Player Matchup

Ullr
Ullr
AtoMiCk_Freezer
Ullr
Level 45
God Stats
1W - 2L
1,543 SR
Queue Stats
110W - 104L
1,518 Elo+
Party 2
Khepri
Khepri
OeuvreDuDemon
Khepri
Level 125
God Stats
13W - 6L
1,671 SR
Queue Stats
599W - 530L
1,489 Elo+
Party 2
Nemesis
Nemesis
PaJex_ElectrO951
Nemesis
Level 32
God Stats
24W - 16L
1,680 SR
Queue Stats
140W - 119L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
Saneki27
Gilgamesh
Level 21
God Stats
10W - 9L
1,440 SR
Queue Stats
47W - 57L
1,415 Elo+
Party 1
Nox
Nox
TokoroTennosuke1
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,452 Elo+
Party 1
Team Averages
Level 65
1,567 SR
1,480 Elo+

VS

Team Averages
Level 54
1,489 SR
1,456 Elo+
Ullr
Ullr
Phillsy
Ullr
Level 87
God Stats
10W - 21L
1,434 SR
Queue Stats
755W - 791L
1,524 Elo+
Party 4
Gilgamesh
Gilgamesh
RxM_Marchee
Gilgamesh
Level 41
God Stats
20W - 9L
1,658 SR
Queue Stats
173W - 179L
1,419 Elo+
Party 3
Geb
Geb
Sir-Simp-A-Lot
Geb
Level 29
God Stats
12W - 17L
1,375 SR
Queue Stats
347W - 400L
1,439 Elo+
Party 4
Ymir
Ymir
Zealous5128
Ymir
Level 68
God Stats
6W - 11L
1,442 SR
Queue Stats
358W - 345L
1,465 Elo+
Solo
Janus
Janus
marioterminetor8
Janus
Level 47
God Stats
7W - 6L
1,535 SR
Queue Stats
173W - 186L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,201
514
4,516
8,819
3,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 2
6,951
497
2,637
7,094
3,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 2
6,908
493
3,718
8,135
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Saneki27
Gilgamesh
10
1 / 6 / 0
5,954
425
3,000
10,932
3,767
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 1 / 0
6,670
476
1,881
3,508
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Phillsy
Ullr
14
1 / 1 / 4
8,054
575
4,464
6,191
1,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RxM_Marchee
Gilgamesh
12
1 / 2 / 3
7,104
507
3,992
8,874
4,038
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 7
7,339
524
3,800
7,101
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 0 / 1
9,222
659
7,910
5,015
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 2
8,018
573
5,611
7,695
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
14
14
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
1
2
1
L
1
2
2
1
W
Ullr
Phillsy
Ullr
1
1
4
3
W
Gilgamesh
RxM_Marchee
Gilgamesh
1
2
3
1.25
L
Gilgamesh
Saneki27
Gilgamesh
1
6
0
0.17
W
1
0
7
4.5
L
1
1
0
1
W
8
0
1
8.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,752
Damage
25,777
38,488
Taken
34,876
14,729
Mitigated
15,344
6,602
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,516
938
0
1,395
8,819
3,289
0
2,004
6,771
0
37,105
L
2,637
268
0
1,505
7,094
3,484
0
2,736
4,182
25,542
0
L
3,718
1,530
0
2,874
8,135
2,975
0
2,600
5,357
0
37,124
W
Ullr
Phillsy
Ullr
4,464
1,665
0
850
6,191
1,929
1,746
867
5,324
0
53,678
W
Gilgamesh
RxM_Marchee
Gilgamesh
3,992
932
0
1,860
8,874
4,038
0
1,289
7,507
0
45,232
L
Gilgamesh
Saneki27
Gilgamesh
3,000
870
0
828
10,932
3,767
604
7,434
3,214
0
20,819
W
3,800
607
0
2,581
7,101
3,842
0
540
6,561
22,387
0
L
1,881
265
0
0
3,508
1,214
0
1,677
1,643
29,121
0
W
7,910
2,152
0
1,323
5,015
3,058
0
993
4,016
47,884
0
W
5,611
313
0
1,865
7,695
2,477
180
695
6,950
57,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
39,737
308
Minions Killed
479
0
Camps Cleared
0
1,273,623
Distance Traveled
1,402,582
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,201
514
75
5
0
255,505
1
L
Khepri
6,951
497
50
4
0
270,181
5
L
Nemesis
6,908
493
76
5
0
300,408
1
W
Ullr
8,054
575
126
9
0
258,686
1
W
Gilgamesh
7,104
507
80
6
0
313,931
2
L
Gilgamesh
5,954
425
38
3
0
211,299
3
W
Geb
7,339
524
37
3
0
298,746
2
L
Nox
6,670
476
69
5
0
236,230
2
W
Ymir
9,222
659
111
8
0
265,511
0
W
Janus
8,018
573
125
9
0
265,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role