Player Matchup

Gilgamesh
Gilgamesh
RiichxD
Gilgamesh
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Senator Ward
Danzaburou
Level 65
God Stats
0W - 1L
1,448 SR
Queue Stats
36W - 31L
1,593 Elo+
Party 1
Discordia
Discordia
SorryTeammates
Discordia
Level 67
God Stats
0W - 1L
1,340 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Cerberus
Cerberus
xC rock 928x
Cerberus
Level 148
God Stats
3W - 4L
1,593 SR
Queue Stats
69W - 67L
1,621 Elo+
Party 1
Team Averages
Level 84
1,470 SR
1,577 Elo+

VS

Team Averages
Level 87
1,590 SR
1,427 Elo+
Medusa
Medusa
BenedictBalakay
Medusa
Level 129
God Stats
54W - 57L
1,403 SR
Queue Stats
197W - 249L
1,372 Elo+
Solo
Tyr
Tyr
DSPStonky
Tyr
Level 26
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DudeDarth
Scylla
Level 44
God Stats
4W - 3L
1,695 SR
Queue Stats
23W - 21L
1,410 Elo+
Solo
The Morrigan
The Morrigan
slicknicko90
The Morrigan
Level 148
God Stats
2W - 1L
1,537 SR
Queue Stats
22W - 18L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
RiichxD
Gilgamesh
13
1 / 7 / 2
8,697
621
3,361
13,028
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Senator Ward
Danzaburou
15
2 / 7 / 3
10,026
716
3,825
14,666
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SorryTeammates
Discordia
14
0 / 5 / 2
8,738
624
4,226
9,266
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
xC rock 928x
Cerberus
18
6 / 5 / 4
11,479
820
10,802
20,095
19,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 6
12,248
875
9,077
7,739
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 3 / 9
11,754
840
9,643
15,814
14,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
DudeDarth
Scylla
16
1 / 2 / 8
10,740
767
11,078
5,522
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
slicknicko90
The Morrigan
18
10 / 3 / 8
12,321
880
15,083
8,881
3,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
9
Kills
24
24
Deaths
10
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
7
3
9
3.83
W
Scylla
DudeDarth
Scylla
1
2
8
2.5
L
Gilgamesh
RiichxD
Gilgamesh
1
7
2
0.29
L
Danzaburou
Senator Ward
Danzaburou
2
7
3
0.5
L
Discordia
SorryTeammates
Discordia
0
5
2
0.2
W
The Morrigan
slicknicko90
The Morrigan
10
3
8
4.67
L
Cerberus
xC rock 928x
Cerberus
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
44,881
57,055
Taken
37,956
36,844
Mitigated
21,994
8,843
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,077
4,616
0
366
7,739
2,662
2,580
3,245
4,434
0
54,867
W
9,643
1,057
0
2,722
15,814
14,227
974
4,975
10,659
0
22,233
W
Scylla
DudeDarth
Scylla
11,078
1,169
0
1,337
5,522
1,677
711
3,819
1,673
38,920
0
L
Gilgamesh
RiichxD
Gilgamesh
3,361
708
107
591
13,028
8,376
389
7,364
5,664
0
15,508
L
Danzaburou
Senator Ward
Danzaburou
3,825
1,710
501
2,140
14,666
5,934
340
6,320
8,346
0
35,853
L
Discordia
SorryTeammates
Discordia
4,226
93
0
736
9,266
2,695
314
5,312
3,954
30,968
0
W
The Morrigan
slicknicko90
The Morrigan
15,083
1,424
0
2,581
8,881
3,428
2,174
3,372
5,345
45,585
0
L
Cerberus
xC rock 928x
Cerberus
10,802
165
0
4,768
20,095
19,839
90
7,849
12,246
48,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
47,063
222
Minions Killed
229
7
Camps Cleared
13
957,312
Distance Traveled
1,087,481
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,248
875
89
6
4
257,895
0
W
Tyr
11,754
840
19
1
3
308,756
0
W
Scylla
10,740
767
49
4
5
258,537
1
L
Gilgamesh
8,697
621
21
2
3
212,263
1
L
Danzaburou
10,026
716
53
4
1
229,250
1
L
Discordia
8,738
624
46
3
0
247,434
2
W
The Morrigan
12,321
880
72
5
1
262,293
4
L
Cerberus
11,479
820
102
7
3
268,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role