955
16,226
7,147
174
686
15,414
0
56,830
L
Bellona
rikybo2000
Bellona
5,947
1,094
0
3,092
10,951
7,062
150
3,833
7,016
0
24,327
L
Mercury
xXXMoodsXXx
Mercury
3,083
530
0
3,300
11,994
3,433
0
1,603
10,239
0
26,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
35,130
414
Minions Killed
350
0
Camps Cleared
0
1,464,791
Distance Traveled
1,398,289
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,194
480
78
5
0
293,398
1
W
Erlang Shen
9,032
602
72
5
0
305,180
0
W
The Morrigan
7,146
476
51
3
0
270,510
2
L
King Arthur
7,775
518
87
6
0
289,544
1
W
Ra
8,240
549
103
7
0
299,144
3
L
Apollo
7,095
473
94
6
0
254,018
2
L
Merlin
7,034
469
80
5
0
259,963
8
W
Camazotz
8,898
593
110
7
0
296,559
7
L
Bellona
7,204
480
37
2
0
282,906
5
L
Mercury
6,022
401
52
3
0
311,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role