Player Matchup

Cernunnos
Cernunnos
Diego18996
Cernunnos
Level 7
God Stats
11W - 4L
1,732 SR
Queue Stats
148W - 126L
1,462 Elo+
Solo
Hercules
Hercules
Gui_11391
Hercules
Level 22
God Stats
6W - 9L
1,548 SR
Queue Stats
59W - 67L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
LichGrim
Kuzenbo
Level 26
God Stats
7W - 10L
1,508 SR
Queue Stats
46W - 46L
1,531 Elo+
Solo
Mercury
Mercury
RussoAss
Mercury
Level 29
God Stats
32W - 27L
1,520 SR
Queue Stats
168W - 233L
1,432 Elo+
Solo
Anubis
Anubis
Yeah Im God2330
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,455 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,473 Elo+

VS

Team Averages
Level 19
1,619 SR
1,484 Elo+
Yemoja
Yemoja
AisuranHit
Yemoja
Level 10
God Stats
2W - 2L
1,446 SR
Queue Stats
5W - 7L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
Aur0ro
Gilgamesh
Level 29
God Stats
3W - 1L
1,898 SR
Queue Stats
203W - 207L
1,547 Elo+
Party 1
Neith
Neith
CastilhoBR
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,447 Elo+
Solo
Nu Wa
Nu Wa
DaniBoyaLenda
Nu Wa
Level 25
God Stats
36W - 29L
1,514 SR
Queue Stats
315W - 311L
1,512 Elo+
Party 1
Nemesis
Nemesis
ZOAD0
Nemesis
Level 21
God Stats
3W - 0L
1,739 SR
Queue Stats
68W - 63L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diego18996
Cernunnos
20
10 / 7 / 3
13,691
548
18,870
20,778
9,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Gui_11391
Hercules
17
1 / 10 / 1
11,204
448
9,736
24,295
22,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
LichGrim
Kuzenbo
17
3 / 7 / 10
12,255
490
13,372
27,566
43,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
RussoAss
Mercury
16
1 / 10 / 8
10,197
408
7,779
17,257
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 8 / 4
13,925
557
17,090
20,445
9,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AisuranHit
Yemoja
16
1 / 6 / 9
10,900
436
5,762
16,747
12,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Aur0ro
Gilgamesh
20
11 / 2 / 13
16,481
659
21,492
23,866
13,808
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
18
2 / 8 / 10
11,785
471
13,578
18,402
7,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 7 / 15
14,401
576
22,245
12,601
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ZOAD0
Nemesis
20
18 / 3 / 7
16,848
674
26,114
22,201
11,590
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
26
Kills
42
42
Deaths
26
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AisuranHit
Yemoja
1
6
9
0.92
W
Gilgamesh
Aur0ro
Gilgamesh
11
2
13
8.75
W
Neith
2
8
10
0.88
W
10
7
15
2.5
L
Cernunnos
Diego18996
Cernunnos
10
7
3
1.64
L
Hercules
Gui_11391
Hercules
1
10
1
0.15
L
Kuzenbo
LichGrim
Kuzenbo
3
7
10
1.14
L
Mercury
RussoAss
Mercury
1
10
8
0.5
L
11
8
4
1.63
W
Nemesis
ZOAD0
Nemesis
18
3
7
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,847
Damage
89,191
110,341
Taken
93,817
89,106
Mitigated
49,567
22,310
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AisuranHit
Yemoja
5,762
958
2,237
1,311
16,747
12,898
964
6,270
10,477
33,188
0
W
Gilgamesh
Aur0ro
Gilgamesh
21,492
7,694
0
4,366
23,866
13,808
2,321
3,639
20,227
6,695
104,555
W
Neith
13,578
8,215
0
4,980
18,402
7,248
2,581
4,214
14,188
0
72,957
W
22,245
6,048
0
1,718
12,601
4,023
1,900
6,812
5,789
92,408
0
L
Cernunnos
Diego18996
Cernunnos
18,870
9,997
0
5,405
20,778
9,013
4,525
4,385
16,393
0
101,491
L
Hercules
Gui_11391
Hercules
9,736
3,339
0
4,099
24,295
22,660
241
4,279
20,016
0
80,133
L
Kuzenbo
LichGrim
Kuzenbo
13,372
3,761
932
4,703
27,566
43,710
699
6,884
20,682
43,156
0
L
Mercury
RussoAss
Mercury
7,779
5,056
0
270
17,257
4,676
0
7,407
9,850
0
53,449
L
17,090
413
0
6,901
20,445
9,047
525
6,220
14,225
97,479
0
W
Nemesis
ZOAD0
Nemesis
26,114
18,250
0
862
22,201
11,590
0
9,527
12,674
0
146,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,272
Gold Earned
70,415
588
Minions Killed
680
0
Camps Cleared
0
2,005,087
Distance Traveled
2,198,875
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,900
436
47
2
0
439,764
4
W
Gilgamesh
16,481
659
166
7
0
478,913
1
W
Neith
11,785
471
137
5
0
364,784
1
W
Nu Wa
14,401
576
131
5
0
381,797
0
L
Cernunnos
13,691
548
182
7
0
392,092
0
L
Hercules
11,204
448
128
5
0
400,610
0
L
Kuzenbo
12,255
490
47
2
0
454,479
8
L
Mercury
10,197
408
80
3
0
387,191
2
L
Anubis
13,925
557
151
6
0
370,715
3
W
Nemesis
16,848
674
199
8
0
533,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role