Player Matchup

Kumbhakarna
Kumbhakarna
Homicidium
Kumbhakarna
Level 26
God Stats
1W - 2L
1,287 SR
Queue Stats
35W - 34L
1,433 Elo+
Party 2
Bacchus
Bacchus
Kamilu678
Bacchus
Level 20
God Stats
11W - 2L
1,576 SR
Queue Stats
32W - 29L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
MatouMiiteu
Kukulkan
Level 24
God Stats
6W - 5L
1,638 SR
Queue Stats
9W - 13L
1,354 Elo+
Solo
Izanami
Izanami
TosterToZiomal
Izanami
Level 19
God Stats
57W - 38L
1,524 SR
Queue Stats
119W - 97L
1,508 Elo+
Party 3
Persephone
Persephone
axebringAxe
Persephone
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,436 Elo+
Party 2
Team Averages
Level 23
1,505 SR
1,447 Elo+

VS

Team Averages
Level 16
1,439 SR
1,417 Elo+
Discordia
Discordia
AaronFrance
Discordia
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
77W - 72L
1,354 Elo+
Solo
Jormungandr
Jormungandr
Black_Potato56
Jormungandr
Level 13
God Stats
26W - 22L
1,522 SR
Queue Stats
198W - 204L
1,400 Elo+
Party 1
Nemesis
Nemesis
GodMCboy
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sangvinvm
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,603 Elo+
Solo
Fenrir
Fenrir
Tentacole
Fenrir
Level 4
God Stats
6W - 9L
1,172 SR
Queue Stats
80W - 84L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Homicidium
Kumbhakarna
16
2 / 0 / 16
9,053
1,006
4,804
9,633
8,615
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Kamilu678
Bacchus
16
10 / 1 / 9
10,199
1,133
11,343
6,798
3,911
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MatouMiiteu
Kukulkan
16
6 / 1 / 12
10,011
1,112
12,247
6,587
2,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
9 / 0 / 14
10,549
1,172
12,457
9,077
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
axebringAxe
Persephone
15
1 / 4 / 15
8,772
975
6,810
6,544
1,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

314

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AaronFrance
Discordia
15
4 / 4 / 1
9,335
1,037
14,056
7,297
2,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Black_Potato56
Jormungandr
12
0 / 1 / 1
7,247
805
359
1,373
485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
GodMCboy
Nemesis
14
1 / 8 / 3
8,214
913
6,700
15,832
6,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Sangvinvm
Cthulhu
14
1 / 4 / 5
8,495
944
5,466
12,838
10,946
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Tentacole
Fenrir
13
0 / 12 / 2
7,472
830
5,530
16,343
5,860
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
28
Kills
6
6
Deaths
29
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
AaronFrance
Discordia
4
4
1
1.13
L
Jormungandr
Black_Potato56
Jormungandr
0
1
1
0.5
L
Nemesis
GodMCboy
Nemesis
1
8
3
0.31
W
Kumbhakarna
Homicidium
Kumbhakarna
2
0
16
10
W
Bacchus
Kamilu678
Bacchus
10
1
9
14.5
W
Kukulkan
MatouMiiteu
Kukulkan
6
1
12
12
L
Cthulhu
Sangvinvm
Cthulhu
1
4
5
0.88
L
Fenrir
Tentacole
Fenrir
0
12
2
0.08
W
9
0
14
16
W
Persephone
axebringAxe
Persephone
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,661
Damage
32,111
38,639
Taken
53,683
19,610
Mitigated
26,731
7,304
Healing
1,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AaronFrance
Discordia
14,056
212
0
96
7,297
2,492
0
5,093
2,204
44,051
0
L
Jormungandr
Black_Potato56
Jormungandr
359
65
0
0
1,373
485
0
322
1,051
1,839
0
L
Nemesis
GodMCboy
Nemesis
6,700
3,544
0
483
15,832
6,948
0
10,454
5,378
0
19,725
W
Kumbhakarna
Homicidium
Kumbhakarna
4,804
1,008
0
1,807
9,633
8,615
0
5,853
3,780
10,193
0
W
Bacchus
Kamilu678
Bacchus
11,343
1,076
0
830
6,798
3,911
0
3,036
3,762
15,822
0
W
Kukulkan
MatouMiiteu
Kukulkan
12,247
1,854
0
66
6,587
2,372
0
4,156
2,431
36,076
0
L
Cthulhu
Sangvinvm
Cthulhu
5,466
321
65
0
12,838
10,946
0
7,149
5,689
16,018
0
L
Fenrir
Tentacole
Fenrir
5,530
2,057
0
540
16,343
5,860
0
12,186
4,157
225
8,513
W
12,457
10,411
0
3,967
9,077
2,954
0
3,464
5,613
0
41,876
W
Persephone
axebringAxe
Persephone
6,810
1,209
0
634
6,544
1,758
0
3,594
1,575
11,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
40,763
168
Minions Killed
145
7
Camps Cleared
3
829,309
Distance Traveled
606,992
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,335
1,037
74
8
1
175,592
0
L
Jormungandr
7,247
805
3
0
0
32,038
0
L
Nemesis
8,214
913
26
3
1
161,020
2
W
Kumbhakarna
9,053
1,006
14
2
0
173,875
0
W
Bacchus
10,199
1,133
10
1
2
171,783
3
W
Kukulkan
10,011
1,112
73
8
2
181,260
1
L
Cthulhu
8,495
944
35
4
1
130,651
1
L
Fenrir
7,472
830
7
1
0
107,691
0
W
Izanami
10,549
1,172
60
7
3
152,016
0
W
Persephone
8,772
975
11
1
0
150,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role