Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AnCiuin
Hou Yi
Level 142
God Stats
9W - 5L
1,813 SR
Queue Stats
201W - 176L
1,569 Elo+
Solo
Chronos
Chronos
Jonnyghost18
Chronos
Level 84
God Stats
3W - 0L
1,514 SR
Queue Stats
257W - 212L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
Tsuntsunbats
Gilgamesh
Level 120
God Stats
17W - 18L
1,541 SR
Queue Stats
223W - 239L
1,583 Elo+
Solo
Team Averages
Level 116
1,574 SR
1,547 Elo+

VS

Team Averages
Level 87
1,496 SR
1,488 Elo+
Cerberus
Cerberus
Adarr01
Cerberus
Level 88
God Stats
4W - 4L
1,732 SR
Queue Stats
108W - 107L
1,571 Elo+
Party 2
Bellona
Bellona
DjRainbow1
Bellona
Level 109
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,295 Elo+
Party 1
Fenrir
Fenrir
KoleJay
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
OGB1gP4nd4
Zhong Kui
Level 68
God Stats
73W - 79L
1,486 SR
Queue Stats
377W - 375L
1,479 Elo+
Solo
Freya
Freya
scimp
Freya
Level 50
God Stats
1W - 4L
1,491 SR
Queue Stats
329W - 269L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 4
8,013
572
7,628
9,501
5,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
 
Terra
10
3 / 3 / 9
6,958
497
4,616
10,702
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
AnCiuin
Hou Yi
13
6 / 3 / 3
8,344
596
6,112
8,270
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Jonnyghost18
Chronos
14
4 / 3 / 4
8,152
582
8,717
7,713
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Tsuntsunbats
Gilgamesh
14
9 / 2 / 4
8,619
616
7,831
9,526
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adarr01
Cerberus
10
0 / 4 / 5
6,736
481
4,373
10,206
3,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
DjRainbow1
Bellona
13
3 / 4 / 1
7,631
545
7,657
10,473
7,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
KoleJay
Fenrir
10
2 / 6 / 3
6,770
484
4,156
12,615
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
OGB1gP4nd4
Zhong Kui
13
0 / 5 / 0
7,454
532
5,618
11,549
10,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
scimp
Freya
12
6 / 5 / 1
7,614
544
5,855
9,373
3,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
24
Kills
11
11
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
4
4
W
Terra
 
Terra
3
3
9
2.5
L
Cerberus
Adarr01
Cerberus
0
4
5
0.63
W
Hou Yi
AnCiuin
Hou Yi
6
3
3
2.5
L
Bellona
DjRainbow1
Bellona
3
4
1
0.88
W
Chronos
Jonnyghost18
Chronos
4
3
4
2
L
Fenrir
KoleJay
Fenrir
2
6
3
0.58
L
Zhong Kui
OGB1gP4nd4
Zhong Kui
0
5
0
0
W
Gilgamesh
Tsuntsunbats
Gilgamesh
9
2
4
5.5
L
Freya
scimp
Freya
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
27,659
45,712
Taken
54,216
20,424
Mitigated
28,584
13,870
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,628
1,022
0
3,583
9,501
5,540
0
4,261
5,240
0
50,313
W
Terra
 
Terra
4,616
634
561
3,537
10,702
6,093
0
6,406
4,296
11,389
0
L
Cerberus
Adarr01
Cerberus
4,373
666
0
2,872
10,206
3,484
0
5,761
4,257
22,672
0
W
Hou Yi
AnCiuin
Hou Yi
6,112
3,874
0
954
8,270
2,292
46
237
8,033
0
42,249
L
Bellona
DjRainbow1
Bellona
7,657
3,004
0
1,485
10,473
7,980
0
1,279
9,176
210
43,499
W
Chronos
Jonnyghost18
Chronos
8,717
2,629
0
2,886
7,713
2,608
326
1,710
6,003
53,848
0
L
Fenrir
KoleJay
Fenrir
4,156
1,476
0
3,837
12,615
3,732
0
1,329
11,218
0
33,358
L
Zhong Kui
OGB1gP4nd4
Zhong Kui
5,618
371
0
4,734
11,549
10,278
454
283
11,266
48,841
0
W
Gilgamesh
Tsuntsunbats
Gilgamesh
7,831
2,501
0
2,349
9,526
3,891
0
3,232
6,294
0
42,036
L
Freya
scimp
Freya
5,855
2,236
0
2,816
9,373
3,110
0
4,225
4,966
37,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
36,205
372
Minions Killed
364
0
Camps Cleared
0
1,446,639
Distance Traveled
1,288,558
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,013
572
94
7
0
301,411
2
W
Terra
6,958
497
20
1
0
292,671
5
L
Cerberus
6,736
481
39
3
0
281,154
5
W
Hou Yi
8,344
596
76
5
0
247,875
2
L
Bellona
7,631
545
76
5
0
287,414
5
W
Chronos
8,152
582
94
7
0
275,114
2
L
Fenrir
6,770
484
69
5
0
301,738
3
L
Zhong Kui
7,454
532
103
7
0
196,858
3
W
Gilgamesh
8,619
616
88
6
0
329,568
0
L
Freya
7,614
544
77
6
0
221,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role