Player Matchup

Khepri
Khepri
FLOURYDOORSILVA
Khepri
Level 79
God Stats
9W - 5L
1,817 SR
Queue Stats
186W - 267L
1,506 Elo+
Party 2
Fenrir
Fenrir
Luffy C4pTao
Fenrir
Level 17
God Stats
7W - 11L
1,334 SR
Queue Stats
109W - 151L
1,198 Elo+
Party 2
Medusa
Medusa
PLD Kalled
Medusa
Level 114
God Stats
12W - 4L
1,790 SR
Queue Stats
898W - 782L
1,572 Elo+
Party 1
Mulan
Mulan
TopJonjonnboy
Mulan
Level 108
God Stats
9W - 9L
1,623 SR
Queue Stats
508W - 433L
1,593 Elo+
Party 1
Raijin
Raijin
xKiingDarkx
Raijin
Level 102
God Stats
5W - 2L
1,833 SR
Queue Stats
85W - 73L
1,542 Elo+
Party 1
Team Averages
Level 84
1,680 SR
1,482 Elo+

VS

Team Averages
Level 96
1,499 SR
1,420 Elo+
Heimdallr
Heimdallr
Guh Monstrao
Heimdallr
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 263L
1,419 Elo+
Solo
Pele
Pele
HANZO566
Pele
Level 105
God Stats
4W - 1L
1,717 SR
Queue Stats
165W - 158L
1,483 Elo+
Solo
Merlin
Merlin
ScouT
Merlin
Level 141
God Stats
1W - 1L
1,335 SR
Queue Stats
71W - 75L
1,493 Elo+
Solo
Yemoja
Yemoja
SrWininp
Yemoja
Level 141
God Stats
4W - 4L
1,369 SR
Queue Stats
9W - 9L
1,304 Elo+
Solo
Bellona
Bellona
X_NigxZ_X
Bellona
Level 42
God Stats
17W - 9L
1,576 SR
Queue Stats
65W - 78L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,346
387
3,223
6,688
4,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
9
0 / 6 / 1
6,419
338
571
8,220
2,197
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
PLD Kalled
Medusa
16
1 / 5 / 0
9,864
519
8,951
10,573
4,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 1
10,282
541
12,879
13,500
9,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
13
0 / 3 / 0
8,076
425
3,070
6,812
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Guh Monstrao
Heimdallr
18
3 / 0 / 3
10,856
571
5,848
11,321
4,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
16
5 / 2 / 2
9,746
513
6,385
12,879
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
ScouT
Merlin
20
5 / 0 / 1
12,329
649
8,158
8,283
3,527
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
SrWininp
Yemoja
15
2 / 0 / 4
10,108
532
2,220
4,075
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
X_NigxZ_X
Bellona
17
1 / 2 / 5
10,817
569
8,195
15,500
9,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Heimdallr
Guh Monstrao
Heimdallr
3
0
3
4.5
W
Pele
5
2
2
3
L
Fenrir
0
6
1
0.08
L
Medusa
PLD Kalled
Medusa
1
5
0
0.2
W
Merlin
ScouT
Merlin
5
0
1
5.5
W
Yemoja
SrWininp
Yemoja
2
0
4
4
L
3
3
1
1.17
W
Bellona
X_NigxZ_X
Bellona
1
2
5
1.75
L
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
30,806
45,793
Taken
52,058
22,144
Mitigated
25,575
8,512
Healing
25,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,223
544
0
1,542
6,688
4,136
0
2,719
3,857
37,331
0
W
Heimdallr
Guh Monstrao
Heimdallr
5,848
2,672
0
4,273
11,321
4,815
1,347
669
10,652
0
81,590
W
Pele
6,385
1,304
0
6,232
12,879
4,532
40
1,915
10,964
0
69,930
L
Fenrir
571
109
0
1,282
8,220
2,197
0
766
7,398
0
24,389
L
Medusa
PLD Kalled
Medusa
8,951
2,662
0
250
10,573
4,012
0
2,479
8,052
0
77,471
W
Merlin
ScouT
Merlin
8,158
1,071
0
3,263
8,283
3,527
192
3,006
5,277
107,187
0
W
Yemoja
SrWininp
Yemoja
2,220
259
3,536
2,043
4,075
2,888
1,471
318
3,757
26,995
0
L
12,879
2,141
0
4,529
13,500
9,674
496
1,434
11,996
0
70,949
W
Bellona
X_NigxZ_X
Bellona
8,195
2,854
0
6,259
15,500
9,813
2,214
385
15,115
0
65,462
L
Raijin
3,070
119
0
909
6,812
2,125
0
2,508
4,112
46,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
53,856
508
Minions Killed
672
0
Camps Cleared
0
1,593,391
Distance Traveled
1,724,291
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,346
387
44
2
0
358,636
0
W
Heimdallr
10,856
571
146
8
0
339,194
3
W
Pele
9,746
513
106
6
0
321,001
4
L
Fenrir
6,419
338
47
2
0
283,238
0
L
Medusa
9,864
519
159
8
0
377,752
1
W
Merlin
12,329
649
208
11
0
339,660
3
W
Yemoja
10,108
532
61
3
0
337,410
2
L
Mulan
10,282
541
156
8
0
334,979
2
W
Bellona
10,817
569
151
8
0
387,026
2
L
Raijin
8,076
425
102
5
0
238,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role