Player Matchup

Medusa
Medusa
MBR_Infinity
Medusa
Level 88
God Stats
15W - 18L
1,459 SR
Queue Stats
371W - 554L
1,376 Elo+
Party 1
Cerberus
Cerberus
ReptarsWatching
Cerberus
Level 106
God Stats
20W - 14L
1,387 SR
Queue Stats
374W - 387L
1,408 Elo+
Solo
Athena
Athena
RoneyFM
Athena
Level 63
God Stats
3W - 8L
1,268 SR
Queue Stats
306W - 479L
1,366 Elo+
Party 1
Kali
Kali
elle_ny
Kali
Level 63
God Stats
12W - 7L
1,473 SR
Queue Stats
95W - 87L
1,390 Elo+
Solo
Anubis
Anubis
fireriptor
Anubis
Level 78
God Stats
14W - 17L
1,356 SR
Queue Stats
48W - 60L
1,277 Elo+
Solo
Team Averages
Level 80
1,389 SR
1,363 Elo+

VS

Team Averages
Level 98
1,460 SR
1,420 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BabyBane
Loki
Level 84
God Stats
0W - 1L
1,191 SR
Queue Stats
197W - 248L
1,321 Elo+
Solo
Hel
Hel
Cascade Apollo
Hel
Level 107
God Stats
12W - 9L
1,629 SR
Queue Stats
57W - 57L
1,463 Elo+
Solo
Chang'e
Chang'e
Drakon246
Chang'e
Level 89
God Stats
16W - 19L
1,423 SR
Queue Stats
637W - 749L
1,362 Elo+
Solo
Tiamat
Tiamat
NUKEBOSS23
Tiamat
Level 89
God Stats
1W - 1L
1,557 SR
Queue Stats
68W - 52L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 1 / 1
6,147
512
3,304
6,039
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
12
3 / 2 / 1
6,862
572
6,537
9,003
5,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
RoneyFM
Athena
8
1 / 2 / 3
5,626
469
1,394
5,943
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
elle_ny
Kali
10
3 / 2 / 3
6,605
550
3,820
6,976
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
fireriptor
Anubis
12
0 / 0 / 0
6,799
567
481
2,111
778
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 2
5,419
452
4,234
5,757
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
3 / 1 / 0
5,982
499
3,581
7,031
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 0
5,632
469
3,319
3,117
912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Drakon246
Chang'e
9
1 / 4 / 1
5,559
463
3,597
8,470
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
NUKEBOSS23
Tiamat
7
2 / 0 / 1
5,554
463
834
1,148
495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
10
Kills
7
7
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
2
0.33
L
Loki
3
1
0
3
L
1
2
0
0.5
L
Chang'e
Drakon246
Chang'e
1
4
1
0.38
W
Medusa
3
1
1
3.5
L
Tiamat
NUKEBOSS23
Tiamat
2
0
1
2.5
W
Cerberus
3
2
1
1.75
W
Athena
RoneyFM
Athena
1
2
3
1.25
W
Kali
elle_ny
Kali
3
2
3
2.25
W
Anubis
fireriptor
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
15,565
30,072
Taken
25,523
12,292
Mitigated
7,282
14,618
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,234
2,278
0
1,095
5,757
2,157
353
923
4,834
0
30,257
L
Loki
3,581
1,730
0
3,882
7,031
1,887
0
1,014
6,017
0
26,603
L
3,319
155
744
1,098
3,117
912
203
609
2,508
26,279
0
L
Chang'e
Drakon246
Chang'e
3,597
571
80
1,629
8,470
1,831
0
5,649
2,821
20,735
0
W
Medusa
3,304
1,046
0
3,015
6,039
1,793
322
2,164
3,875
0
35,337
L
Tiamat
NUKEBOSS23
Tiamat
834
255
0
272
1,148
495
0
217
931
11,729
0
W
Cerberus
6,537
656
0
4,935
9,003
5,128
105
3,016
5,619
39,294
0
W
Athena
RoneyFM
Athena
1,394
225
0
1,813
5,943
2,546
57
1,612
4,331
11,271
0
W
Kali
elle_ny
Kali
3,820
2,092
111
3,280
6,976
2,047
0
492
6,452
0
21,827
W
Anubis
fireriptor
Anubis
481
0
0
1,464
2,111
778
935
66
2,045
42,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
28,146
331
Minions Killed
223
0
Camps Cleared
0
973,711
Distance Traveled
982,604
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,419
452
53
4
0
211,166
1
L
Loki
5,982
499
53
4
0
244,354
0
L
Hel
5,632
469
56
5
0
224,339
4
L
Chang'e
5,559
463
40
3
0
209,097
1
W
Medusa
6,147
512
58
5
0
196,411
3
L
Tiamat
5,554
463
21
2
0
93,648
0
W
Cerberus
6,862
572
111
9
0
190,815
0
W
Athena
5,626
469
22
2
0
201,450
3
W
Kali
6,605
550
48
4
0
181,365
0
W
Anubis
6,799
567
92
8
0
203,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role