Player Matchup

Skadi
Skadi
EvilSaintt
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,370 Elo+
Party 2
Bellona
Bellona
Xallva3124
Bellona
Level 17
God Stats
0W - 2L
1,207 SR
Queue Stats
98W - 119L
1,187 Elo+
Solo
Cthulhu
Cthulhu
deivixtrevax
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,333 Elo+
Solo
Hachiman
Hachiman
kirito01922
Hachiman
Level 27
God Stats
11W - 17L
1,441 SR
Queue Stats
42W - 64L
1,409 Elo+
Solo
Mercury
Mercury
soulbandit101
Mercury
Level 28
God Stats
7W - 3L
1,858 SR
Queue Stats
39W - 41L
1,394 Elo+
Party 2
Team Averages
Level 24
1,501 SR
1,339 Elo+

VS

Team Averages
Level 11
1,449 SR
1,261 Elo+
Artemis
Artemis
Bucketles
Artemis
Level 2
God Stats
7W - 5L
1,500 SR
Queue Stats
71W - 78L
1,207 Elo+
Party 1
Camazotz
Camazotz
LesOyun
Camazotz
Level 4
God Stats
2W - 6L
1,352 SR
Queue Stats
33W - 29L
1,120 Elo+
Party 1
Athena
Athena
Talal201
Athena
Level 17
God Stats
29W - 24L
1,639 SR
Queue Stats
252W - 282L
1,420 Elo+
Solo
Merlin
Merlin
ToygunT
Merlin
Level 5
God Stats
8W - 10L
1,183 SR
Queue Stats
123W - 122L
1,109 Elo+
Party 1
Chaac
Chaac
mrvfrfrf123
Chaac
Level 25
God Stats
15W - 8L
1,569 SR
Queue Stats
36W - 34L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
3 / 11 / 7
10,455
436
10,939
24,335
8,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Xallva3124
Bellona
17
4 / 7 / 2
12,072
503
10,038
23,505
17,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
deivixtrevax
Cthulhu
17
4 / 6 / 4
11,096
462
9,342
22,315
16,135
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
kirito01922
Hachiman
2
0 / 0 / 0
6,365
265
0
0
0
Mercury
19
8 / 8 / 3
12,256
511
17,538
25,565
12,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bucketles
Artemis
16
1 / 7 / 14
12,143
506
11,494
11,785
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
LesOyun
Camazotz
20
8 / 3 / 4
14,215
592
7,491
25,250
10,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Talal201
Athena
15
1 / 6 / 15
11,986
499
9,548
20,945
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
ToygunT
Merlin
19
16 / 3 / 5
14,638
610
22,037
11,140
4,918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
6 / 5 / 15
13,175
549
23,039
29,452
27,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
19
Kills
32
32
Deaths
24
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bucketles
Artemis
1
7
14
1.14
L
Skadi
3
11
7
0.59
W
Camazotz
LesOyun
Camazotz
8
3
4
3.33
W
Athena
Talal201
Athena
1
6
15
1.42
W
Merlin
ToygunT
Merlin
16
3
5
6.17
L
Bellona
Xallva3124
Bellona
4
7
2
0.71
L
Cthulhu
deivixtrevax
Cthulhu
4
6
4
1
L
Hachiman
kirito01922
Hachiman
0
0
0
0
W
6
5
15
2.7
L
Mercury
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,857
Damage
73,609
95,720
Taken
98,572
54,034
Mitigated
68,562
12,198
Healing
30,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bucketles
Artemis
11,494
4,813
0
45
11,785
5,803
6,477
3,252
8,533
0
55,445
L
Skadi
10,939
5,790
0
6,063
24,335
8,304
1,562
9,533
14,756
0
59,595
W
Camazotz
LesOyun
Camazotz
7,491
2,589
0
12,026
25,250
10,793
1,005
1,957
23,293
0
109,462
W
Athena
Talal201
Athena
9,548
2,401
0
3,367
20,945
19,327
329
3,570
17,375
35,763
0
W
Merlin
ToygunT
Merlin
22,037
1,414
163
1,475
11,140
4,918
2,336
1,704
9,436
89,970
0
L
Bellona
Xallva3124
Bellona
10,038
3,218
0
534
23,505
17,200
2,147
11,502
11,967
1,069
53,138
L
Cthulhu
deivixtrevax
Cthulhu
9,342
929
65
4,130
22,315
16,135
532
6,130
16,167
48,467
0
L
Hachiman
kirito01922
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
23,039
4,965
0
13,726
29,452
27,721
3,582
3,606
25,846
0
73,457
L
Mercury
17,538
8,714
0
1,406
25,565
12,395
0
4,284
21,245
80
95,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
66,157
398
Minions Killed
486
0
Camps Cleared
0
1,623,999
Distance Traveled
2,273,278
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,143
506
97
4
0
393,251
0
L
Skadi
10,455
436
100
4
0
336,446
2
W
Camazotz
14,215
592
143
6
0
477,647
2
W
Athena
11,986
499
45
2
0
499,224
2
W
Merlin
14,638
610
125
5
0
474,257
6
L
Bellona
12,072
503
100
4
0
424,314
2
L
Cthulhu
11,096
462
64
3
0
390,467
0
L
Hachiman
6,365
265
0
0
0
0
0
W
Chaac
13,175
549
76
3
0
428,899
3
L
Mercury
12,256
511
134
6
0
472,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role